Windows2003-3790/multimedia/opengl/glu/inc/glstring.h

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2001-01-01 00:00:00 +01:00
/******************************Module*Header*******************************\
* Module Name: glstring.h
*
* String resource IDs.
*
* Created: 17-Feb-1994 15:54:45
* Author: Gilman Wong [gilmanw]
*
* Copyright (c) 1994 Microsoft Corporation
*
\**************************************************************************/
#ifndef _GLSTRING_H_
#define _GLSTRING_H_
#define STR_GLU_NO_ERROR 1
#define STR_GLU_INVALID_ENUM 2
#define STR_GLU_INVALID_VAL 3
#define STR_GLU_INVALID_OP 4
#define STR_GLU_STACK_OVER 5
#define STR_GLU_STACK_UNDER 6
#define STR_GLU_OUT_OF_MEM 7
#define STR_TESS_BEGIN_POLY 40
#define STR_TESS_BEGIN_CONTOUR 41
#define STR_TESS_END_POLY 42
#define STR_TESS_END_CONTOUR 43
#define STR_TESS_COORD_TOO_LARGE 44
#define STR_TESS_NEED_COMBINE_CALLBACK 45
#define STR_NURB_00 100
#define STR_NURB_01 101
#define STR_NURB_02 102
#define STR_NURB_03 103
#define STR_NURB_04 104
#define STR_NURB_05 105
#define STR_NURB_06 106
#define STR_NURB_07 107
#define STR_NURB_08 108
#define STR_NURB_09 109
#define STR_NURB_10 110
#define STR_NURB_11 111
#define STR_NURB_12 112
#define STR_NURB_13 113
#define STR_NURB_14 114
#define STR_NURB_15 115
#define STR_NURB_16 116
#define STR_NURB_17 117
#define STR_NURB_18 118
#define STR_NURB_19 119
#define STR_NURB_20 120
#define STR_NURB_21 121
#define STR_NURB_22 122
#define STR_NURB_23 123
#define STR_NURB_24 124
#define STR_NURB_25 125
#define STR_NURB_26 126
#define STR_NURB_27 127
#define STR_NURB_28 128
#define STR_NURB_29 129
#define STR_NURB_30 130
#define STR_NURB_31 131
#define STR_NURB_32 132
#define STR_NURB_33 133
#define STR_NURB_34 134
#define STR_NURB_35 135
#define STR_NURB_36 136
#define STR_NURB_37 137
extern char *pszGetResourceStringA(HINSTANCE hMod, UINT uiID);
extern WCHAR *pwszGetResourceStringW(HINSTANCE hMod, UINT uiID);
extern VOID vInitGluStrings(HINSTANCE hMod, BOOL bAnsi);
extern VOID vInitNurbStrings(HINSTANCE hMod, BOOL bAnsi);
extern VOID vInitTessStrings(HINSTANCE hMod, BOOL bAnsi);
#endif //_GLSTRING_H_