Windows2000/private/ntos/ke/timerobj.c
2020-09-30 17:12:32 +02:00

313 lines
11 KiB
C

/*++
Copyright (c) 1989 Microsoft Corporation
Module Name:
timerobj.c
Abstract:
This module implements the kernel timer object.
Functions are provided to initialize, read, set, and cancel timer objects.
Author:
David N. Cutler (davec) 2-Mar-1989
Environment:
Kernel mode only.
--*/
#include "ki.h"
#ifdef ALLOC_PRAGMA
#pragma alloc_text(PAGELK, KeQueryTimerDueTime)
#endif
// The following assert macro is used to check that an input timer is really a ktimer and not something else, like deallocated pool.
#define ASSERT_TIMER(E) { \
ASSERT(((E)->Header.Type == TimerNotificationObject) || \
((E)->Header.Type == TimerSynchronizationObject)); \
}
VOID KeInitializeTimer (IN PKTIMER Timer)
/*++
Routine Description:
This function initializes a kernel timer object.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
--*/
{
KeInitializeTimerEx(Timer, NotificationTimer);// Initialize extended timer object with a type of notification and a period of zero.
}
VOID KeInitializeTimerEx (IN PKTIMER Timer, IN TIMER_TYPE Type)
/*++
Routine Description:
This function initializes an extended kernel timer object.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
Type - Supplies the type of timer object; NotificationTimer or SynchronizationTimer;
--*/
{
// Initialize standard dispatcher object header and set initial state of timer.
Timer->Header.Type = TimerNotificationObject + Type;
Timer->Header.Inserted = FALSE;
Timer->Header.Size = sizeof(KTIMER) / sizeof(LONG);
Timer->Header.SignalState = FALSE;
#if DBG
Timer->TimerListEntry.Flink = NULL;
Timer->TimerListEntry.Blink = NULL;
#endif
InitializeListHead(&Timer->Header.WaitListHead);
Timer->DueTime.QuadPart = 0;
Timer->Period = 0;
}
VOID KeClearTimer (IN PKTIMER Timer)
/*++
Routine Description:
This function clears the signal state of an timer object.
Arguments:
Event - Supplies a pointer to a dispatcher object of type timer.
--*/
{
ASSERT_TIMER(Timer);
Timer->Header.SignalState = 0;// Clear signal state of timer object.
}
BOOLEAN KeCancelTimer (IN PKTIMER Timer)
/*++
Routine Description:
This function cancels a timer that was previously set to expire at a specified time.
If the timer is not currently set, then no operation is performed.
Canceling a timer does not set the state of the timer to Signaled.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
Return Value:
A boolean value of TRUE is returned if the the specified timer was currently set.
Else a value of FALSE is returned.
--*/
{
BOOLEAN Inserted;
KIRQL OldIrql;
ASSERT_TIMER(Timer);
ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
// Raise IRQL to dispatcher level, lock the dispatcher database, and capture the timer inserted status.
// If the timer is currently set, then remove it from the timer list.
KiLockDispatcherDatabase(&OldIrql);
Inserted = Timer->Header.Inserted;
if (Inserted != FALSE) {
KiRemoveTreeTimer(Timer);
}
// Unlock the dispatcher database, lower IRQL to its previous value, and return boolean value that signifies whether the timer was set of not.
KiUnlockDispatcherDatabase(OldIrql);
return Inserted;
}
BOOLEAN KeReadStateTimer (IN PKTIMER Timer)
/*++
Routine Description:
This function reads the current signal state of a timer object.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
Return Value:
The current signal state of the timer object.
--*/
{
ASSERT_TIMER(Timer);
return (BOOLEAN)Timer->Header.SignalState;// Return current signal state of timer object.
}
BOOLEAN KeSetTimer (IN PKTIMER Timer, IN LARGE_INTEGER DueTime, IN PKDPC Dpc OPTIONAL)
/*++
Routine Description:
This function sets a timer to expire at a specified time.
If the timer is already set, then it is implicitly canceled before it is set to expire at the specified time.
Setting a timer causes its due time to be computed, its state to be set to Not-Signaled, and the timer object itself to be inserted in the timer list.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
DueTime - Supplies an absolute or relative time at which the timer is to expire.
Dpc - Supplies an optional pointer to a control object of type DPC.
Return Value:
A boolean value of TRUE is returned if the the specified timer was currently set.
Else a value of FALSE is returned.
--*/
{
return KeSetTimerEx(Timer, DueTime, 0, Dpc);// Set the timer with a period of zero.
}
BOOLEAN KeSetTimerEx (IN PKTIMER Timer, IN LARGE_INTEGER DueTime, IN LONG Period OPTIONAL, IN PKDPC Dpc OPTIONAL)
/*++
Routine Description:
This function sets a timer to expire at a specified time.
If the timer is already set, then it is implicitly canceled before it is set to expire at the specified time.
Setting a timer causes its due time to be computed, its state to be set to Not-Signaled, and the timer object itself to be inserted in the timer list.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
DueTime - Supplies an absolute or relative time at which the timer is to expire.
Period - Supplies an optional period for the timer in milliseconds.
Dpc - Supplies an optional pointer to a control object of type DPC.
Return Value:
A boolean value of TRUE is returned if the the specified timer was currently set.
Else a value of FALSE is returned.
--*/
{
BOOLEAN Inserted;
LARGE_INTEGER Interval;
KIRQL OldIrql;
LARGE_INTEGER SystemTime;
ASSERT_TIMER(Timer);
ASSERT(KeGetCurrentIrql() <= DISPATCH_LEVEL);
KiLockDispatcherDatabase(&OldIrql);// Raise IRQL to dispatcher level and lock dispatcher database.
// Capture the timer inserted status and if the timer is currently set, then remove it from the timer list.
Inserted = Timer->Header.Inserted;
if (Inserted != FALSE) {
KiRemoveTreeTimer(Timer);
}
// Clear the signal state, set the period, set the DPC address, and insert the timer in the timer tree.
// If the timer is not inserted in the timer tree, then it has already expired and as many waiters as possible should be continued, and a DPC, if specified should be queued.
// N.B. The signal state must be cleared in case the period is not zero.
Timer->Header.SignalState = FALSE;
Timer->Dpc = Dpc;
Timer->Period = Period;
if (KiInsertTreeTimer((PRKTIMER)Timer, DueTime) == FALSE) {
if (IsListEmpty(&Timer->Header.WaitListHead) == FALSE) {
KiWaitTest(Timer, TIMER_EXPIRE_INCREMENT);
}
// If a DPC is specfied, then call the DPC routine.
if (Dpc != NULL) {
KiQuerySystemTime(&SystemTime);
KeInsertQueueDpc(Timer->Dpc, ULongToPtr(SystemTime.LowPart), ULongToPtr(SystemTime.HighPart));
}
// If the timer is periodic, then compute the next interval time and reinsert the timer in the timer tree.
// N.B. Even though the timer insertion is relative, it can still fail if the period of the timer elapses in between computing the time and inserting the timer in the table.
// If this happens, try again.
if (Period != 0) {
Interval.QuadPart = Int32x32To64(Timer->Period, - 10 * 1000);
while (!KiInsertTreeTimer(Timer, Interval)) {
;
}
}
}
KiUnlockDispatcherDatabase(OldIrql);// Unlock the dispatcher database and lower IRQL to its previous value.
return Inserted;// Return boolean value that signifies whether the timer was set of not.
}
ULONGLONG KeQueryTimerDueTime (IN PKTIMER Timer)
/*++
Routine Description:
This function returns the InterruptTime at which the timer is pending.
0 is returned if the timer is not pending.
N.B. This function may only be called by the system sleep code.
Arguments:
Timer - Supplies a pointer to a dispatcher object of type timer.
Return Value:
Returns the amount of time remaining on the timer, or 0 if the timer is not pending.
--*/
{
KIRQL OldIrql;
LARGE_INTEGER InterruptTime;
ULONGLONG DueTime;
ASSERT_TIMER(Timer);
KiLockDispatcherDatabase(&OldIrql);// Raise IRQL to dispatcher level and lock dispatcher database.
// If the timer is currently pending, compute its due time
DueTime = 0;
if (Timer->Header.Inserted) {
DueTime = Timer->DueTime.QuadPart;
}
KiUnlockDispatcherDatabase(OldIrql);// Unlock the dispatcher database and lower IRQL to its previous value, and return the due time
return DueTime;
}
PVOID KeCheckForTimer(IN PVOID BlockStart, IN ULONG BlockSize)
/*++
Routine Description:
This function is used for debugging by checking all timers to see if any is in the memory block passed.
If so, the system stops at a debug breakpoint.
Arguments:
MemoryBlock - Base address to check for timer
BlockSize - Size (in bytes) to check in memory block
Return Value:
The address of the currently active timer.
--*/
{
ULONG Index;
PLIST_ENTRY ListHead;
PLIST_ENTRY NextEntry;
KIRQL OldIrql;
PKTIMER Timer;
PUCHAR Address;
PUCHAR Start;
PUCHAR End;
// Compute the ending memory location.
Start = (PUCHAR)BlockStart;
End = Start + BlockSize;
KiLockDispatcherDatabase(&OldIrql);// Raise IRQL to dispatcher level and lock dispatcher database.
// Run the entire timer database and check for any timers in the memory block
Index = 0;
do {
ListHead = &KiTimerTableListHead[Index];
NextEntry = ListHead->Flink;
while (NextEntry != ListHead) {
Timer = CONTAINING_RECORD(NextEntry, KTIMER, TimerListEntry);
Address = (PUCHAR)Timer;
NextEntry = NextEntry->Flink;
// Check this timer object is not in the range.
// In each of the following, we check that the object does not overlap the range, for example, if the timer
// object (in this first check), starts one dword before the range being checked, we have an overlap and should stop.
if ((Address > (Start - sizeof(KTIMER))) && (Address < End)) {
KeBugCheckEx(TIMER_OR_DPC_INVALID, 0x0, (ULONG_PTR)Address, (ULONG_PTR)Start, (ULONG_PTR)End);
}
if (Timer->Dpc) {
// Check the timer's DPC object isn't in the range.
Address = (PUCHAR)Timer->Dpc;
if ((Address > (Start - sizeof(KDPC))) && (Address < End)) {
KeBugCheckEx(TIMER_OR_DPC_INVALID, 0x1, (ULONG_PTR)Address, (ULONG_PTR)Start, (ULONG_PTR)End);
}
// Check the timer's DPC routine is not in the range.
Address = (PUCHAR)Timer->Dpc->DeferredRoutine;
if (Address >= Start && Address < End) {
KeBugCheckEx(TIMER_OR_DPC_INVALID, 0x2, (ULONG_PTR)Address, (ULONG_PTR)Start, (ULONG_PTR)End);
}
}
}
Index += 1;
} while(Index < TIMER_TABLE_SIZE);
KiUnlockDispatcherDatabase(OldIrql);// Unlock the dispatcher database and lower IRQL to its previous value
return NULL;
}