/*++ Copyright (c) 2001 Microsoft Corporation Module Name: nullio.h Abstract: This module defines the NULL IoHandler class. The purpose of this IoHandler is to provide a NULL channel for lockable IoHandlers. When the IoHandler is locked, the IoHandler client writes to a NULL device. Author: Brian Guarraci (briangu), 2001 Revision History: --*/ #if !defined( _NULL_IO_H_ ) #define _NULL_IO_H_ #include "iohandler.h" #include class CNullIoHandler : public CIoHandler { public: CNullIoHandler(); virtual ~CNullIoHandler(); // // Write BufferSize bytes // BOOL Write( IN PBYTE Buffer, IN ULONG BufferSize ); // // Flush any unsent data // BOOL Flush( VOID ); // // Write BufferSize bytes // BOOL Read( OUT PBYTE Buffer, IN ULONG BufferSize, OUT PULONG ByteCount ); // // Determine if the ioHandler has new data to read // BOOL HasNewData( OUT PBOOL InputWaiting ); }; #endif