Windows2000/private/ntos/w32/ntgdi/icm/adobe/aug98/dll32/dllmain.c
2020-09-30 17:12:32 +02:00

82 lines
2.8 KiB
C

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
// Copyright (C) 1993-1995 Microsoft Corporation. All Rights Reserved.
// MODULE: dllmain.c
// PURPOSE: Contains the DLL's entry point function.
// FUNCTIONS:
// DLLMain - The entry point function
#include <windows.h>
// FUNCTION: DLLMain(HINSTANCE, DWORD, LPVOID)
// PURPOSE: Called when DLL is loaded by a process, and when new
// threads are created by a process that has already loaded the
// DLL. Also called when threads of a process that has loaded the
// DLL exit cleanly and when the process itself unloads the DLL.
// PARAMETERS:
// hDLLInst - Instance handle of the DLL
// fdwReason - Process attach/detach or thread attach/detach
// lpvReserved - Reserved and not used
// RETURN VALUE: (Used only when fdwReason == DLL_PROCESS_ATTACH)
// TRUE - Used to signify that the DLL should remain loaded.
// FALSE - Used to signify that the DLL should be immediately unloaded.
// COMMENTS:
// If you want to use C runtime libraries, keep this function named
// "DllMain" and you won't have to do anything special to initialize
// the runtime libraries.
// When fdwReason == DLL_PROCESS_ATTACH, the return value is used to
// determine if the DLL should remain loaded, or should be immediately
// unloaded depending upon whether the DLL could be initialized properly.
// For all other values of fdwReason, the return value is ignored.
BOOL WINAPI DllMain(HINSTANCE hDLLInst, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
// The DLL is being loaded for the first time by a given process.
// Perform per-process initialization here. If the initialization
// is successful, return TRUE; if unsuccessful, return FALSE.
break;
case DLL_PROCESS_DETACH:
// The DLL is being unloaded by a given process. Do any
// per-process clean up here, such as undoing what was done in
// DLL_PROCESS_ATTACH. The return value is ignored.
break;
case DLL_THREAD_ATTACH:
// A thread is being created in a process that has already loaded
// this DLL. Perform any per-thread initialization here. The
// return value is ignored.
break;
case DLL_THREAD_DETACH:
// A thread is exiting cleanly in a process that has already
// loaded this DLL. Perform any per-thread clean up here. The
// return value is ignored.
break;
}
return TRUE;
}