91 lines
1.9 KiB
C++
91 lines
1.9 KiB
C++
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// MainFrm.cpp : implementation of the CMainFrame class
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//
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#include "stdafx.h"
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#include "simpsons.h"
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#include "MainFrm.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame
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IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
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BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
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//{{AFX_MSG_MAP(CMainFrame)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code !
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ON_WM_CREATE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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static UINT indicators[] =
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{
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ID_SEPARATOR, // status line indicator
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ID_INDICATOR_CAPS,
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ID_INDICATOR_NUM,
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ID_INDICATOR_SCRL,
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};
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame construction/destruction
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CMainFrame::CMainFrame()
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{
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// TODO: add member initialization code here
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}
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CMainFrame::~CMainFrame()
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{
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}
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int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
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{
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if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
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return -1;
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if (!m_wndStatusBar.Create(this) ||
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!m_wndStatusBar.SetIndicators(indicators,
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sizeof(indicators)/sizeof(UINT)))
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{
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TRACE0("Failed to create status bar\n");
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return -1; // fail to create
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}
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return 0;
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}
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BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
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{
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// TODO: Modify the Window class or styles here by modifying
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// the CREATESTRUCT cs
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return CFrameWnd::PreCreateWindow(cs);
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}
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame diagnostics
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#ifdef _DEBUG
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void CMainFrame::AssertValid() const
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{
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CFrameWnd::AssertValid();
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}
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void CMainFrame::Dump(CDumpContext& dc) const
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{
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CFrameWnd::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CMainFrame message handlers
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