272 lines
5.9 KiB
C++
272 lines
5.9 KiB
C++
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/******************************Module*Header*******************************\
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* Module Name: ssa8.c
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*
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* Operations on .a8 files
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*
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* Copyright (c) 1995 Microsoft Corporation
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*
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\**************************************************************************/
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#include <windows.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "mtk.h"
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#include "texture.hxx"
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#define ESCAPE 0
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#define ESC_ENDLINE 0
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#define ESC_ENDBITMAP 1
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#define ESC_DELTA 2
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#define ESC_RANDOM 3
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#define RANDOM_COUNT(c) ((c)-(ESC_RANDOM-1))
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#define COUNT_SIZE 256
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#define MAXRUN (COUNT_SIZE-1)
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#define MAXRND (RANDOM_COUNT(COUNT_SIZE)-1)
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typedef unsigned char *HwMem;
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typedef unsigned long HwMemSize;
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#define HW_UNALIGNED UNALIGNED
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static HwMemSize HwuRld(HwMem src, HwMem dest, HwMemSize stride)
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{
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unsigned short code;
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unsigned char run, esc;
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size_t len;
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HwMem s;
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HwMem f;
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s = src;
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f = dest;
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for (;;)
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{
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#if 0
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// orig
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code = *((unsigned short HW_UNALIGNED *)s)++;
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#else
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// code = *( ((unsigned short *)s)++ );
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//mf: will this incremement OK ?
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code = *( ((unsigned short HW_UNALIGNED *)s ++) );
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#endif
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run = code & 0xff;
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esc = code >> 8;
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if (run == ESCAPE)
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{
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if (esc == ESC_ENDBITMAP)
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{
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break;
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}
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else if (esc == ESC_DELTA)
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{
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#if 0
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len = *((unsigned short HW_UNALIGNED *)s)++;
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#else
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len = *((unsigned short HW_UNALIGNED *)s++);
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#endif
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while (len-- > 0)
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{
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*f = 0;
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f += stride;
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}
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}
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else if (esc >= ESC_RANDOM)
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{
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len = RANDOM_COUNT(esc);
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while (len-- > 0)
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{
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*f = *s++;
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f += stride;
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}
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}
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}
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else
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{
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while (run-- > 0)
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{
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*f = esc;
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f += stride;
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}
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}
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}
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return s-src;
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}
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static HwMemSize HwuRldTo32(HwMem src, HwMem dest, HwMemSize stride,
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DWORD *translate)
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{
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unsigned short code;
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unsigned char run, esc;
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size_t len;
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HwMem s;
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DWORD *f, tran;
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s = src;
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f = (DWORD *)dest;
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for (;;)
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{
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#if 0
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code = *((unsigned short HW_UNALIGNED *)s)++;
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#else
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code = *((unsigned short HW_UNALIGNED *)s++);
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#endif
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run = code & 0xff;
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esc = code >> 8;
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if (run == ESCAPE)
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{
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if (esc == ESC_ENDBITMAP)
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{
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break;
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}
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else if (esc == ESC_DELTA)
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{
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#if 0
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len = *((unsigned short HW_UNALIGNED *)s)++;
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#else
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len = *((unsigned short HW_UNALIGNED *)s++);
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#endif
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while (len-- > 0)
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{
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*f = translate[0];
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f += stride;
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}
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}
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else if (esc >= ESC_RANDOM)
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{
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len = RANDOM_COUNT(esc);
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while (len-- > 0)
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{
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*f = translate[*s++];
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f += stride;
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}
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}
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}
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else
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{
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tran = translate[esc];
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while (run-- > 0)
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{
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*f = tran;
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f += stride;
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}
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}
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}
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return s-src;
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}
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#define ALPHA_SIGNATURE 0xa0a1a2a3
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#define COMPRESS_NONE 0
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#define COMPRESS_RLE 1
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BOOL
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TEXTURE::A8ImageLoad(void *pvResource )
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{
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DWORD compress;
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DWORD size;
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DWORD *pal;
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BYTE *buf;
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DWORD *pdwA8;
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PUCHAR data;
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pdwA8 = (DWORD *)pvResource;
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// Check data signature for alpha texture format
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if (*pdwA8 != ALPHA_SIGNATURE)
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{
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return FALSE;
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}
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pdwA8++;
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width = *pdwA8++;
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height = *pdwA8++;
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// Make sure depth is 8bpp
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if (*pdwA8 != 8)
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{
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return FALSE;
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}
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pdwA8++;
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size = width*height;
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// Compression type
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compress = *pdwA8++;
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// Compressed data size only if compressed, not used
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pdwA8++;
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// Remember pointer to palette data
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pal = pdwA8;
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pdwA8 += 256;
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if (mtk_PalettedTextureEnabled())
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{
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// Allocate data for final image
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data = (PUCHAR) malloc(size);
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if (data == NULL)
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{
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return FALSE;
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}
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pal_size = 256;
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pal = (DWORD *) malloc(pal_size*sizeof(RGBQUAD));
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if (pal == NULL)
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{
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free(data);
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return FALSE;
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}
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memcpy(pal, pal, pal_size*sizeof(RGBQUAD));
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// Unpack 8bpp data into final image
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if (compress == COMPRESS_NONE)
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{
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memcpy(data, pdwA8, size);
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}
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else
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{
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HwuRld((HwMem)pdwA8, data, 1);
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}
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format = GL_COLOR_INDEX;
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components = GL_COLOR_INDEX8_EXT;
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}
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else
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{
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// Allocate data for final image
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data = (PUCHAR) malloc(size*sizeof(DWORD));
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if (data == NULL)
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{
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return FALSE;
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}
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pal_size = 0;
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pal = NULL;
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// Unpack 8bpp data into final image
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if (compress == COMPRESS_NONE)
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{
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DWORD i;
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BYTE *src;
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DWORD *dst;
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src = (BYTE *)pdwA8;
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dst = (DWORD *)data;
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for (i = 0; i < size; i++)
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{
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*dst++ = pal[*src++];
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}
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}
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else
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{
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HwuRldTo32((HwMem)pdwA8, data, 1, pal);
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}
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format = GL_BGRA_EXT;
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components = 4;
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}
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return TRUE;
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}
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