142 lines
3.8 KiB
Plaintext
142 lines
3.8 KiB
Plaintext
# !!!!!!!!!!!!!!!!!!!!! WHAT YOU NEED TO DO !!!!!!!!!!!!!!!!!!!!!
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#
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# - replace the xxxxx in the MAJORCOMP= and MINORCOMP= macros below
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# with your components major and minor component name
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# (e.g. MAJORCOMP=ntos, MINORCOMP=ke etc.).
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#
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# - replace the xxxxx in the TARGETNAME= macro below with your target name
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# (e.g. OS2, POSIX, PM, etc.).
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#
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# - edit the TARGETPATH= and TARGETTYPE= macros below to specify the location
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# any type of the target.
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#
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# - edit the INCLUDES= macro below if you have a private include directory
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# to search.
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#
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# - carefully edit the SOURCES= macro below so that it defines all the source
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# files for this subcomponent
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#
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# - edit out these noisy instructions and all comments
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#
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# - save this file, exit the editor and execute the "build" command.
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#
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# - From now on, issue build or nmake to build the subcomponent.
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#
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# The MAJORCOMP and MINORCOMP variables are defined
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# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
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# cross compiling to provide unique filenames in a flat namespace.
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#
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# MAJORCOMP=xxxxx
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# MINORCOMP=xxxxx
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#
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# The TARGETNAME variable is defined by the developer. It is the name of
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# the target (component) that is being built by this makefile. It
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# should NOT include any path or file extension information.
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#
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TARGETNAME=walk
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#
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# The TARGETPATH and TARGETTYPE variables are defined by the developer.
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# The first specifies where the target is to be build. The second specifies
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# the type of target (either PROGRAM, DYNLINK, LIBRARY, DRIVER, etc
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# UMAPPL_NOLIB is used when you're only building user-mode
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# apps and don't need to build a library.
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#
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TARGETPATH=obj
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TARGETTYPE=PROGRAM
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#
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# The TARGETLIBS specifies additional libraries to link with you target
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# image. Each library path specification should contain an asterisk (*)
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# where the machine specific subdirectory name should go.
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#
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TARGETLIBS= $(SDK_LIB_PATH)\shell32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\shlwapi.lib \
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# USE_MFC = 1
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# MFC_VER = 42
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#
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple directory paths with single
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# semicolons. Relative path specifications are okay.
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#
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# INCLUDES=..\inc
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#
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# The SOURCES variable is defined by the developer. It is a list of all the
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# source files for this component. Each source file should be on a separate
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# line using the line continuation character. This will minimize merge
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# conflicts if two developers adding source files to the same component.
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#
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SOURCES= stdafx.cpp \
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idlist.cpp \
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walk.cpp \
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# i386_SOURCES=i386\source1.asm
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#
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# i860_SOURCES=i860\source1.s
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#
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# MIPS_SOURCES=mips\source1.s
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#
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# PPC_SOURCES=ppc\source1.s
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#
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# IA64_SOURCES=ia64\source1.s
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#
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# Next specify options for the compiler.
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#
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C_DEFINES= -D_WIN32_IE=0x0500
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# USE_CL860_LARGE_MODEL=
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#
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# Next specify a kernel mode test (valid only in NTOS tree)
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#
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# NTTEST=
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#
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# Next specify one or more user mode test programs and their type
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# UMTEST is used for optional test programs. UMAPPL is used for
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# programs that always get built when the directory is built.
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#
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UMTYPE=console
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# UMAPPL=foo*baz
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# UMBASE=0x1000000
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# UMLIBS=obj\*\foo.lib
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#
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# Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES
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# will cause MAKEFILE.DEF to include .\makefile.inc immediately after it
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# specifies the top level targets (all, clean and loc) and their dependencies.
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# MAKEFILE.DEF also expands NTTARGETFILE0 as the first dependent for the
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# "all" target and NTTARGETFILES as the last dependent for the "all" target.
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# Useful for specifying additional targets and dependencies that don't fit the
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# general case covered by MAKEFILE.DEF
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#
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# NTTARGETFILE0=
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# NTTARGETFILES=
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