49 lines
1.3 KiB
C
49 lines
1.3 KiB
C
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//
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// debug.h
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//
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// Copyright (c) 1997-1999 Microsoft Corporation. All rights reserved.
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//
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// Note:
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//
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#ifndef DEBUG_H
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#define DEBUG_H
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#include <windows.h>
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#define DM_DEBUG_CRITICAL 1 // Used to include critical messages
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#define DM_DEBUG_NON_CRITICAL 2 // Used to include level 1 plus important non-critical messages
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#define DM_DEBUG_STATUS 3 // Used to include level 1 and level 2 plus status\state messages
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#define DM_DEBUG_FUNC_FLOW 4 // Used to include level 1, level 2 and level 3 plus function flow messages
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#define DM_DEBUG_ALL 5 // Used to include all debug messages
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// Default to no debug output compiled
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//
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#define Trace
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#define TraceI
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#define assert(exp) ((void)0)
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#ifdef DBG
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// Checked build: include at least external debug spew
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//
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extern void DebugInit(void);
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extern void DebugTrace(int iDebugLevel, LPSTR pstrFormat, ...);
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extern void DebugAssert(LPSTR szExp, LPSTR szFile, ULONG ulLine);
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# undef Trace
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# define Trace DebugTrace
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# undef assert
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# define assert(exp) (void)( (exp) || (DebugAssert(#exp, __FILE__, __LINE__), 0) )
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// If internal build flag set, include everything
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//
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# ifdef DMUSIC_INTERNAL
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# undef TraceI
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# define TraceI DebugTrace
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# endif
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#endif // #ifdef DBG
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#endif // #ifndef DEBUG_H
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