2020-09-30 17:12:32 +02:00

87 lines
3.2 KiB
C

/*
* stdenc.h
*
* Defines for the standard encoder
*/
// Size of hash table for std encoder
#define STD_ENCODER_HASH_TABLE_SIZE 8192
#define STD_ENCODER_HASH_MASK (STD_ENCODER_HASH_TABLE_SIZE-1)
#define STD_ENCODER_HASH_SHIFT 5
#define STD_ENCODER_RECALCULATE_HASH(loc) \
(((window[loc] << (2*STD_ENCODER_HASH_SHIFT)) ^ \
(window[loc+1] << STD_ENCODER_HASH_SHIFT) ^ \
(window[loc+2])) & STD_ENCODER_HASH_MASK)
// Maximum number of item we allow; this must be <= 65534, since this doesn't include
// freq[END_OF_BLOCK_CODE] = 1, which brings us to 65535; any more than this would make
// the frequency counts overflow, since they are stored in ushort's
// Note that this number does not affect the memory requirements in any way; that is
// determined by LIT_DIST_BUFFER_SIZE
// -8 for some slack (not really necessary)
#define STD_ENCODER_MAX_ITEMS (65534-8)
// Size of the literal/distance buffer
#define STD_ENCODER_LIT_DIST_BUFFER_SIZE 32768
// Don't take a match 3 further away than this
// BUGBUG 4K seems a little close, but does do a marginally better job than 8K on
// an 80K html file, so might as well leave it be
#define STD_ENCODER_MATCH3_DIST_THRESHOLD 4096
// Standard encoder context
typedef struct std_encoder
{
// history window
BYTE window[2*WINDOW_SIZE + MAX_MATCH + 4];
// next most recent occurance of chars with same hash value
t_search_node prev[WINDOW_SIZE + MAX_MATCH];
// hash table to find most recent occurance of chars with same hash value
t_search_node lookup[STD_ENCODER_HASH_TABLE_SIZE];
// recording buffer for recording literals and distances
BYTE lit_dist_buffer[STD_ENCODER_LIT_DIST_BUFFER_SIZE];
unsigned long recording_bitbuf;
unsigned long recording_bitcount;
BYTE * recording_bufptr;
short recording_dist_tree_table[REC_DISTANCES_DECODING_TABLE_SIZE];
short recording_dist_tree_left[2*MAX_DIST_TREE_ELEMENTS];
short recording_dist_tree_right[2*MAX_DIST_TREE_ELEMENTS];
BYTE recording_dist_tree_len[MAX_DIST_TREE_ELEMENTS];
USHORT recording_dist_tree_code[MAX_DIST_TREE_ELEMENTS];
short recording_literal_tree_table[REC_LITERALS_DECODING_TABLE_SIZE];
short recording_literal_tree_left[2*MAX_LITERAL_TREE_ELEMENTS];
short recording_literal_tree_right[2*MAX_LITERAL_TREE_ELEMENTS];
BYTE recording_literal_tree_len[MAX_LITERAL_TREE_ELEMENTS];
USHORT recording_literal_tree_code[MAX_LITERAL_TREE_ELEMENTS];
// literal trees
USHORT literal_tree_freq[2*MAX_LITERAL_TREE_ELEMENTS];
USHORT literal_tree_code[MAX_LITERAL_TREE_ELEMENTS];
BYTE literal_tree_len[MAX_LITERAL_TREE_ELEMENTS];
// dist trees
USHORT dist_tree_freq[2*MAX_DIST_TREE_ELEMENTS];
USHORT dist_tree_code[MAX_DIST_TREE_ELEMENTS];
BYTE dist_tree_len[MAX_DIST_TREE_ELEMENTS];
} t_std_encoder;