585 lines
15 KiB
C
585 lines
15 KiB
C
/*++
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Copyright (c) 1989 Microsoft Corporation
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Module Name:
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kernldat.c
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Abstract:
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This module contains the declaration and allocation of kernel data
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structures.
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Author:
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David N. Cutler (davec) 12-Mar-1989
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Revision History:
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--*/
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#include "ki.h"
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// The following data is read/write data that is grouped together for
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// performance. The layout of this data is important and must not be
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// changed.
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// KiDispatcherReadyListHead - This is an array of type list entry. The
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// elements of the array are indexed by priority. Each element is a list
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// head for a set of threads that are in a ready state for the respective
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// priority. This array is used by the find next thread code to speed up
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// search for a ready thread when a thread becomes unrunnable. See also
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// KiReadySummary.
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LIST_ENTRY KiDispatcherReadyListHead[MAXIMUM_PRIORITY];
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// KiIdleSummary - This is the set of processors that are idle. It is used by
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// the ready thread code to speed up the search for a thread to preempt
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// when a thread becomes runnable.
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KAFFINITY KiIdleSummary = 0;
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// KiReadySummary - This is the set of dispatcher ready queues that are not
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// empty. A member is set in this set for each priority that has one or
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// more entries in its respective dispatcher ready queues.
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ULONG KiReadySummary = 0;
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// KiTimerTableListHead - This is a array of list heads that anchor the
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// individual timer lists.
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LIST_ENTRY KiTimerTableListHead[TIMER_TABLE_SIZE];
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// KiSwapContextNotifyRoutine - This is the address of a callout routine
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// which is called at each context switch if the address is not NULL.
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PSWAP_CONTEXT_NOTIFY_ROUTINE KiSwapContextNotifyRoutine;
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// KiThreadSelectNotifyRoutine - This is the address of a callout routine
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// which is called when a thread is being selected for execution if
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// the address is not NULL.
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PTHREAD_SELECT_NOTIFY_ROUTINE KiThreadSelectNotifyRoutine;
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// KiTimeUpdateNotifyRoutine - This is the address of a callout routine
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// which is called when the runtime for a thread is updated if the
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// address is not NULL.
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PTIME_UPDATE_NOTIFY_ROUTINE KiTimeUpdateNotifyRoutine;
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// Public kernel data declaration and allocation.
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// KeActiveProcessors - This is the set of processors that active in the
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// system.
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KAFFINITY KeActiveProcessors = 0;
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// KeBootTime - This is the absolute time when the system was booted.
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LARGE_INTEGER KeBootTime;
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// KeBootTimeBias - The time for which KeBootTime has ever been biased
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ULONGLONG KeBootTimeBias;
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// KeInterruptTimeBias - The time for which InterrupTime has ever been biased
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ULONGLONG KeInterruptTimeBias;
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// KeBugCheckCallbackListHead - This is the list head for registered
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// bug check callback routines.
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LIST_ENTRY KeBugCheckCallbackListHead;
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// KeBugCheckCallbackLock - This is the spin lock that guards the bug
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// check callback list.
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KSPIN_LOCK KeBugCheckCallbackLock;
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// KeDcacheFlushCount - This is the number of data cache flushes that have
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// been performed since the system was booted.
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ULONG KeDcacheFlushCount = 0;
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// KeIcacheFlushCount - This is the number of instruction cache flushes that
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// have been performed since the system was booted.
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ULONG KeIcacheFlushCount = 0;
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// KeGdiFlushUserBatch - This is the address of the GDI user batch flush
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// routine which is initialized when the win32k subsystem is loaded.
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PGDI_BATCHFLUSH_ROUTINE KeGdiFlushUserBatch;
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// KeLoaderBlock - This is a pointer to the loader parameter block which is
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// constructed by the OS Loader.
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PLOADER_PARAMETER_BLOCK KeLoaderBlock = NULL;
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// KeMinimumIncrement - This is the minimum time between clock interrupts
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// in 100ns units that is supported by the host HAL.
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ULONG KeMinimumIncrement;
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// KeNumberProcessors - This is the number of processors in the configuration.
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// If is used by the ready thread and spin lock code to determine if a
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// faster algorithm can be used for the case of a single processor system.
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// The value of this variable is set when processors are initialized.
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CCHAR KeNumberProcessors = 0;
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// KeRegisteredProcessors - This is the maxumum number of processors
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// which should utilized by the system.
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#if !defined(NT_UP)
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#if DBG
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ULONG KeRegisteredProcessors = 4;
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ULONG KeLicensedProcessors;
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#else
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ULONG KeRegisteredProcessors = 2;
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ULONG KeLicensedProcessors;
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#endif
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#endif
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// KeProcessorArchitecture - Architecture of all processors present in system.
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// See PROCESSOR_ARCHITECTURE_ defines in ntexapi.h
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USHORT KeProcessorArchitecture = PROCESSOR_ARCHITECTURE_UNKNOWN;
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// KeProcessorLevel - Architectural specific processor level of all processors
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// present in system.
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USHORT KeProcessorLevel = 0;
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// KeProcessorRevision - Architectural specific processor revision number that is
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// the least common denominator of all processors present in system.
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USHORT KeProcessorRevision = 0;
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// KeFeatureBits - Architectural specific processor features present
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// on all processors.
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ULONG KeFeatureBits = 0;
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// KeServiceDescriptorTable - This is a table of descriptors for system
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// service providers. Each entry in the table describes the base
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// address of the dispatch table and the number of services provided.
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KSERVICE_TABLE_DESCRIPTOR KeServiceDescriptorTable[NUMBER_SERVICE_TABLES];
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KSERVICE_TABLE_DESCRIPTOR KeServiceDescriptorTableShadow[NUMBER_SERVICE_TABLES];
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// KeThreadSwitchCounters - These counters record the number of times a
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// thread can be scheduled on the current processor, any processor,
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// or the last processor it ran on.
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KTHREAD_SWITCH_COUNTERS KeThreadSwitchCounters;
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// KeTimeIncrement - This is the nominal number of 100ns units that are to
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// be added to the system time at each interval timer interupt. This
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// value is set by the HAL and is used to compute the dure time for
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// timer table entries.
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ULONG KeTimeIncrement;
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// KeTimeSynchronization - This variable controls whether time synchronization
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// is performed using the realtime clock (TRUE) or whether it is under the
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// control of a service (FALSE).
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BOOLEAN KeTimeSynchronization = TRUE;
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// KeUserApcDispatcher - This is the address of the user mode APC dispatch
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// code. This address is looked up in NTDLL.DLL during initialization of the system.
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PVOID KeUserApcDispatcher;
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// KeUserCallbackDispatcher - This is the address of the user mode callback dispatch code.
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// This address is looked up in NTDLL.DLL during initialization of the system.
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PVOID KeUserCallbackDispatcher;
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// KeUserExceptionDispatcher - This is the address of the user mode exception
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// dispatch code. This address is looked up in NTDLL.DLL during system
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// initialization.
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PVOID KeUserExceptionDispatcher;
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// KeRaiseUserExceptionDispatcher - This is the address of the raise user
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// mode exception dispatch code. This address is looked up in NTDLL.DLL
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// during system initialization.
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PVOID KeRaiseUserExceptionDispatcher;
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// Private kernel data declaration and allocation.
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// KiBugCodeMessages - Address of where the BugCode messages can be found.
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#if DEVL
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PMESSAGE_RESOURCE_DATA KiBugCodeMessages = NULL;
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#endif
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// KiDmaIoCoherency - This determines whether the host platform supports
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// coherent DMA I/O.
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ULONG KiDmaIoCoherency;
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// KiMaximumSearchCount - this is the maximum number of timers entries that
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// have had to be examined to insert in the timer tree.
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ULONG KiMaximumSearchCount = 0;
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// KiDebugRoutine - This is the address of the kernel debugger. Initially
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// this is filled with the address of a routine that just returns. If
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// the system debugger is present in the system, then it sets this
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// location to the address of the systemn debugger's routine.
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PKDEBUG_ROUTINE KiDebugRoutine;
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// KiDebugSwitchRoutine - This is the address of the kernel debuggers
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// processor switch routine. This is used on an MP system to
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// switch host processors while debugging.
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PKDEBUG_SWITCH_ROUTINE KiDebugSwitchRoutine;
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// KiDispatcherLock - This is the spin lock that guards the dispatcher
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// database.
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extern KSPIN_LOCK KiDispatcherLock;
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CCHAR KiFindFirstSetRight[256] = {
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0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
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4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0};
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CCHAR KiFindFirstSetLeft[256] = {
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0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7};
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// KiFreezeExecutionLock - This is the spin lock that guards the freezing
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// of execution.
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extern KSPIN_LOCK KiFreezeExecutionLock;
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// KiFreezeLockBackup - For debug builds only. Allows kernel debugger to
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// be entered even FreezeExecutionLock is jammed.
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extern KSPIN_LOCK KiFreezeLockBackup;
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// KiFreezeFlag - For debug builds only. Flags to track and signal non-
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// normal freezelock conditions.
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ULONG KiFreezeFlag;
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// KiSuspenState - Flag to track suspend/resume state of processors.
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volatile ULONG KiSuspendState;
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// KiFindLeftNibbleBitTable - This a table that is used to find the left most bit in
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// a 4-bit nibble.
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UCHAR KiFindLeftNibbleBitTable[] = {0, 0, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 3, 3, 3, 3};
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// KiProcessorBlock - This is an array of pointers to processor control blocks.
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// The elements of the array are indexed by processor number. Each element
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// is a pointer to the processor control block for one of the processors
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// in the configuration. This array is used by various sections of code
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// that need to effect the execution of another processor.
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PKPRCB KiProcessorBlock[MAXIMUM_PROCESSORS];
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// KiSwapEvent - This is the event that is used to wake up the balance set
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// thread to inswap processes, outswap processes, and to inswap kernel
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// stacks.
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KEVENT KiSwapEvent;
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// KiProcessInSwapListHead - This is the list of processes that are waiting
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// to be inswapped.
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LIST_ENTRY KiProcessInSwapListHead;
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// KiProcessOutSwapListHead - This is the list of processes that are waiting
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// to be outswapped.
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LIST_ENTRY KiProcessOutSwapListHead;
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// KiStackInSwapListHead - This is the list of threads that are waiting
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// to get their stack inswapped before they can run. Threads are
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// inserted in this list in ready thread and removed by the balance
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// set thread.
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LIST_ENTRY KiStackInSwapListHead;
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// KiProfileSourceListHead - The list of profile sources that are currently
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// active.
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LIST_ENTRY KiProfileSourceListHead;
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// KiProfileAlignmentFixup - Indicates whether alignment fixup profiling
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// is active.
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BOOLEAN KiProfileAlignmentFixup;
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// KiProfileAlignmentFixupInterval - Indicates the current alignment fixup
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// profiling interval.
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ULONG KiProfileAlignmentFixupInterval;
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// KiProfileAlignmentFixupCount - Indicates the current alignment fixup
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// count.
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ULONG KiProfileAlignmentFixupCount;
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// KiProfileInterval - The profile interval in 100ns units.
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ULONG KiProfileInterval = DEFAULT_PROFILE_INTERVAL;
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// KiProfileListHead - This is the list head for the profile list.
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LIST_ENTRY KiProfileListHead;
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// KiProfileLock - This is the spin lock that guards the profile list.
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extern KSPIN_LOCK KiProfileLock;
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// KiTimerExpireDpc - This is the Deferred Procedure Call (DPC) object that
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// is used to process the timer queue when a timer has expired.
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KDPC KiTimerExpireDpc;
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// KiTimeIncrementReciprocal - This is the reciprocal fraction of the time
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// increment value that is specified by the HAL when the system is
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// booted.
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LARGE_INTEGER KiTimeIncrementReciprocal;
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// KiTimeIncrementShiftCount - This is the shift count that corresponds to
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// the time increment reciprocal value.
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CCHAR KiTimeIncrementShiftCount;
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// KiWaitInListHead - This is a list of threads that are waiting with a
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// resident kernel stack.
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LIST_ENTRY KiWaitInListHead;
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// KiWaitOutListHead - This is a list of threads that are either waiting
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// with a kernel stack that is nonresident or are not elligible to
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// have their stack swapped.
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LIST_ENTRY KiWaitOutListHead;
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// Private kernel data declaration and allocation.
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// KiIpiCounts - Instrumentation counters for IPI requests.
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// Each processor has it's own set. Intstrumentation build only.
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#if NT_INST
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KIPI_COUNTS KiIpiCounts[MAXIMUM_PROCESSORS];
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#endif // NT_INST
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// KxUnexpectedInterrupt - This is the interrupt object that is used to
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// populate the interrupt vector table for interrupt that are not
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// connected to any interrupt.
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#if defined(_ALPHA_) || defined(_IA64_)
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KINTERRUPT KxUnexpectedInterrupt;
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#endif
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// Performance data declaration and allocation.
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// KiFlushSingleCallData - This is the call performance data for the kernel
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// flush single TB function.
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#if defined(_COLLECT_FLUSH_SINGLE_CALLDATA_)
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CALL_PERFORMANCE_DATA KiFlushSingleCallData;
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#endif
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// KiSetEventCallData - This is the call performance data for the kernel
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// set event function.
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#if defined(_COLLECT_SET_EVENT_CALLDATA_)
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CALL_PERFORMANCE_DATA KiSetEventCallData;
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#endif
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// KiWaitSingleCallData - This is the call performance data for the kernel
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// wait for single object function.
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#if defined(_COLLECT_WAIT_SINGLE_CALLDATA_)
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CALL_PERFORMANCE_DATA KiWaitSingleCallData;
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#endif
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// KiEnableTimerWatchdog - Flag to enable/disable timer latency watchdog.
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#if (DBG)
|
|
ULONG KiEnableTimerWatchdog = 1;
|
|
#else
|
|
ULONG KiEnableTimerWatchdog = 0;
|
|
#endif
|