Windows2000/private/windbg64/langapi/undname/undname.mak
2020-09-30 17:12:32 +02:00

212 lines
6.2 KiB
Makefile

# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=undname - Win32 Debug
!MESSAGE No configuration specified. Defaulting to undname - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "undname - Win32 Release" && "$(CFG)" !=\
"undname - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "undname.mak" CFG="undname - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "undname - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "undname - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
RSC=rc.exe
CPP=cl.exe
!IF "$(CFG)" == "undname - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "WinRel"
# PROP Intermediate_Dir "WinRel"
OUTDIR=.\WinRel
INTDIR=.\WinRel
ALL : "$(OUTDIR)\undname.exe"
CLEAN :
-@erase "$(OUTDIR)\undname.exe"
-@erase "$(INTDIR)\UNDNAME.OBJ"
-@erase "$(INTDIR)\STUBMAIN.OBJ"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /W3 /O2 /D "NDEBUG" /D "_CONSOLE" /FR /YX /c
# ADD CPP /nologo /W3 /O2 /D "NDEBUG" /D "_CONSOLE" /YX /c
# SUBTRACT CPP /Fr
CPP_PROJ=/nologo /ML /W3 /O2 /D "NDEBUG" /D "_CONSOLE"\
/Fp"$(INTDIR)/undname.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\WinRel/
CPP_SBRS=
# ADD BASE RSC /l 0x0 /d "NDEBUG"
# ADD RSC /l 0x0 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/undname.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:console /incremental:no\
/pdb:"$(OUTDIR)/undname.pdb" /machine:$(PROCESSOR_ARCHITECTURE) /out:"$(OUTDIR)/undname.exe"
LINK32_OBJS= \
"$(INTDIR)/UNDNAME.OBJ" \
"$(INTDIR)/STUBMAIN.OBJ"
"$(OUTDIR)\undname.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "undname - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "WinDebug"
# PROP BASE Intermediate_Dir "WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
# PROP Intermediate_Dir "WinDebug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug
ALL : "$(OUTDIR)\undname.exe"
CLEAN :
-@erase "$(OUTDIR)\undname.exe"
-@erase "$(INTDIR)\UNDNAME.OBJ"
-@erase "$(INTDIR)\STUBMAIN.OBJ"
-@erase "$(INTDIR)\undname.ilk"
-@erase "$(INTDIR)\undname.pdb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(INTDIR)\vc40.idb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /ML /W3 /Zi /Od /D "_DEBUG" /D "_CONSOLE" /FR /YX /c
# ADD CPP /nologo /W3 /Gm /Zi /Od /D "_DEBUG" /D "_CONSOLE" /YX /c
# SUBTRACT CPP /Fr
CPP_PROJ=/nologo /MLd /W3 /Gm /Zi /Od /D "_DEBUG" /D "_CONSOLE"\
/Fp"$(INTDIR)/undname.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\WinDebug/
CPP_SBRS=
# ADD BASE RSC /l 0x0 /d "_DEBUG"
# ADD RSC /l 0x0 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/undname.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:console /incremental:yes\
/pdb:"$(OUTDIR)/undname.pdb" /debug /machine:I386 /out:"$(OUTDIR)/undname.exe"
LINK32_OBJS= \
"$(INTDIR)/UNDNAME.OBJ" \
"$(INTDIR)/STUBMAIN.OBJ"
"$(OUTDIR)\undname.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "undname - Win32 Release"
# Name "undname - Win32 Debug"
!IF "$(CFG)" == "undname - Win32 Release"
!ELSEIF "$(CFG)" == "undname - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\UNDNAME.CXX
DEP_CPP_UNDNA=\
".\undname.hxx"\
".\undname.inl"\
".\undname.h"\
"$(INTDIR)\UNDNAME.OBJ" : $(SOURCE) $(DEP_CPP_UNDNA) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\STUBMAIN.CXX
DEP_CPP_STUBM=\
".\undname.h"\
"$(INTDIR)\STUBMAIN.OBJ" : $(SOURCE) $(DEP_CPP_STUBM) "$(INTDIR)"
# End Source File
# End Target
# End Project
################################################################################