Windows2000/private/windows/shell/dskquota/ui/sources
2020-09-30 17:12:32 +02:00

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!IF 0
Copyright (c) 1989-1991 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
NOTE: Commented description of this file is in \nt\public\oak\bin\sources.tpl
!ENDIF
DLLENTRY=_DllMainCRTStartup
MAJORCOMP=shell
MINORCOMP=DiskQuotaUI
PRECOMPILED_INCLUDE=pch.h
PRECOMPILED_PCH=pch.pch
PRECOMPILED_OBJ=pch.obj
PRECOMPILED_CXX=1
TARGETNAME=dskquoui
TARGETPATH=obj
TARGETTYPE=DYNLINK
USE_CRTDLL=1
USE_NATIVE_EH=1
USE_VCCOM=1
C_DEFINES=$(C_DEFINES) -DWIN32 -DWINNT -DUNICODE
!IF !$(FREEBUILD)
C_DEFINES=$(C_DEFINES) -DDEBUG
!ENDIF
#
# Define PROFILE to enable IceCAP profiling.
#
!IF "$(PROFILE)" == "1"
ICECAP_LIBS=$(BASEDIR)\public\sdk\lib\*\icap.lib
USER_C_FLAGS=$(USER_C_FLAGS) -Gh -Zi -MD
C_DEFINES=$(C_DEFINES) -DPROFILE
!ENDIF
#
# Make warnings equivalent to errors
#
MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
INCLUDES=.;\
..\common; \
..\control; \
$(BASEDIR)\private\shell\inc;\
$(BASEDIR)\private\windows\shell\inc;\
$(BASEDIR)\private\windows\inc;\
$(BASEDIR)\private\inc
SOURCES= extinit.cpp \
details.cpp \
dskquoui.cpp \
dynarray.cpp \
dskquoui.rc \
factory.cpp \
format.cpp \
progress.cpp \
prshtext.cpp \
undo.cpp \
userprop.cpp \
volprop.cpp \
yntoall.cpp \
snapin.cpp \
ownerlst.cpp \
ownerdlg.cpp \
adusrdlg.cpp \
uiutils.cpp
LINKLIBS=..\common\obj\*\common.lib
TARGETLIBS=$(ICECAP_LIBS) \
$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
$(BASEDIR)\public\sdk\lib\*\user32.lib \
$(BASEDIR)\public\sdk\lib\*\gdi32.lib \
$(BASEDIR)\public\sdk\lib\*\advapi32.lib \
$(BASEDIR)\public\sdk\lib\*\ole32.lib \
$(BASEDIR)\public\sdk\lib\*\objsel.lib \
$(BASEDIR)\public\sdk\lib\*\secur32.lib \
$(BASEDIR)\public\sdk\lib\*\netapi32.lib \
$(BASEDIR)\public\sdk\lib\*\htmlhelp.lib \
$(BASEDIR)\public\sdk\lib\*\uuid.lib \
$(BASEDIR)\public\sdk\lib\*\comdlg32.lib \
$(BASEDIR)\public\sdk\lib\*\comctl32.lib \
$(BASEDIR)\public\sdk\lib\*\comctlp.lib \
$(BASEDIR)\public\sdk\lib\*\shell32.lib \
$(BASEDIR)\public\sdk\lib\*\shell32p.lib \
$(BASEDIR)\public\sdk\lib\*\shlwapi.lib \
$(BASEDIR)\public\sdk\lib\*\mmc.lib