Windows2000/private/ntos/dll/lpcsvr.h
2020-09-30 17:12:32 +02:00

50 lines
1.6 KiB
C

// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1997.
// File: lpcsvr.h
// History: 12-12-97 RichardW Created
#ifndef __LPCSVR_H__
#define __LPCSVR_H__
struct _LPCSVR_MESSAGE ;
typedef struct _LPCSVR_SERVER {
LARGE_INTEGER Timeout ; // Default Timeout
RTL_CRITICAL_SECTION Lock ; // Lock
LPCSVR_INITIALIZE Init ; // Callback functions
LIST_ENTRY ContextList ; // List of active contexts
ULONG ContextCount ; // Count of contexts
HANDLE Port ; // Server Port
HANDLE WaitHandle ; // Thread pool handle
ULONG Flags ; // Flags (below)
ULONG MessageSize ; // Size for a message
struct _LPCSVR_MESSAGE * MessagePool ; // List of message buffers
ULONG MessagePoolSize ; // Number of messages
ULONG MessagePoolLimit ; // max # messages
ULONG ReceiveThreads ; // Number of threads with Recieve pending
HANDLE ShutdownEvent ; // Event to signal during shutdown
} LPCSVR_SERVER, * PLPCSVR_SERVER ;
#define LPCSVR_WAITABLE 0x00000001
#define LPCSVR_SHUTDOWN_PENDING 0x00000002
#define LPCSVR_SYNCHRONOUS 0x00000004
typedef struct _LPCSVR_CONTEXT {
LIST_ENTRY List ;
PLPCSVR_SERVER Server ;
HANDLE CommPort ;
LONG RefCount ;
UCHAR PrivateContext[ 4 ];
} LPCSVR_CONTEXT, * PLPCSVR_CONTEXT ;
typedef struct _LPCSVR_MESSAGE {
union {
struct _LPCSVR_MESSAGE * Next ;
struct _LPCSVR_CONTEXT * Context ;
} Header ;
PORT_MESSAGE Message ;
} LPCSVR_MESSAGE, * PLPCSVR_MESSAGE ;
#endif