Windows2003-3790/multimedia/directx/dmusic/dmsynth/csynth.cpp

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2001-01-01 00:00:00 +01:00
//
// Copyright (c) 1996-2001 Microsoft Corporation
// CSynth.cpp
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
// 4530: C++ exception handler used, but unwind semantics are not enabled. Specify -GX
//
// We disable this because we use exceptions and do *not* specify -GX (USE_NATIVE_EH in
// sources).
//
// The one place we use exceptions is around construction of objects that call
// InitializeCriticalSection. We guarantee that it is safe to use in this case with
// the restriction given by not using -GX (automatic objects in the call chain between
// throw and handler are not destructed). Turning on -GX buys us nothing but +10% to code
// size because of the unwind code.
//
// Any other use of exceptions must follow these restrictions or -GX must be turned on.
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
#pragma warning(disable:4530)
#ifdef DMSYNTH_MINIPORT
#include "common.h"
#else
#include "simple.h"
#include <mmsystem.h>
#include "dsoundp.h"
#include <dmusicc.h>
#include <dmusics.h>
#include "synth.h"
#include "CSynth.h"
#ifdef REVERB_ENABLED
#include "sverb.h"
#endif
#include "debug.h"
#endif
#include "dsoundp.h" // For IDirectSoundSynthSink
#ifdef _X86_
#define MMX_ENABLED 1
#endif
#ifdef MMX_ENABLED
BOOL MultiMediaInstructionsSupported();
#endif
CSynth::CSynth()
{
DWORD nIndex;
CVoice *pVoice;
m_fCSInitialized = FALSE;
::InitializeCriticalSection(&m_CriticalSection);
// Note: on pre-Blackcomb OS's, this call can raise an exception; if it
// ever pops in stress, we can add an exception handler and retry loop.
m_fCSInitialized = TRUE;
for (nIndex = 0;nIndex < MAX_NUM_VOICES;nIndex++)
{
pVoice = new CVoice;
if (pVoice != NULL)
{
m_VoicesFree.AddHead(pVoice);
}
}
for (nIndex = 0;nIndex < NUM_EXTRA_VOICES;nIndex++)
{
pVoice = new CVoice;
if (pVoice != NULL)
{
m_VoicesExtra.AddHead(pVoice);
}
}
m_fReverbActive = FALSE;
m_pCoefs = NULL;
m_pStates = NULL;
m_ReverbParams.fInGain = 0.0;
m_ReverbParams.fReverbMix = -10.0;
m_ReverbParams.fReverbTime = 1000.0;
m_ReverbParams.fHighFreqRTRatio = (float) 0.001;
m_ppControl = NULL;
m_dwControlCount = 0;
m_nMaxVoices = MAX_NUM_VOICES;
m_nExtraVoices = NUM_EXTRA_VOICES;
m_stLastStats = 0;
m_fAllowPanWhilePlayingNote = TRUE;
m_fAllowVolumeChangeWhilePlayingNote = TRUE;
ResetPerformanceStats();
m_stLastTime = 0;
m_dwSampleRate = SAMPLE_RATE_22;
SetSampleRate(SAMPLE_RATE_22);
SetStereoMode(BUFFERFLAG_INTERLEAVED);
SetGainAdjust(600);
m_sfMMXEnabled = FALSE;
#ifdef MMX_ENABLED
m_sfMMXEnabled = MultiMediaInstructionsSupported();
#endif // MMX_ENABLED
}
CSynth::~CSynth()
{
CVoice *pVoice;
if (m_fCSInitialized)
{
// If CS never initialized, nothing else will have been set up
//
Close();
while (pVoice = m_VoicesInUse.RemoveHead())
{
delete pVoice;
}
while (pVoice = m_VoicesFree.RemoveHead())
{
delete pVoice;
}
while (pVoice = m_VoicesExtra.RemoveHead())
{
delete pVoice;
}
DeleteCriticalSection(&m_CriticalSection);
}
}
short CSynth::ChangeVoiceCount(CVoiceList *pList,short nOld,short nCount)
{
if (nCount > nOld)
{
short nNew = nCount - nOld;
for (;nNew != 0; nNew--)
{
CVoice *pVoice = new CVoice;
if (pVoice != NULL)
{
pList->AddHead(pVoice);
}
}
}
else
{
short nNew = nOld - nCount;
for (;nNew > 0; nNew--)
{
CVoice *pVoice = pList->RemoveHead();
if (pVoice != NULL)
{
delete pVoice;
}
else
{
nCount += nNew;
break;
}
}
}
return nCount;
}
HRESULT CSynth::SetMaxVoices(short nVoices,short nTempVoices)
{
if (nVoices < 1)
{
nVoices = 1;
}
if (nTempVoices < 1)
{
nTempVoices = 1;
}
::EnterCriticalSection(&m_CriticalSection);
m_nMaxVoices = ChangeVoiceCount(&m_VoicesFree,m_nMaxVoices,nVoices);
m_nExtraVoices = ChangeVoiceCount(&m_VoicesExtra,m_nExtraVoices,nTempVoices);
::LeaveCriticalSection(&m_CriticalSection);
return S_OK;
}
HRESULT CSynth::SetNumChannelGroups(DWORD dwCableCount)
{
HRESULT hr = S_OK;
CControlLogic **ppControl;
if ((dwCableCount < 1) || (dwCableCount > MAX_CHANNEL_GROUPS))
{
Trace(1,"Error: Request to set synth to %ld channel groups is invalid.\n",dwCableCount);
return E_INVALIDARG;
}
::EnterCriticalSection(&m_CriticalSection);
if (m_dwControlCount != dwCableCount)
{
try
{
ppControl = new CControlLogic *[dwCableCount];
}
catch( ... )
{
ppControl = NULL;
}
if (ppControl)
{
DWORD dwX;
for (dwX = 0; dwX < dwCableCount; dwX++)
{
ppControl[dwX] = NULL;
}
if (m_dwControlCount < dwCableCount)
{
for (dwX = 0; dwX < m_dwControlCount; dwX++)
{
ppControl[dwX] = m_ppControl[dwX];
}
for (;dwX < dwCableCount; dwX++)
{
try
{
ppControl[dwX] = new CControlLogic;
}
catch( ... )
{
ppControl[dwX] = NULL;
}
if (ppControl[dwX])
{
hr = ppControl[dwX]->Init(&m_Instruments, this);
if (FAILED(hr))
{
delete ppControl[dwX];
ppControl[dwX] = NULL;
dwCableCount = dwX;
break;
}
ppControl[dwX]->SetGainAdjust(m_vrGainAdjust);
}
else
{
dwCableCount = dwX;
break;
}
}
}
else
{
AllNotesOff();
for (dwX = 0; dwX < dwCableCount; dwX++)
{
ppControl[dwX] = m_ppControl[dwX];
}
for (; dwX < m_dwControlCount; dwX++)
{
if (m_ppControl[dwX])
{
delete m_ppControl[dwX];
}
}
}
if (m_ppControl)
{
delete[] m_ppControl;
}
m_ppControl = ppControl;
m_dwControlCount = dwCableCount;
}
else
{
hr = E_OUTOFMEMORY;
}
}
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
void CSynth::SetGainAdjust(VREL vrGainAdjust)
{
DWORD idx;
m_vrGainAdjust = vrGainAdjust;
::EnterCriticalSection(&m_CriticalSection);
for (idx = 0; idx < m_dwControlCount; idx++)
{
m_ppControl[idx]->SetGainAdjust(m_vrGainAdjust);
}
::LeaveCriticalSection(&m_CriticalSection);
}
HRESULT CSynth::SetReverb(DMUS_WAVES_REVERB_PARAMS *pParams)
{
m_ReverbParams = *pParams;
if (m_pCoefs)
{
#ifdef REVERB_ENABLED
::SetSVerb(m_ReverbParams.fInGain,m_ReverbParams.fReverbMix,
m_ReverbParams.fReverbTime,m_ReverbParams.fHighFreqRTRatio,m_pCoefs );
#endif
}
return S_OK;;
}
void CSynth::SetReverbActive(BOOL fReverb)
{
::EnterCriticalSection(&m_CriticalSection);
#ifdef REVERB_ENABLED
if (m_fReverbActive != fReverb)
{
if (m_fReverbActive = fReverb)
{
if (!m_pCoefs)
{
long lSize = GetCoefsSize();
m_pCoefs = (void *) malloc(lSize);
lSize = GetStatesSize();
m_pStates = (long *) malloc(lSize);
if (m_pCoefs && m_pStates)
{
memset((void *) m_pStates,0,lSize);
InitSVerb( (float) m_dwSampleRate, m_pCoefs);
InitSVerbStates( m_pStates );
SetReverb(&m_ReverbParams);
}
}
else if (m_pStates)
{
InitSVerbStates( m_pStates );
}
}
}
#else
m_fReverbActive = FALSE;
#endif
::LeaveCriticalSection(&m_CriticalSection);
}
void CSynth::GetReverb(DMUS_WAVES_REVERB_PARAMS *pParams)
{
*pParams = m_ReverbParams;
}
BOOL CSynth::IsReverbActive()
{
return m_fReverbActive;
}
HRESULT CSynth::Open(DWORD dwCableCount, DWORD dwVoices, BOOL fReverb)
{
HRESULT hr = S_OK;
if ((dwCableCount < 1) || (dwCableCount > MAX_CHANNEL_GROUPS))
{
Trace(1,"Error: Request to open synth with %ld channel groups is invalid.\n",dwCableCount);
return E_INVALIDARG;
}
if (m_ppControl)
{
Trace(1,"Error: Request to open synth failed because synth was already opened.\n");
return E_FAIL; // Already opened.
}
::EnterCriticalSection(&m_CriticalSection);
hr = SetNumChannelGroups(dwCableCount);
if (SUCCEEDED(hr))
{
short nTemp = (short) dwVoices / 4;
if (nTemp < 4) nTemp = 4;
SetMaxVoices((short) dwVoices, nTemp);
}
SetReverbActive(fReverb);
m_vrGainAdjust = 0;
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CSynth::Close()
{
::EnterCriticalSection(&m_CriticalSection);
AllNotesOff();
DWORD dwX;
for (dwX = 0; dwX < m_dwControlCount; dwX++)
{
if (m_ppControl[dwX])
{
delete m_ppControl[dwX];
}
}
m_dwControlCount = 0;
if (m_ppControl)
{
delete[] m_ppControl;
m_ppControl = NULL;
}
m_stLastStats = 0;
m_stLastTime = 0;
m_fReverbActive = FALSE;
#ifdef REVERB_ENABLED
if (m_pCoefs)
{
free(m_pCoefs);
m_pCoefs = NULL;
}
if (m_pStates)
{
free(m_pStates);
m_pStates = NULL;
}
#endif
::LeaveCriticalSection(&m_CriticalSection);
return S_OK;
}
HRESULT CSynth::GetMaxVoices(
short * pnMaxVoices, // Returns maximum number of allowed voices for continuous play.
short * pnTempVoices ) // Returns number of extra voices for voice overflow.
{
if (pnMaxVoices != NULL)
{
*pnMaxVoices = m_nMaxVoices;
}
if (pnTempVoices != NULL)
{
*pnTempVoices = m_nExtraVoices;
}
return S_OK;
}
HRESULT CSynth::SetSampleRate(
DWORD dwSampleRate)
{
HRESULT hr = S_OK;
// Can't set the sample rate to 0
if (dwSampleRate == 0)
{
Trace(1,"Error: Request to set sample rate to 0 failed.\n");
return E_INVALIDARG;
}
::EnterCriticalSection(&m_CriticalSection);
AllNotesOff();
if ( m_dwSampleRate || dwSampleRate )
{
m_stLastTime *= dwSampleRate;
m_stLastTime /= m_dwSampleRate;
}
//>>>>>>>>>>> why is this commented out????
// m_stLastTime = MulDiv(m_stLastTime,dwSampleRate,m_dwSampleRate);
m_stLastStats = 0;
m_dwSampleRate = dwSampleRate;
m_stMinSpan = dwSampleRate / 100; // 10 ms.
m_stMaxSpan = (dwSampleRate + 19) / 20; // 50 ms.
::LeaveCriticalSection(&m_CriticalSection);
m_Instruments.SetSampleRate(dwSampleRate);
return hr;
}
HRESULT CSynth::Activate(DWORD dwSampleRate, DWORD dwBufferFlags)
{
#ifdef REVERB_ENABLED
if (m_fReverbActive && m_pStates && m_pCoefs)
{
InitSVerb( (float) m_dwSampleRate, m_pCoefs);
InitSVerbStates( m_pStates );
SetReverb(&m_ReverbParams);
}
#endif
m_stLastTime = 0;
SetSampleRate(dwSampleRate);
SetStereoMode(dwBufferFlags);
ResetPerformanceStats();
return S_OK;
}
HRESULT CSynth::Deactivate()
{
AllNotesOff();
return S_OK;
}
HRESULT CSynth::GetPerformanceStats(PerfStats *pStats)
{
if (pStats == NULL)
{
Trace(1,"Error: Null pointer passed for performance stats.\n");
return E_POINTER;
}
*pStats = m_CopyStats;
return (S_OK);
}
bool CSynth::BusIDToFunctionID(DWORD dwBusID, DWORD *pdwFunctionID, long *plPitchBends, DWORD *pdwIndex)
{
// This should only be called if the internal bus pointers exist and there is at least one buffer.
assert(m_pdwBusIDs && m_pdwFuncIDs && m_plPitchBends && m_dwBufferCount);
// Scan through the list of bus ids, looking for the match for dwBusID.
for ( DWORD nIndexSinkIds = 0; nIndexSinkIds < m_dwBufferCount; nIndexSinkIds++ )
{
// Is this one it?
if (m_pdwBusIDs[nIndexSinkIds] == dwBusID)
{
*pdwFunctionID = m_pdwFuncIDs[nIndexSinkIds];
if (plPitchBends)
*plPitchBends = m_plPitchBends[nIndexSinkIds];
if (pdwIndex)
*pdwIndex = nIndexSinkIds;
return true;
}
}
return false;
}
void CSynth::Mix(short **ppvBuffer, DWORD *pdwIDs, DWORD *pdwFuncIDs, long *plPitchBends, DWORD dwBufferCount, DWORD dwBufferFlags, DWORD dwLength, LONGLONG llPosition)
{
static BOOL fDidLast = FALSE;
STIME stEndTime;
CVoice *pVoice;
CVoice *pNextVoice;
long lNumVoices = 0;
DWORD i;
::EnterCriticalSection(&m_CriticalSection);
// Store pointers to the id arrays so we can access them from BusIDToFunctionID.
m_pdwBusIDs = pdwIDs;
m_pdwFuncIDs = pdwFuncIDs;
m_plPitchBends = plPitchBends;
m_dwBufferCount = dwBufferCount;
/* // Useful for debugging the incoming buses...
static DWORD sdwCountDown = 0;
if (!sdwCountDown)
{
for (DWORD dwIX = 0; dwIX < dwBufferCount; dwIX++)
{
Trace(0,"%ld:%ld->%ld\t",dwIX,pdwIDs[dwIX],pdwFuncIDs[dwIX]);
}
Trace(0,"\n");
sdwCountDown = 100;
}
sdwCountDown--;*/
LONG lTime = - (LONG)::GetTheCurrentTime();
stEndTime = llPosition + dwLength;
StealNotes(stEndTime);
DWORD dwX;
for ( i = 0; i < dwBufferCount; i++ )
{
// For interleaved buffers only the first buss is valid
if ( dwBufferFlags & BUFFERFLAG_INTERLEAVED && i > 0 )
{
break;
}
StartMix(ppvBuffer[i],dwLength,(dwBufferFlags&BUFFERFLAG_INTERLEAVED));
}
for (dwX = 0; dwX < m_dwControlCount; dwX++)
{
m_ppControl[dwX]->QueueNotes(llPosition, stEndTime);
m_ppControl[dwX]->QueueWaves(stEndTime);
}
pVoice = m_VoicesInUse.GetHead();
for (;pVoice != NULL;pVoice = pNextVoice)
{
if (pVoice->m_stWaveStopTime && (pVoice->m_stWaveStopTime < stEndTime))
{
pVoice->StopVoice(pVoice->m_stWaveStopTime);
}
pNextVoice = pVoice->GetNext();
pVoice->Mix(ppvBuffer, dwBufferFlags, dwLength, llPosition, stEndTime);
lNumVoices++;
if (pVoice->m_fInUse == FALSE)
{
m_VoicesInUse.Remove(pVoice);
m_VoicesFree.AddHead(pVoice);
if (pVoice->m_stStartTime < m_stLastStats)
{
m_BuildStats.dwTotalSamples += (long) (pVoice->m_stStopTime - m_stLastStats);
}
else
{
m_BuildStats.dwTotalSamples += (long) (pVoice->m_stStopTime - pVoice->m_stStartTime);
}
}
}
for (dwX = 0; dwX < m_dwControlCount; dwX++)
{
m_ppControl[dwX]->ClearMIDI(stEndTime);
}
#ifdef REVERB_ENABLED
if (m_fReverbActive && m_pCoefs && m_pStates && !(dwBufferFlags & BUFFERFLAG_MULTIBUFFER) )
{
if (dwBufferFlags & BUFFERFLAG_INTERLEAVED)
{
SVerbStereoToStereoShort(dwLength,ppvBuffer[0],ppvBuffer[0],m_pCoefs,m_pStates);
}
else
{
SVerbMonoToMonoShort(dwLength,ppvBuffer[0],ppvBuffer[0],m_pCoefs,m_pStates);
}
}
#endif
for ( i = 0; i < dwBufferCount; i++ )
{
// For interleaved buffers only the first buss is valid
if ( dwBufferFlags & BUFFERFLAG_INTERLEAVED && i > 0 )
{
break;
}
FinishMix(ppvBuffer[i],dwLength,(dwBufferFlags&BUFFERFLAG_INTERLEAVED));
}
if (stEndTime > m_stLastTime)
{
m_stLastTime = stEndTime;
}
lTime += ::GetTheCurrentTime();
m_BuildStats.dwTotalTime += lTime;
if ((m_stLastStats + m_dwSampleRate) <= m_stLastTime)
{
DWORD dwElapsed = (DWORD) (m_stLastTime - m_stLastStats);
pVoice = m_VoicesInUse.GetHead();
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if (pVoice->m_stStartTime < m_stLastStats)
{
m_BuildStats.dwTotalSamples += dwElapsed;
}
else
{
m_BuildStats.dwTotalSamples += (long) (m_stLastTime - pVoice->m_stStartTime);
}
}
if (dwElapsed == 0)
dwElapsed = 1;
if (m_BuildStats.dwTotalSamples == 0)
m_BuildStats.dwTotalSamples = 1;
m_BuildStats.dwVoices =
(m_BuildStats.dwTotalSamples + (dwElapsed >> 1)) / dwElapsed;
{
m_BuildStats.dwCPU = MulDiv(m_BuildStats.dwTotalTime,
m_dwSampleRate, dwElapsed);
}
m_CopyStats = m_BuildStats;
memset(&m_BuildStats, 0, sizeof(m_BuildStats));
m_stLastStats = m_stLastTime;
}
m_pdwBusIDs = NULL;
m_pdwFuncIDs = NULL;
m_plPitchBends = NULL;
m_dwBufferCount = 0;
::LeaveCriticalSection(&m_CriticalSection);
}
CVoice *CSynth::OldestVoice()
{
CVoice *pVoice;
CVoice *pBest = NULL;
pVoice = m_VoicesInUse.GetHead();
pBest = pVoice;
if (pBest)
{
pVoice = pVoice->GetNext();
for (;pVoice;pVoice = pVoice->GetNext())
{
if (!pVoice->m_fTag)
{
if (pBest->m_fTag)
{
pBest = pVoice;
}
else
{
if (pVoice->m_dwPriority <= pBest->m_dwPriority)
{
if (pVoice->m_fNoteOn)
{
if (pBest->m_fNoteOn)
{
if (pBest->m_stStartTime > pVoice->m_stStartTime)
{
pBest = pVoice;
}
}
}
else
{
if (pBest->m_fNoteOn ||
(pBest->m_vrVolume > pVoice->m_vrVolume))
{
pBest = pVoice;
}
}
}
}
}
}
if (pBest->m_fTag)
{
pBest = NULL;
}
}
return pBest;
}
CVoice *CSynth::StealVoice(DWORD dwPriority)
{
CVoice *pVoice;
CVoice *pBest = NULL;
pVoice = m_VoicesInUse.GetHead();
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if (pVoice->m_dwPriority <= dwPriority)
{
if (!pBest)
{
pBest = pVoice;
}
else
{
if (pVoice->m_fNoteOn == FALSE)
{
if ((pBest->m_fNoteOn == TRUE) ||
(pBest->m_vrVolume > pVoice->m_vrVolume))
{
pBest = pVoice;
}
}
else
{
if (pBest->m_stStartTime > pVoice->m_stStartTime)
{
pBest = pVoice;
}
}
}
}
}
if (pBest != NULL)
{
pBest->ClearVoice();
pBest->m_fInUse = FALSE;
m_VoicesInUse.Remove(pBest);
pBest->SetNext(NULL);
}
return pBest;
}
void CSynth::QueueVoice(CVoice *pVoice)
/* This function queues a voice in the list of currently
synthesizing voices. It places them in the queue so that
the higher priority voices are later in the queue. This
allows the note stealing algorithm to take off the top of
the queue.
And, we want older playing notes to be later in the queue
so the note ons and offs overlap properly. So, the queue is
sorted in priority order with older notes later within one
priority level.
*/
{
CVoice *pScan = m_VoicesInUse.GetHead();
CVoice *pNext = NULL;
if (!pScan) // Empty list?
{
m_VoicesInUse.AddHead(pVoice);
return;
}
if (pScan->m_dwPriority > pVoice->m_dwPriority)
{ // Are we lower priority than the head of the list?
m_VoicesInUse.AddHead(pVoice);
return;
}
pNext = pScan->GetNext();
for (;pNext;)
{
if (pNext->m_dwPriority > pVoice->m_dwPriority)
{
// Lower priority than next in the list.
pScan->SetNext(pVoice);
pVoice->SetNext(pNext);
return;
}
pScan = pNext;
pNext = pNext->GetNext();
}
// Reached the end of the list.
pScan->SetNext(pVoice);
pVoice->SetNext(NULL);
}
void CSynth::StealNotes(STIME stTime)
{
CVoice *pVoice;
long lToMove = m_nExtraVoices - m_VoicesExtra.GetCount();
if (lToMove > 0)
{
for (;lToMove > 0;)
{
pVoice = m_VoicesFree.RemoveHead();
if (pVoice != NULL)
{
m_VoicesExtra.AddHead(pVoice);
lToMove--;
}
else break;
}
if (lToMove > 0)
{
pVoice = m_VoicesInUse.GetHead();
for (;pVoice;pVoice = pVoice->GetNext())
{
if (pVoice->m_fTag) // Voice is already slated to be returned.
{
lToMove--;
}
}
for (;lToMove > 0;lToMove--)
{
pVoice = OldestVoice();
if (pVoice != NULL)
{
pVoice->QuickStopVoice(stTime);
m_BuildStats.dwNotesLost++;
}
else break;
}
}
}
}
#ifndef i386
void CSynth::StartMix(short *pBuffer,DWORD dwLength, BOOL bInterleaved)
{
DWORD dwIndex = 0;
DWORD dwLen = dwLength << bInterleaved;
for (; dwIndex < dwLen; dwIndex++)
{
pBuffer[dwIndex] <<= 1;
}
}
#else
void CSynth::StartMix(short *pBuffer,DWORD dwLength, BOOL bInterleaved)
{
DWORD dwIndex;
DWORD dwLen = dwLength << bInterleaved;
dwIndex = 0;
if (m_sfMMXEnabled && dwLen >= 16)
{
dwIndex = (dwLen & ~0x0000000F);
_asm {
mov eax, dwIndex
mov ebx, pBuffer
lea ebx, [ebx+eax*2] // move to the end to start...
neg eax
TopOfLoop:
movq mm0, [ebx+eax*2]
movq mm1, [ebx+eax*2+8]
psraw mm0, 1
movq mm2, [ebx+eax*2+16]
psraw mm1, 1
movq mm3, [ebx+eax*2+24]
psraw mm2, 1
movq [ebx+eax*2], mm0
psraw mm3, 1
movq [ebx+eax*2+8], mm1
movq [ebx+eax*2+16], mm2
movq [ebx+eax*2+24], mm3
add eax, 16
jl TopOfLoop
emms
}
}
for (; dwIndex < dwLen; dwIndex++)
{
pBuffer[dwIndex] <<= 1;
}
}
#endif
//////////////////////////////////////////////////////////////////
// FinishMix - C Base for Optimized code
#ifndef i386
void CSynth::FinishMix(short *pBuffer,DWORD dwLength, BOOL bInterleaved)
{
DWORD dwIndex = 0;
long lMax = (long) m_BuildStats.dwMaxAmplitude;
long lTemp;
DWORD dwLen = dwLength << bInterleaved;
for (; dwIndex < dwLen; dwIndex++)
{
lTemp = pBuffer[dwIndex];
lTemp <<= 1;
if (lTemp < -32767) lTemp = -32767;
if (lTemp > 32767) lTemp = 32767;
pBuffer[dwIndex] = (short) lTemp;
if (lTemp > lMax)
{
lMax = lTemp;
}
else if (lTemp < 0 && -lTemp > lMax)
{
lMax = -lTemp;
}
}
m_BuildStats.dwMaxAmplitude = lMax;
}
#else
void CSynth::FinishMix(short *pBuffer,DWORD dwLength, BOOL bInterleaved)
{
DWORD dwIndex;
long lMax = (long) m_BuildStats.dwMaxAmplitude;
long lTemp;
DWORD dwLen = dwLength << bInterleaved;
short PosMax, NegMax;
PosMax = (short) lMax;
NegMax = - (short) lMax;
dwIndex = 0;
if (m_sfMMXEnabled && dwLen >= 4)
{
dwIndex = (dwLen & ~0x3);
_asm {
mov eax, dwIndex
mov ebx, pBuffer
lea ebx, [ebx+eax*2] // move to the end to start...
neg eax
pxor mm0, mm0
movsx ecx, WORD PTR PosMax
movsx edx, WORD PTR NegMax
Start:
movq mm1, QWORD PTR [ebx+eax*2]
movq mm2, mm1
punpcklwd mm1, mm0
punpckhwd mm2, mm0
pslld mm1, 16
pslld mm2, 16
psrad mm1, 15
psrad mm2, 15
packssdw mm1, mm2
movq QWORD PTR [ebx+eax*2], mm1
movsx esi, WORD PTR [ebx+eax*2]
movsx edi, WORD PTR [ebx+eax*2+2]
cmp esi, ecx
jg Max1
Max10: cmp edi, edx
jl Min1
Min10: movsx esi, WORD PTR [ebx+eax*2+4]
cmp edi, ecx
jg Max2
Max20: cmp edi, edx
jl Min2
Min20: movsx edi, WORD PTR [ebx+eax*2+6]
cmp esi, ecx
jg Max3
Max30: cmp esi, edx
jl Min3
Min30: cmp edi, ecx
jg Max4
Max40: cmp edi, edx
jl Min4
Min40: add eax, 4
jl Start
jmp Finished
Max1:
mov ecx, esi
jmp Max10
Max2:
mov ecx, edi
jmp Max20
Max3:
mov ecx, esi
jmp Max30
Max4:
mov ecx, edi
jmp Max40
Min1:
mov edx, esi
jmp Min10
Min2:
mov edx, edi
jmp Min20
Min3:
mov edx, esi
jmp Min30
Min4:
mov edx, edi
jmp Min40
Finished:
emms
mov WORD PTR PosMax, cx
mov WORD PTR NegMax, dx
}
if (lMax < PosMax)
lMax = PosMax;
if (lMax < -NegMax)
lMax = -NegMax;
}
for (; dwIndex < dwLen; dwIndex++)
{
lTemp = pBuffer[dwIndex];
lTemp <<= 1;
if (lTemp < -32767) lTemp = -32767;
if (lTemp > 32767) lTemp = 32767;
pBuffer[dwIndex] = (short) lTemp;
if (lTemp > lMax)
{
lMax = lTemp;
}
else if (lTemp < 0 && -lTemp > lMax)
{
lMax = -lTemp;
}
}
m_BuildStats.dwMaxAmplitude = lMax;
}
#endif
HRESULT CSynth::Unload(HANDLE hDownload,
HRESULT ( CALLBACK *lpFreeMemory)(HANDLE,HANDLE),
HANDLE hUserData)
{
return m_Instruments.Unload( hDownload, lpFreeMemory, hUserData);
}
HRESULT CSynth::Download(LPHANDLE phDownload, void * pdwData, LPBOOL bpFree)
{
return m_Instruments.Download( phDownload, (DWORD *) pdwData, bpFree);
}
HRESULT CSynth::PlayBuffer(IDirectMusicSynthSink *pSynthSink, REFERENCE_TIME rt, LPBYTE lpBuffer, DWORD cbBuffer, ULONG ulCable)
{
STIME stTime;
::EnterCriticalSection(&m_CriticalSection);
if ( rt == 0 ) // Special case of time == 0.
{
stTime = m_stLastTime;
}
else
{
pSynthSink->RefTimeToSample(rt, &stTime);
}
PlayBuffer(stTime, rt, lpBuffer, cbBuffer, ulCable);
::LeaveCriticalSection(&m_CriticalSection);
return S_OK;
}
HRESULT CSynth::PlayBuffer(IDirectSoundSynthSink *pSynthSink, REFERENCE_TIME rt, LPBYTE lpBuffer, DWORD cbBuffer, ULONG ulCable)
{
STIME stTime;
::EnterCriticalSection(&m_CriticalSection);
if ( rt == 0 ) // Special case of time == 0.
{
stTime = m_stLastTime;
}
else
{
pSynthSink->RefToSampleTime(rt, &stTime);
}
//Trace(0,"Reftime[%lx%08lx] LastTime[%lx%08lx] SampleTime[%lx%08lx]\n\r",(DWORD)(rt>>32),(DWORD)(rt&0x00000000ffffffff),(DWORD)(m_stLastTime>>32),(DWORD)(m_stLastTime&0x00000000ffffffff),(DWORD)(stTime>>32),(DWORD)(stTime&0x00000000ffffffff));
PlayBuffer(stTime, rt, lpBuffer, cbBuffer, ulCable);
::LeaveCriticalSection(&m_CriticalSection);
return S_OK;
}
HRESULT CSynth::PlayBuffer(STIME stTime, REFERENCE_TIME rt, LPBYTE lpBuffer, DWORD cbBuffer, ULONG ulCable)
{
::EnterCriticalSection(&m_CriticalSection);
if (cbBuffer <= sizeof(DWORD))
{
#ifdef DBG
if (stTime < m_stLastTime)
{
static DWORD dwFailed = 0;
if ((lpBuffer[0] & 0xF0) == MIDI_NOTEON)
{
if (!dwFailed)
{
Trace(2,"Warning: Note On arrived too late to the synth, synth has mixed ahead by %ld samples. This could be caused by latency calculated too low.\n",
(long) (m_stLastTime - stTime));
dwFailed = 100;
}
dwFailed--;
}
}
else if ((stTime - (10000 * 1000)) > m_stLastTime)
{
static DWORD dwFailed = 0;
if ((lpBuffer[0] & 0xF0) == MIDI_NOTEON)
{
if (!dwFailed)
{
Trace(2,"Warning: Note On at sample %ld, was stamped too late for synth, which is at mix time %ld, error is %ld samples\n",
(long) stTime, (long) m_stLastTime, (long) (m_stLastTime - stTime));
dwFailed = 100;
}
dwFailed--;
}
}
#endif
if (ulCable <= m_dwControlCount)
{
if (ulCable == 0) // Play all groups if 0.
{
for (; ulCable < m_dwControlCount; ulCable++)
{
m_ppControl[ulCable]->RecordMIDI(stTime,lpBuffer[0],
lpBuffer[1], lpBuffer[2]);
}
}
else
{
m_ppControl[ulCable - 1]->RecordMIDI(stTime,lpBuffer[0],
lpBuffer[1], lpBuffer[2]);
}
}
else
{
Trace(1,"Error: MIDI event on channel group %ld is beyond range of %ld opened channel groups\n",
ulCable, m_dwControlCount);
}
}
else
{
if (ulCable <= m_dwControlCount)
{
if (ulCable == 0)
{
for (; ulCable < m_dwControlCount; ulCable++)
{
m_ppControl[ulCable]->RecordSysEx(cbBuffer,
&lpBuffer[0], stTime);
}
}
else
{
m_ppControl[ulCable-1]->RecordSysEx(cbBuffer,
&lpBuffer[0], stTime);
}
}
}
::LeaveCriticalSection(&m_CriticalSection);
return S_OK;
}
// Sets the stereo mode for the synth
// this value is currently only being used
// to deterim whether one can pan or not.
HRESULT CSynth::SetStereoMode(
DWORD dwBufferFlags )
{
HRESULT hr = S_OK;
if (dwBufferFlags & BUFFERFLAG_INTERLEAVED )
{
m_dwStereo = TRUE;
}
else if (dwBufferFlags & BUFFERFLAG_MULTIBUFFER )
{
m_dwStereo = TRUE;
}
else
m_dwStereo = FALSE;
return hr;
}
void CSynth::ResetPerformanceStats()
{
m_BuildStats.dwNotesLost = 0;
m_BuildStats.dwTotalTime = 0;
m_BuildStats.dwVoices = 0;
m_BuildStats.dwTotalSamples = 0;
m_BuildStats.dwCPU = 0;
m_BuildStats.dwMaxAmplitude = 0;
m_CopyStats = m_BuildStats;
}
HRESULT CSynth::AllNotesOff()
{
CVoice *pVoice;
::EnterCriticalSection(&m_CriticalSection);
while (pVoice = m_VoicesInUse.RemoveHead())
{
pVoice->ClearVoice();
pVoice->m_fInUse = FALSE;
m_VoicesFree.AddHead(pVoice);
if (pVoice->m_stStartTime < m_stLastStats)
{
m_BuildStats.dwTotalSamples += (long) (pVoice->m_stStopTime - m_stLastStats);
}
else
{
m_BuildStats.dwTotalSamples += (long) (pVoice->m_stStopTime - pVoice->m_stStartTime);
}
}
::LeaveCriticalSection(&m_CriticalSection);
return (S_OK);
}
HRESULT CSynth::SetChannelPriority(
DWORD dwChannelGroup,
DWORD dwChannel,
DWORD dwPriority)
{
HRESULT hr = S_OK;
::EnterCriticalSection(&m_CriticalSection);
dwChannelGroup--;
if ((dwChannelGroup >= m_dwControlCount) || (dwChannel > 15))
{
Trace(1,"Error: Request to set channel priority on channel group %ld, channel %ld, is out of range.\n",
dwChannelGroup,dwChannel);
hr = E_INVALIDARG;
}
else
{
if (m_ppControl)
{
hr = m_ppControl[dwChannelGroup]->SetChannelPriority(dwChannel,dwPriority);
}
}
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CSynth::GetChannelPriority(
DWORD dwChannelGroup,
DWORD dwChannel,
LPDWORD pdwPriority)
{
HRESULT hr = S_OK;
::EnterCriticalSection(&m_CriticalSection);
dwChannelGroup--;
if ((dwChannelGroup >= m_dwControlCount) || (dwChannel > 15))
{
Trace(1,"Error: Request to get channel priority on channel group %ld, channel %ld, is out of range.\n",
dwChannelGroup,dwChannel);
hr = E_INVALIDARG;
}
else
{
if (m_ppControl)
{
hr = m_ppControl[dwChannelGroup]->GetChannelPriority(dwChannel,pdwPriority);
}
}
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
//////////////////////////////////////////////////////////
// Directx8 Methods
HRESULT CSynth::PlayVoice(
IDirectSoundSynthSink *pSynthSink,
REFERENCE_TIME rt,
DWORD dwVoiceId,
DWORD dwChannelGroup,
DWORD dwChannel,
DWORD dwDLId,
VREL vrVolume,
PREL prPitch,
SAMPLE_TIME stVoiceStart,
SAMPLE_TIME stLoopStart,
SAMPLE_TIME stLoopEnd
)
{
HRESULT hr = S_OK;
STIME stTime;
::EnterCriticalSection(&m_CriticalSection);
dwChannelGroup--;
if ((dwChannelGroup >= m_dwControlCount) || (dwChannel > 15))
{
Trace(1,"Error: Request to set play voice on channel group %ld, channel %ld, is out of range.\n",
dwChannelGroup,dwChannel);
hr = E_INVALIDARG;
}
if ( rt == 0 ) // Special case of time == 0.
{
stTime = m_stLastTime;
}
else
{
pSynthSink->RefToSampleTime(rt, &stTime);
}
CWaveArt *pWaveArt = m_Instruments.GetWaveArt(dwDLId);
if ( pWaveArt )
m_ppControl[dwChannelGroup]->RecordWaveEvent(
stTime,
(BYTE)(dwChannel & 0xF),
dwVoiceId,
vrVolume,
prPitch,
stVoiceStart,
stLoopStart,
stLoopEnd,
pWaveArt);
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CSynth::StopVoice(
IDirectSoundSynthSink *pSynthSink,
REFERENCE_TIME rt,
DWORD dwVoiceId )
{
HRESULT hr = S_OK;
STIME stTime;
::EnterCriticalSection(&m_CriticalSection);
if ( rt == 0 ) // Special case of time == 0.
{
stTime = m_stLastTime;
}
else
{
pSynthSink->RefToSampleTime(rt, &stTime);
}
CVoice * pVoice = m_VoicesInUse.GetHead();
bool fFoundVoice = false;
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if ( pVoice->m_dwVoiceId == dwVoiceId )
{
pVoice->m_stWaveStopTime = stTime;
fFoundVoice = true;
}
}
if (!fFoundVoice)
{
TraceI(2, "Warning: Synth couldn't find voice %d to stop.\n", dwVoiceId);
for (DWORD dwX = 0; dwX < m_dwControlCount; dwX++)
{
m_ppControl[dwX]->FlushWaveByStopTime(dwVoiceId, stTime);
}
}
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CSynth::GetVoiceState(
DWORD dwVoice[],
DWORD cbVoice,
DMUS_VOICE_STATE VoiceState[] )
{
HRESULT hr = E_FAIL;
::EnterCriticalSection(&m_CriticalSection);
for ( DWORD i = 0; i < cbVoice; i++ )
{
VoiceState[i].bExists = FALSE;
VoiceState[i].spPosition = 0;
CVoice * pVoice = m_VoicesInUse.GetHead();
for (;pVoice != NULL;pVoice = pVoice->GetNext())
{
if ( pVoice->m_dwVoiceId == dwVoice[i] )
{
VoiceState[i].bExists = TRUE;
VoiceState[i].spPosition = pVoice->GetCurrentPos();
break;
}
}
}
::LeaveCriticalSection(&m_CriticalSection);
return S_OK;
}
HRESULT CSynth::Refresh(
DWORD dwDownloadID,
DWORD dwFlags)
{
HRESULT hr = S_OK;
::EnterCriticalSection(&m_CriticalSection);
CWave *pWave = m_Instruments.GetWave(dwDownloadID);
if ( pWave )
{
if ( pWave->m_bValid )
{
Trace(1,"Error: Attempting to validate already validated streaming buffer\n\r");
hr = E_FAIL;
}
if ( pWave->m_bActive )
{
Trace(1,"Error: Attempting to validate active playing streaming buffer\n\r");
hr = E_FAIL;
}
if (SUCCEEDED(hr))
{
pWave->m_bValid = TRUE;
if (pWave->m_bSampleType == SFORMAT_8)
{
DWORD dwX;
char *pData = (char *) pWave->m_pnWave;
for (dwX = 0; dwX < pWave->m_dwSampleLength; dwX++)
{
pData[dwX] -= (char) 128;
}
}
// Indicate that we did find a vaild download id
hr = S_OK;
}
}
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}
HRESULT CSynth::AssignChannelToBuses(
DWORD dwChannelGroup,
DWORD dwChannel,
LPDWORD pdwBuses,
DWORD cBuses)
{
HRESULT hr = S_OK;
::EnterCriticalSection(&m_CriticalSection);
//>>>>>>> Probably need a better check here since panning is only valid for left and right?
dwChannelGroup--;
if ((dwChannelGroup >= m_dwControlCount) || (dwChannel > 15))
{
hr = E_INVALIDARG;
}
if (SUCCEEDED(hr))
{
hr = m_ppControl[dwChannelGroup]->AssignChannelToBuses(dwChannel, pdwBuses, cBuses);
}
::LeaveCriticalSection(&m_CriticalSection);
return hr;
}