Windows2003-3790/enduser/troubleshoot/launcher/server/tshootatl.h
2020-09-30 16:53:55 +02:00

75 lines
2.8 KiB
C++

//
// MODULE: TShootATL.cpp
//
// PURPOSE: The interface that device manager uses to launch troubleshooters.
//
// PROJECT: Local Troubleshooter Launcher for the Device Manager
//
// COMPANY: Saltmine Creative, Inc. (206)-633-4743 support@saltmine.com
//
// AUTHOR: Richard Meadows
//
// ORIGINAL DATE: 2-26-98
//
//
// Version Date By Comments
//--------------------------------------------------------------------
// V0.1 - RM Original
///////////////////////
#ifndef __TSHOOTATL_H_
#define __TSHOOTATL_H_
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTShootATL
class ATL_NO_VTABLE CTShootATL :
public CComObjectRootEx<CComSingleThreadModel>,
public CComCoClass<CTShootATL, &CLSID_TShootATL>,
public IObjectWithSiteImpl<CTShootATL>,
public IDispatchImpl<ITShootATL, &IID_ITShootATL, &LIBID_LAUNCHSERVLib>
{
public:
CTShootATL()
{
m_csThreadSafe.Init();
}
~CTShootATL()
{
m_csThreadSafe.Term();
}
DECLARE_REGISTRY_RESOURCEID(IDR_TSHOOTATL)
BEGIN_COM_MAP(CTShootATL)
COM_INTERFACE_ENTRY(ITShootATL)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY_IMPL(IObjectWithSite)
END_COM_MAP()
protected:
CLaunch m_Launcher; // The real implementation.
CComCriticalSection m_csThreadSafe; // For minimal thread safety. I expect that the interface will be used by only one thread per CoCreateInstance call.
// ITShootATL
public:
STDMETHOD(GetStatus)(/*[out, retval]*/ DWORD *pdwStatus);
STDMETHOD(get_PreferOnline)(/*[out, retval]*/ BOOL *pVal);
STDMETHOD(put_PreferOnline)(/*[in]*/ BOOL newVal);
STDMETHOD(LaunchDevice)(/*[in]*/ BSTR bstrCallerName, /*[in]*/ BSTR bstrCallerVersion, /*[in]*/ BSTR bstrPNPDeviceID, /*[in]*/ BSTR bstrDeviceClassGUID, /*[in]*/ BSTR bstrAppProblem, /*[in]*/ short bLaunch, /*[out, retval]*/ DWORD *pdwResult);
STDMETHOD(Launch)(/*[in]*/ BSTR bstrCallerName, /*[in]*/ BSTR bstrCallerVersion, /*[in]*/ BSTR bstrAppProblem, /*[in]*/ short bLaunch, /*[out, retval]*/ DWORD *pdwResult);
STDMETHOD(get_LaunchWaitTimeOut)(/*[out, retval]*/ long *pVal);
STDMETHOD(put_LaunchWaitTimeOut)(/*[in]*/ long newVal);
STDMETHOD(LaunchKnown)(/*[out, retval]*/ DWORD *pdwResult);
STDMETHOD(ReInit)();
STDMETHOD(DeviceInstanceID)(/*[in]*/BSTR bstrDeviceInstanceID, /*[out, retval]*/DWORD * pdwResult);
STDMETHOD(Test)();
STDMETHOD(MachineID)(/*[in]*/ BSTR bstrMachineID, /*[out, retval]*/ DWORD *pdwResult);
STDMETHOD(Language)(/*[in]*/ BSTR bstrLanguage, /*[out, retval]*/ DWORD *pdwResult);
STDMETHOD(SetNode)(/*[in]*/ BSTR bstrName, /*[in]*/ BSTR bstrState, /*[out, retval]*/ DWORD *pdwResult);
STDMETHOD(SpecifyProblem)(/*[in]*/ BSTR bstrNetwork, /*[in]*/ BSTR bstrProblem, /*[out, retval]*/ DWORD *pdwResult);
};
#endif //__TSHOOTATL_H_