//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1998 // // File: d3drmarrayobj.cpp // //-------------------------------------------------------------------------- // d3drmArrayObj.cpp : Implementation of CDirectApp and DLL registration. #include "stdafx.h" #include "Direct.h" #include "dms.h" #include "d3drmArrayObj.h" CONSTRUCTOR( _dxj_Direct3dRMObjectArray, {} ); DESTRUCTOR ( _dxj_Direct3dRMObjectArray, {} ); GETSET_OBJECT ( _dxj_Direct3dRMObjectArray ); GET_DIRECT_R(_dxj_Direct3dRMObjectArray, getSize, GetSize, long); #pragma message ("TODO D3DRMObjectArray") HRESULT C_dxj_Direct3dRMObjectArrayObject::getElement(long i, I_dxj_Direct3dRMObject **obj){ //HRESULT hr; //hr=m__dxj_Direct3dRMObjectArray->GetElement((DWORD)i,&realobj); //if FAILED(hr) return hr; //INTERNAL_CREATE(_dxj_Direct3dRMObject,(IDirect3DRMObject)realobj,obj); return E_FAIL; }