// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__EF8D234D_DC43_4715_B055_D42A2E096361__INCLUDED_) #define AFX_STDAFX_H__EF8D234D_DC43_4715_B055_D42A2E096361__INCLUDED_ #pragma once #if !defined(WIN32_LEAN_AND_MEAN) #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif #if !defined(_WIN32_WINNT) #define _WIN32_WINNT 0x0500 // TODO: Remove this when updated headers are available #endif // Windows Header Files #ifndef WINVER #define WINVER 0x0500 #endif #include // Windows #include // User macros // COM Header Files #include // CoCreateInstance, IUnknown #include // DirectDraw #include // OLE2 Interfaces // Related services #pragma warning(push, 3) #include // GDI+ #pragma warning(pop) // C RunTime Header Files #include // Standard library #include // Memory allocation #include // Character routines #include // Multi-threaded routines // Gadgets Header Files #include // External debugging support #define GADGET_ENABLE_ALL #include #endif // !defined(AFX_STDAFX_H__EF8D234D_DC43_4715_B055_D42A2E096361__INCLUDED_)