Windows2000/private/windows/shell/dskquota/common/utils.h
2020-09-30 17:12:32 +02:00

331 lines
7.4 KiB
C++

#ifndef _INC_DSKQUOTA_UTILS_H
#define _INC_DSKQUOTA_UTILS_H
/* File: utils.h
Description: Header for general utilities module. It is expected that
windows.h is included before this header.
Revision History:
Date Description Programmer
-------- --------------------------------------------------- ----------
06/06/96 Initial creation. BrianAu
*/
#ifndef _INC_DSKQUOTA_PRIVATE_H
# include "private.h"
#endif
// Convert a value to a "bool".
// Lower-case "boolify" is intentional to enforce relationship
// to type "bool".
template <class T>
inline bool boolify(const T& x)
{
return !!x;
}
template <class T>
const T&
MAX(const T& a, const T& b)
{
return a > b ? a : b;
}
template <class T>
const T&
MIN(const T& a, const T& b)
{
return a < b ? a : b;
}
template <class T>
void
SWAP(T& a, T& b)
{
T temp(a);
a = b;
b = temp;
}
// Trivial class for ensuring window redraw is restored in the case
// of an exception.
class CAutoSetRedraw
{
public:
CAutoSetRedraw(HWND hwnd)
: m_hwnd(hwnd) { }
CAutoSetRedraw(HWND hwnd, bool bSet)
: m_hwnd(hwnd) { Set(bSet); }
~CAutoSetRedraw(void)
{ Set(true); }
void Set(bool bSet)
{ SendMessage(m_hwnd, WM_SETREDRAW, (WPARAM)bSet, 0); }
private:
HWND m_hwnd;
};
// Trivial class for ensuring window is enabled in the case
// of an exception.
class CAutoWndEnable
{
public:
CAutoWndEnable(HWND hwnd)
: m_hwnd(hwnd) { }
CAutoWndEnable(HWND hwnd, bool bEnable)
: m_hwnd(hwnd) { Enable(bEnable); }
~CAutoWndEnable(void)
{ Enable(true); }
void Enable(bool bEnable)
{ EnableWindow(m_hwnd, bEnable); }
private:
HWND m_hwnd;
};
// Ensure NT handles are exception safe.
class CNtHandle
{
public:
CNtHandle(HANDLE handle)
: m_handle(handle) { }
CNtHandle(void)
: m_handle(NULL) { }
~CNtHandle(void)
{ Close(); }
void Close(void)
{ if (m_handle) NtClose(m_handle); m_handle = NULL; }
operator HANDLE() const
{ return m_handle; }
HANDLE *HandlePtr(void)
{ DBGASSERT((NULL == m_handle)); return &m_handle; }
private:
HANDLE m_handle;
// Prevent copy.
// This class is only intended for automatic handle cleanup.
CNtHandle(const CNtHandle& rhs);
CNtHandle& operator = (const CNtHandle& rhs);
};
// Ensure Win32 handles are exception safe.
class CWin32Handle
{
public:
CWin32Handle(HANDLE handle)
: m_handle(handle) { }
CWin32Handle(void)
: m_handle(NULL) { }
~CWin32Handle(void)
{ Close(); }
void Close(void)
{ if (m_handle) CloseHandle(m_handle); m_handle = NULL; }
operator HANDLE() const
{ return m_handle; }
HANDLE *HandlePtr(void)
{ DBGASSERT((NULL == m_handle)); return &m_handle; }
private:
HANDLE m_handle;
// Prevent copy.
// This class is only intended for automatic handle cleanup.
CWin32Handle(const CWin32Handle& rhs);
CWin32Handle& operator = (const CWin32Handle& rhs);
};
// Trivial inline class to automate the cleanup of a STGMEDIUM
// structure.
class CStgMedium : public STGMEDIUM
{
public:
CStgMedium(void)
{ tymed = TYMED_NULL; hGlobal = NULL; pUnkForRelease = NULL; }
~CStgMedium(void)
{ ReleaseStgMedium(this); }
operator LPSTGMEDIUM(void)
{ return (LPSTGMEDIUM)this; }
operator const STGMEDIUM& (void)
{ return (STGMEDIUM &)*this; }
};
// On mounted volumes, the parsing name and display name are different.
// The parsing name contains a GUID which means nothing to the user.
// This class encapsulates both strings into a single class that can
// be passed as a single object to functions requiring a volume
// identifier.
// Here is an example of what the strings will contain:
// Mounted volume Non-mounted volume
// Display Label (C:\FOO) C:\
// Parsing \\?\Volume\{GUID} C:\
// FSPath C:\FOO C:\
// I've coded this using only CString object references to leverage
// the reference counting of the CString class and minimize string copying.
class CVolumeID
{
public:
CVolumeID(void)
: m_bMountedVol(false) { }
CVolumeID(
const CString& strForParsing,
const CString& strForDisplay,
const CString& strFSPath
) : m_bMountedVol(false)
{ SetNames(strForParsing, strForDisplay, strFSPath); }
~CVolumeID(void) { };
bool IsMountedVolume(void) const
{ return m_bMountedVol; }
void SetNames(
const CString& strForParsing,
const CString& strForDisplay,
const CString& strFSPath)
{ m_strForParsing = strForParsing;
m_strFSPath = strFSPath;
m_strForDisplay = strForDisplay;
m_bMountedVol = !!(strForParsing != strForDisplay); }
const CString& ForParsing(void) const
{ return m_strForParsing; }
void ForParsing(CString *pstr) const
{ *pstr = m_strForParsing; }
const CString& ForDisplay(void) const
{ return m_strForDisplay; }
void ForDisplay(CString *pstr) const
{ *pstr = m_strForDisplay; }
const CString& FSPath(void) const
{ return m_strFSPath; }
void FSPath(CString *pstr) const
{ *pstr = m_strFSPath; }
private:
CString m_strForParsing;
CString m_strForDisplay;
CString m_strFSPath;
bool m_bMountedVol;
};
// Don't want to include dskquota.h for these.
// Including it here places the CLSIDs and IIDs in the precompiled header
// which screws up the declaration/definition of the GUIDs.
struct IDiskQuotaUser; // fwd decl.
#define SIDLIST FILE_GET_QUOTA_INFORMATION
#define PSIDLIST PFILE_GET_QUOTA_INFORMATION
BOOL SidToString(
PSID pSid,
LPTSTR pszSid,
LPDWORD pcchSid);
BOOL SidToString(
PSID pSid,
LPTSTR *ppszSid);
HRESULT
CreateSidList(
PSID *rgpSids,
DWORD cpSids,
PSIDLIST *ppSidList,
LPDWORD pcbSidList);
VOID MessageBoxNYI(VOID);
inline INT DiskQuotaMsgBox(HWND hWndParent,
LPCTSTR pszText,
LPCTSTR pszTitle,
UINT uType);
INT DiskQuotaMsgBox(HWND hWndParent,
UINT idMsgText,
UINT idMsgTitle,
UINT uType);
INT DiskQuotaMsgBox(HWND hWndParent,
UINT idMsgText,
LPCTSTR pszTitle,
UINT uType);
INT DiskQuotaMsgBox(HWND hWndParent,
LPCTSTR pszText,
UINT idMsgTitle,
UINT uType);
LPTSTR StringDup(LPCTSTR pszSource);
PSID SidDup(PSID pSid);
BOOL UserIsAdministrator(IDiskQuotaUser *pUser);
VOID CenterPopupWindow(HWND hwnd, HWND hwndParent = NULL);
HRESULT CallRegInstall(HINSTANCE hInstance, LPSTR szSection);
void GetDlgItemText(HWND hwnd, UINT idCtl, CString *pstrText);
#endif // _INC_DSKQUOTA_UTILS_H