543 lines
20 KiB
C
543 lines
20 KiB
C
/*++
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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lpcqueue.c
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Abstract:
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Local Inter-Process Communication (LPC) queue support routines.
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Author:
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Steve Wood (stevewo) 15-May-1989
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--*/
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#include "lpcp.h"
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text(INIT,LpcpInitializePortZone)
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#pragma alloc_text(PAGE,LpcpInitializePortQueue)
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#pragma alloc_text(PAGE,LpcpDestroyPortQueue)
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#pragma alloc_text(PAGE,LpcpExtendPortZone)
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#pragma alloc_text(PAGE,LpcpAllocateFromPortZone)
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#pragma alloc_text(PAGE,LpcpFreeToPortZone)
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#pragma alloc_text(PAGE,LpcpSaveDataInfoMessage)
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#pragma alloc_text(PAGE,LpcpFreeDataInfoMessage)
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#pragma alloc_text(PAGE,LpcpFindDataInfoMessage)
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#endif
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NTSTATUS LpcpInitializePortQueue (IN PLPCP_PORT_OBJECT Port)
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/*++
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Routine Description:
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This routine is used to initialize the message queue for a port object.
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Arguments:
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Port - Supplies the port object being initialized
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Return Value:
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NTSTATUS - An appropriate status value
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--*/
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{
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PLPCP_NONPAGED_PORT_QUEUE NonPagedPortQueue;
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PAGED_CODE();
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// Allocate space for the port queue
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NonPagedPortQueue = ExAllocatePoolWithTag( NonPagedPool, sizeof(LPCP_NONPAGED_PORT_QUEUE), 'troP' );
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if (NonPagedPortQueue == NULL) {
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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// Initialize the fields in the non paged port queue
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KeInitializeSemaphore( &NonPagedPortQueue->Semaphore, 0, 0x7FFFFFFF );
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NonPagedPortQueue->BackPointer = Port;
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Port->MsgQueue.Semaphore = &NonPagedPortQueue->Semaphore;// Have the port msg queue point to the non nonpaged port queue
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InitializeListHead( &Port->MsgQueue.ReceiveHead );// Initailize the port msg queue to be empty
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return STATUS_SUCCESS;// And return to our caller
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}
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VOID LpcpDestroyPortQueue (IN PLPCP_PORT_OBJECT Port, IN BOOLEAN CleanupAndDestroy)
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/*++
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Routine Description:
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This routine is used to teardown the message queue of a port object.
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After running this message will either be empty (like it was just initialized) or completly gone (needs to be initialized)
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Arguments:
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Port - Supplies the port containing the message queue being modified
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CleanupAndDestroy - Specifies if the message queue should be set back to the freshly initialized state (value of FALSE) or completely torn down (value of TRUE)
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--*/
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{
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PLIST_ENTRY Next, Head;
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PETHREAD ThreadWaitingForReply;
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PLPCP_MESSAGE Msg;
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PAGED_CODE();
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// If this port is connected to another port, then disconnect it.
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// Protect this with a lock in case the other side is going away at the same time.
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LpcpAcquireLpcpLock();
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if (Port->ConnectedPort != NULL) {
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Port->ConnectedPort->ConnectedPort = NULL;
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}
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// If connection port, then mark name as deleted
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if ((Port->Flags & PORT_TYPE) == SERVER_CONNECTION_PORT) {
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Port->Flags |= PORT_NAME_DELETED;
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}
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// Walk list of threads waiting for a reply to a message sent to this port.
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// Signal each thread's LpcReplySemaphore to wake them up.
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// They will notice that there was no reply and return STATUS_PORT_DISCONNECTED
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Head = &Port->LpcReplyChainHead;
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Next = Head->Flink;
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while ((Next != NULL) && (Next != Head)) {
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ThreadWaitingForReply = CONTAINING_RECORD( Next, ETHREAD, LpcReplyChain );
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// If the thread is exiting, in the location of LpcReplyChain is stored the ExitTime
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// We'll stop to search throught the list.
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if ( ThreadWaitingForReply->LpcExitThreadCalled ) {
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break;
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}
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Next = Next->Flink;
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RemoveEntryList( &ThreadWaitingForReply->LpcReplyChain );
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InitializeListHead( &ThreadWaitingForReply->LpcReplyChain );
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if (!KeReadStateSemaphore( &ThreadWaitingForReply->LpcReplySemaphore )) {
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// Thread is waiting on a message. Signal the semaphore and free the message
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Msg = ThreadWaitingForReply->LpcReplyMessage;
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if ( Msg ) {
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// If the message is a connection request and has a section object attached, then dereference that section object
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if ((Msg->Request.u2.s2.Type & ~LPC_KERNELMODE_MESSAGE) == LPC_CONNECTION_REQUEST) {
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PLPCP_CONNECTION_MESSAGE ConnectMsg;
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ConnectMsg = (PLPCP_CONNECTION_MESSAGE)(Msg + 1);
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if ( ConnectMsg->SectionToMap != NULL ) {
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ObDereferenceObject( ConnectMsg->SectionToMap );
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}
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}
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ThreadWaitingForReply->LpcReplyMessage = NULL;
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LpcpFreeToPortZone( Msg, TRUE );
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}
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ThreadWaitingForReply->LpcReplyMessageId = 0;
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KeReleaseSemaphore( &ThreadWaitingForReply->LpcReplySemaphore, 0, 1L, FALSE );
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}
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}
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InitializeListHead( &Port->LpcReplyChainHead );
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// Walk list of messages queued to this port. Remove each message from the list and free it.
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Head = &Port->MsgQueue.ReceiveHead;
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Next = Head->Flink;
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while ((Next != NULL) && (Next != Head)) {
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Msg = CONTAINING_RECORD( Next, LPCP_MESSAGE, Entry );
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Next = Next->Flink;
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InitializeListHead( &Msg->Entry );
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LpcpFreeToPortZone( Msg, TRUE );
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}
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InitializeListHead( &Port->MsgQueue.ReceiveHead );// Reinitialize the message queue
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LpcpReleaseLpcpLock();
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if ( CleanupAndDestroy ) {// Check if the caller wants it all to go away
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if (Port->MsgQueue.Semaphore != NULL) {// Free semaphore associated with the queue.
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ExFreePool( CONTAINING_RECORD( Port->MsgQueue.Semaphore, LPCP_NONPAGED_PORT_QUEUE, Semaphore ));
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}
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}
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return;// And return to our caller
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}
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NTSTATUS LpcpInitializePortZone (IN ULONG MaxEntrySize, IN ULONG SegmentSize, IN ULONG MaxPoolUsage)
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/*++
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Routine Description:
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This routine only executes once. It is used to initialize the zone allocator for LPC messages
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Arguments:
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MaxEntrySize - Specifies the maximum size, in bytes, that we'll allocate from the zone.
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SegmentSize - Specifies the number of total bytes to use in the initial zone allocation.
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This is also the increment use to grow the zone.
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MaxPoolUsage - Specifies the maximum number of bytes we every want to zone to grow to.
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Return Value:
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NTSTATUS - An appropriate status value
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--*/
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{
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NTSTATUS Status;
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PVOID Segment;
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PLPCP_MESSAGE Msg;
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LONG SegSize;
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PAGED_CODE();
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// Set the sizes in the global port zone variable
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LpcpZone.MaxPoolUsage = MaxPoolUsage;
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LpcpZone.GrowSize = SegmentSize;
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// Allocate and initialize the initial zone
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Segment = ExAllocatePoolWithTag( PagedPool, SegmentSize, 'ZcpL' );
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if (Segment == NULL) {
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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KeInitializeEvent( &LpcpZone.FreeEvent, SynchronizationEvent, FALSE );
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Status = ExInitializeZone( &LpcpZone.Zone, MaxEntrySize, Segment, SegmentSize );
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if (!NT_SUCCESS( Status )) {
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ExFreePool( Segment );
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}
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// The following code sets up each msg in the zone by filling in its index, and zeroing the rest.
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// **** note, this is really a backdoor piece of code. First, it assumes
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// segsize is pagesize, and second, it assume the zone doesn't touch those fields for its own bookkeeping.
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SegSize = PAGE_SIZE;
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LpcpTotalNumberOfMessages = 0;
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// Skip over the segment header
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Msg = (PLPCP_MESSAGE)((PZONE_SEGMENT_HEADER)Segment + 1);
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// For each block in the zone pointed at by Msg, pre-initialize the Msg
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while (SegSize >= (LONG)LpcpZone.Zone.BlockSize) {
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Msg->ZoneIndex = (USHORT)++LpcpTotalNumberOfMessages;
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Msg->Reserved0 = 0;
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Msg->Request.MessageId = 0;
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Msg = (PLPCP_MESSAGE)((PCHAR)Msg + LpcpZone.Zone.BlockSize);
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SegSize -= LpcpZone.Zone.BlockSize;
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}
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return Status;// And return to our caller
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}
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NTSTATUS LpcpExtendPortZone (VOID)
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/*++
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Routine Description:
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This routine is used to increase the size of the global port zone.
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Note that our caller must have already acquired the LpcpLock mutex.
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Return Value:
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NTSTATUS - An appropriate status value
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--*/
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{
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NTSTATUS Status;
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PVOID Segment;
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PLPCP_MESSAGE Msg;
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LARGE_INTEGER WaitTimeout;
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BOOLEAN AlreadyRetried;
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LONG SegmentSize;
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PAGED_CODE();
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AlreadyRetried = FALSE;
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retry:
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// If we're going to grow across a threshold, we should wait a little in case an entry gets freed.
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if ((LpcpZone.Zone.TotalSegmentSize + LpcpZone.GrowSize) > LpcpZone.MaxPoolUsage) {
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LpcpPrint(( "Out of space in global LPC zone - current size is %08x\n", LpcpZone.Zone.TotalSegmentSize ));
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// Wait time is 1 second.
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// We'll actually only go through this path once because on retry we bump up max pool usage to avoid this wait
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WaitTimeout.QuadPart = Int32x32To64( 1000, -10000 );
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LpcpReleaseLpcpLock();
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Status = KeWaitForSingleObject( &LpcpZone.FreeEvent, Executive, KernelMode, FALSE, &WaitTimeout );
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LpcpAcquireLpcpLock();
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if (Status != STATUS_SUCCESS) {
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LpcpPrint(( "Error waiting for %lx->FreeEvent - Status == %X\n", &LpcpZone, Status ));
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if ( !AlreadyRetried ) {
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AlreadyRetried = TRUE;
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LpcpZone.MaxPoolUsage += LpcpZone.GrowSize;
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goto retry;
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}
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}
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return Status;// return to our caller and let the caller retry the allocation again
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}
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// We need to extend the zone, so allocate another chunk and add it to the zone
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Segment = ExAllocatePoolWithTag( PagedPool, LpcpZone.GrowSize, 'ZcpL' );
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if (Segment == NULL) {
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return STATUS_INSUFFICIENT_RESOURCES;
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}
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Status = ExExtendZone( &LpcpZone.Zone, Segment, LpcpZone.GrowSize );
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if (!NT_SUCCESS( Status )) {
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ExFreePool( Segment );
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}
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#if DEVL
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else {
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LpcpTrace(( "Extended LPC zone by %x for a total of %x\n", LpcpZone.GrowSize, LpcpZone.Zone.TotalSegmentSize ));
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// The following code sets up each msg in the zone by filling in its index, and zeroing the rest.
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// **** note, this is really a backdoor piece of code.
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// First, it assumes we grew by one page, and second, it assume the zone doesn't touch those fields for its own bookkeeping.
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SegmentSize = PAGE_SIZE;
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Msg = (PLPCP_MESSAGE)((PZONE_SEGMENT_HEADER)Segment + 1);
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while (SegmentSize >= (LONG)LpcpZone.Zone.BlockSize) {
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Msg->ZoneIndex = (USHORT)++LpcpTotalNumberOfMessages;
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Msg = (PLPCP_MESSAGE)((PCHAR)Msg + LpcpZone.Zone.BlockSize);
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SegmentSize -= LpcpZone.Zone.BlockSize;
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}
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// Now that we've completely initialized the new segment, go and wake up any waiters
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LpcpReleaseLpcpLock();
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KeSetEvent( &LpcpZone.FreeEvent, LPC_RELEASE_WAIT_INCREMENT, FALSE );
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LpcpAcquireLpcpLock();
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}
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#endif
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return Status;
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}
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PLPCP_MESSAGE FASTCALL LpcpAllocateFromPortZone (ULONG Size)
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/*++
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Routine Description:
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This procedure is used to allocate a new msg from the global port zone.
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Note that we assume our caller owns the LpcpLock mutex.
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Arguments:
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Size - Specifies the size, in bytes, needed for the allocation. Currently this variable is ignored
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Return Value:
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PLPCP_MESSAGE - returns a pointer to the newly allocate message
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--*/
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{
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NTSTATUS Status;
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PLPCP_MESSAGE Msg;
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PAGED_CODE();
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// Continue looping until we get a message to give back or until when we extend the zone we get back and error
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do {
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// Pick off the next message from the zone and if we actually did get one then initialize some of its fields and return it to our caller
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Msg = (PLPCP_MESSAGE)ExAllocateFromZone( &LpcpZone.Zone );
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if (Msg != NULL) {
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LpcpTrace(( "Allocate Msg %lx\n", Msg ));
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InitializeListHead( &Msg->Entry );
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Msg->RepliedToThread = NULL;
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#if DBG
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Msg->ZoneIndex |= LPCP_ZONE_MESSAGE_ALLOCATED;// In the debug case mark the message as allocated
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#endif
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return Msg;
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}
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// The zone didn't give us an entry so extend the zone and try the allocation again
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LpcpTrace(( "Extending Zone %lx\n", &LpcpZone.Zone ));
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Status = LpcpExtendPortZone( );
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} while (NT_SUCCESS(Status));
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return NULL;// Return NULL (i.e., an error) to our caller
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}
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VOID FASTCALL LpcpFreeToPortZone (IN PLPCP_MESSAGE Msg, IN BOOLEAN MutexOwned)
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/*++
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Routine Description:
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This routine is used to free an old msg back to the global message queue
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Arguments:
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Msg - Supplies the message being returned
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MutexOwned - Specifies if the LpcpLock is already owned by the caller
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--*/
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{
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BOOLEAN ZoneMemoryAvailable = FALSE;
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PLPCP_CONNECTION_MESSAGE ConnectMsg;
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PAGED_CODE();
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if (!MutexOwned) {// Take out the global lock if necessary
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LpcpAcquireLpcpLock();
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}
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LpcpTrace(( "Free Msg %lx\n", Msg ));
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#if DBG
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// In the debug case if the message is not allocated then it's an error
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if (!(Msg->ZoneIndex & LPCP_ZONE_MESSAGE_ALLOCATED)) {
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LpcpPrint(( "Msg %lx has already been freed.\n", Msg ));
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DbgBreakPoint();
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if (!MutexOwned) {
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LpcpReleaseLpcpLock();
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}
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return;
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}
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Msg->ZoneIndex &= ~LPCP_ZONE_MESSAGE_ALLOCATED;
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#endif
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// The non zero reserved0 field tells us that the message has been used
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if (Msg->Reserved0 != 0) {
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// A entry field connects the message to the message queue of the owning port object.
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// If not already removed then remove this message
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if (!IsListEmpty( &Msg->Entry )) {
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RemoveEntryList( &Msg->Entry );
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InitializeListHead( &Msg->Entry );
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}
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// If the replied to thread is not null then we have a reference to the thread that we should now remove
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if (Msg->RepliedToThread != NULL) {
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ObDereferenceObject( Msg->RepliedToThread );
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Msg->RepliedToThread = NULL;
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}
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// If the msg was for a connection request then we know that right after the lpcp message is a connection message whose client port field might need to be dereferenced
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if ((Msg->Request.u2.s2.Type & ~LPC_KERNELMODE_MESSAGE) == LPC_CONNECTION_REQUEST) {
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ConnectMsg = (PLPCP_CONNECTION_MESSAGE)(Msg + 1);
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if (ConnectMsg->ClientPort) {
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PLPCP_PORT_OBJECT ClientPort;
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// Capture a pointer to the client port then null it out so that no one else can use it, then release lpcp lock before we dereference the client port
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ClientPort = ConnectMsg->ClientPort;
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ConnectMsg->ClientPort = NULL;
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LpcpReleaseLpcpLock();
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ObDereferenceObject( ClientPort );
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LpcpAcquireLpcpLock();
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}
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}
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// Now mark this message a free, and return it to the zone
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Msg->Reserved0 = 0;
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ZoneMemoryAvailable = (BOOLEAN)(ExFreeToZone( &LpcpZone.Zone, &Msg->FreeEntry ) == NULL);
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}
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// Check if we need to release the global lpcp lock
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if (!MutexOwned) {
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LpcpReleaseLpcpLock();
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}
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// If we've actually freed up memory then go wake any waiting allocators
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// **** does this need to check to see if it owns the lpcp lock.
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// The release right above us and this test and set event should be combined
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if (ZoneMemoryAvailable) {
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KeSetEvent( &LpcpZone.FreeEvent, LPC_RELEASE_WAIT_INCREMENT, FALSE );
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}
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return;// And return to our caller
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}
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VOID LpcpSaveDataInfoMessage (IN PLPCP_PORT_OBJECT Port, PLPCP_MESSAGE Msg)
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/*++
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Routine Description:
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This routine is used in place of freeing a message and instead saves the message off a seperate queue from the port.
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Arguments:
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Port - Specifies the port object under which to save this message
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Msg - Supplies the message being saved
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--*/
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{
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PAGED_CODE();
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// Take out the global lock
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LpcpAcquireLpcpLock();
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// Make sure we get to the connection port object of this port
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if ((Port->Flags & PORT_TYPE) > UNCONNECTED_COMMUNICATION_PORT) {
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Port = Port->ConnectionPort;
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}
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LpcpTrace(( "%s Saving DataInfo Message %lx (%u.%u) Port: %lx\n",
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PsGetCurrentProcess()->ImageFileName, Msg, Msg->Request.MessageId, Msg->Request.CallbackId, Port ));
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InsertTailList( &Port->LpcDataInfoChainHead, &Msg->Entry );// Enqueue this message onto the data info chain for the port
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LpcpReleaseLpcpLock();// Free the global lock
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return;// And return to our caller
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}
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VOID LpcpFreeDataInfoMessage (IN PLPCP_PORT_OBJECT Port, IN ULONG MessageId, IN ULONG CallbackId)
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/*++
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Routine Description:
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This routine is used to free up a saved message in a port
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Arguments:
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Port - Supplies the port being manipulated
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MessageId - Supplies the id of the message being freed
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CallbackId - Supplies the callback id of the message being freed
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--*/
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{
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PLPCP_MESSAGE Msg;
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PLIST_ENTRY Head, Next;
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PAGED_CODE();
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// Make sure we get to the connection port object of this port
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if ((Port->Flags & PORT_TYPE) > UNCONNECTED_COMMUNICATION_PORT) {
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Port = Port->ConnectionPort;
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}
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// Zoom down the data info chain for the connection port object
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Head = &Port->LpcDataInfoChainHead;
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Next = Head->Flink;
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while (Next != Head) {
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Msg = CONTAINING_RECORD( Next, LPCP_MESSAGE, Entry );
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// If this message matches the callers specification then remove this message,
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// free it back to the port zone, and return back to our caller
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if ((Msg->Request.MessageId == MessageId) && (Msg->Request.CallbackId == CallbackId)) {
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LpcpTrace(( "%s Removing DataInfo Message %lx (%u.%u) Port: %lx\n",
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PsGetCurrentProcess()->ImageFileName, Msg, Msg->Request.MessageId, Msg->Request.CallbackId, Port ));
|
|
RemoveEntryList( &Msg->Entry );
|
|
InitializeListHead( &Msg->Entry );
|
|
LpcpFreeToPortZone( Msg, TRUE );
|
|
return;
|
|
} else {
|
|
Next = Next->Flink;// Keep on going down the data info chain
|
|
}
|
|
}
|
|
|
|
// We didn't find a match so just return to our caller
|
|
LpcpTrace(( "%s Unable to find DataInfo Message (%u.%u) Port: %lx\n",
|
|
PsGetCurrentProcess()->ImageFileName, MessageId, CallbackId, Port ));
|
|
}
|
|
|
|
|
|
PLPCP_MESSAGE LpcpFindDataInfoMessage (IN PLPCP_PORT_OBJECT Port, IN ULONG MessageId, IN ULONG CallbackId)
|
|
/*++
|
|
Routine Description:
|
|
This routine is used to locate a specific message stored off the data info chain of a port
|
|
Arguments:
|
|
Port - Supplies the port being examined
|
|
MessageId - Supplies the ID of the message being searched for
|
|
CallbackId - Supplies the callback ID being searched for
|
|
Return Value:
|
|
PLPCP_MESSAGE - returns a pointer to the message satisfying the search criteria or NULL of none was found
|
|
--*/
|
|
{
|
|
PLPCP_MESSAGE Msg;
|
|
PLIST_ENTRY Head, Next;
|
|
|
|
PAGED_CODE();
|
|
|
|
// Make sure we get to the connection port object of this port
|
|
if ((Port->Flags & PORT_TYPE) > UNCONNECTED_COMMUNICATION_PORT) {
|
|
Port = Port->ConnectionPort;
|
|
}
|
|
|
|
// Zoom down the data info chain for the connection port object looking for a match
|
|
Head = &Port->LpcDataInfoChainHead;
|
|
Next = Head->Flink;
|
|
while (Next != Head) {
|
|
Msg = CONTAINING_RECORD( Next, LPCP_MESSAGE, Entry );
|
|
if ((Msg->Request.MessageId == MessageId) && (Msg->Request.CallbackId == CallbackId)) {
|
|
LpcpTrace(( "%s Found DataInfo Message %lx (%u.%u) Port: %lx\n",
|
|
PsGetCurrentProcess()->ImageFileName,
|
|
Msg,
|
|
Msg->Request.MessageId,
|
|
Msg->Request.CallbackId,
|
|
Port ));
|
|
return Msg;
|
|
} else {
|
|
Next = Next->Flink;
|
|
}
|
|
}
|
|
|
|
// We did not find a match so return null to our caller
|
|
LpcpTrace(( "%s Unable to find DataInfo Message (%u.%u) Port: %lx\n",
|
|
PsGetCurrentProcess()->ImageFileName, MessageId, CallbackId, Port ));
|
|
return NULL;
|
|
} |