Windows2003-3790/enduser/troubleshoot/launcher/server/launch.h

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2001-01-01 00:00:00 +01:00
//
// MODULE: Launch.cpp
//
// PURPOSE: Starts the container that will query the LaunchServ for
// troubleshooter network and nodes.
//
// PROJECT: Local Troubleshooter Launcher for the Device Manager
//
// COMPANY: Saltmine Creative, Inc. (206)-633-4743 support@saltmine.com
//
// AUTHOR: Richard Meadows
//
// ORIGINAL DATE: 2-26-98
//
//
// Version Date By Comments
//--------------------------------------------------------------------
// V0.1 - RM Original
///////////////////////
class TSMapClient;
class CLaunch
{
public:
enum { SYM_LEN = CItem::SYM_LEN };
public:
CLaunch();
~CLaunch();
void ReInit(); //
void Clear(); // Clears properties that are set by the launch functions.
bool SetNode(LPCTSTR szNode, LPCTSTR szState);
bool SpecifyProblem(LPCTSTR szNetwork, LPCTSTR szProblem);
// Properties that are reset when ReInit is used.
HRESULT MachineID(BSTR &bstrMachineID, DWORD *pdwResult);
HRESULT DeviceInstanceID(BSTR &bstrDeviceInstanceID, DWORD *pdwResult);
void SetPreferOnline(short bPreferOnline);
// Launch functions.
HRESULT LaunchKnown(DWORD * pdwResult);
HRESULT Launch(BSTR bstrCallerName, BSTR bstrCallerVersion, BSTR bstrAppProblem, short bLaunch, DWORD * pdwResult);
HRESULT LaunchDevice(BSTR bstrCallerName, BSTR bstrCallerVersion, BSTR bstrPNPDeviceID, BSTR bstrDeviceClassGUID, BSTR bstrAppProblem, short bLaunch, DWORD * pdwResult);
DWORD GetStatus(); // Used to get the stats information that is saved durring a launch or query.
// Testing function.
bool TestPut(); // Uses the mapping classes to map Caller() and DeviceID() information, then copies the CItem to global memory.
// These two properties are not reset by ReInit or Clear.
long m_lLaunchWaitTimeOut;
bool m_bPreferOnline; // Keeps track of an application-program-indicated
// preference for online troubleshooter. As of
// 1/98, this preference is ignored.
protected:
void InitFiles();
void InitRequest();
bool VerifyNetworkExists(LPCTSTR szNetwork);
int GetContainerPathName(TCHAR szPathName[MAX_PATH]);
int GetWebPage(TCHAR szWebPage[MAX_PATH]);
int GetDefaultURL(TCHAR szURL[MAX_PATH]);
int GetDefaultNetwork(TCHAR szDefaultNetwork[SYM_LEN]);
int GetSniffScriptFile(TCHAR szSniffScriptFile[MAX_PATH], TCHAR* szNetwork);
int GetSniffStandardFile(TCHAR szSniffStandardFile[MAX_PATH]);
protected:
// Use szAppName to check the registry for an application specific map file.
bool CheckMapFile(TCHAR * szAppName, TCHAR szMapFile[MAX_PATH], DWORD *pdwResult);
bool Go(DWORD dwTimeOut, DWORD *pdwResult);
bool Map(DWORD *pdwResult);
bool m_bHaveMapPath; // Set when the path and file name for the default mapping file is read from the registry.
bool m_bHaveDefMapFile; // Set when the path name for the default mapping file is verified.
bool m_bHaveDszPath; // Set when the path name for the network resources is found.
CItem m_Item;
TCHAR m_szAppName[SYM_LEN];
TCHAR m_szAppVersion[SYM_LEN];
TCHAR m_szAppProblem[SYM_LEN];
TCHAR m_szLauncherResources[MAX_PATH]; // The folder where the map file is kept.
TCHAR m_szDefMapFile[MAX_PATH]; // The file name without the path.
TCHAR m_szLaunchMapFile[MAX_PATH]; // m_szLauncherResources + m_szDefMapFile.
TCHAR m_szDszResPath[MAX_PATH]; // The folder where the network resource files are located. (Need to check for the existance of dsz/dsc files).
TCHAR m_szMapFile[MAX_PATH]; // map file.
TSMapClient *m_pMap; // pointer to a (client-machine-style) mapping object
RSStack<DWORD> m_stkStatus; // Status and Error codes that happened durring a launch or mapping.
};