Windows2000/private/shell/shell32/resolve.h
2020-09-30 17:12:32 +02:00

46 lines
1.7 KiB
C

#ifndef _RESOLVE_H_
#define _RESOLVE_H_
typedef struct {
// input parameters
DWORD dwMatch; // must macth attributes
const WIN32_FIND_DATA *pfd; // original find data
DWORD dwTimeLimit; // don't go past this
BOOL bContinue; // keep going
LPCTSTR pszSearchOrigin;// path where current search originated, to help avoid dup searchs
LPCTSTR pszSearchOriginFirst;// path where search originated, to help avoid dup searchs
HWND hDlg; // dialog to talk to
HANDLE hThread; // search thread
int iScore; // score for current item
WIN32_FIND_DATA fdFound; // results
WIN32_FIND_DATA fd; // to save stack space
UINT uFlags; // SLR_ flags
#ifdef WINNT
struct CTracker *ptracker; // Implements ObjectID-based link tracking
// Flags from the TrkMendRestrictions enumeration
DWORD TrackerRestrictions;
DWORD fifFlags; // FIF_ flags (lnktrack.h)
UINT_PTR idtDelayedShow; // timer for delayed-show
#endif
} RESOLVE_SEARCH_DATA;
EXTERN_C VOID
DoDownLevelSearch(RESOLVE_SEARCH_DATA *prs,
TCHAR szFolderPath[],
int iStopScore);
#define LNKTRACK_HINTED_UPLEVELS 4 // directory levels to search upwards from last know object locn
#define LNKTRACK_DESKTOP_DOWNLEVELS 4 // infinite downlevels
#define LNKTRACK_ROOT_DOWNLEVELS 4 // levels down from root of fixed disks
#define LNKTRACK_HINTED_DOWNLEVELS 4 // levels down at each level on way up during hinted uplevels
#endif