# # Global definitions for MultiMedia # # # Set up by makefile.def: # PROJECT_ROOT - points to the root of MultiMedia # SDK_INC_PATH - points to the place where PUBLIC headers are found. # These are headers that will be shipped to ISV's. # SDK_LIB_PATH - points to the place where PUBLIC link import and code # libraries are found. These are shipped to ISV's. # PROJECT_INC_PATH - points to the place where headers private to NT # are placed. Nt components may call them but they are NOT shipped # to ISV's. # PROJECT_LIB_PATH - points to the place where import and code libraries # private to NT are placed. Nt components may call them but they # are NOT shipped to ISV's. # # Defined here: # MM_INC_PATH - points to location of common includes that are PRIVATE # to MultiMedia. # MM_LIB_PATH - points to location of import and code libraries that are # PRIVATE to MultiMedia. # MM_INC_PATH=$(PROJECT_ROOT)\inc MM_LIB_PATH=$(PROJECT_ROOT)\lib #D3DROOT = $(PROJECT_ROOT)\Direct3D #D3DINC = $(PROJECT_ROOT)\inc\DDraw #DDROOT = $(PROJECT_ROOT)\Direct DXROOT = $(PROJECT_ROOT)\DirectX