Windows2003-3790/inetcore/connectionwizard/icwutil/bkgndbmp.cpp
2020-09-30 16:53:55 +02:00

226 lines
6.7 KiB
C++

#include "pre.h"
PBITMAPINFO CreateBitmapInfoStruct
(
HBITMAP hBmp
)
{
BITMAP bmp;
PBITMAPINFO pbmi;
WORD cClrBits;
// Retrieve the bitmap's color format, width, and height.
if (!GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp))
return NULL;
// Convert the color format to a count of bits.
cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
if (cClrBits == 1)
cClrBits = 1;
else if (cClrBits <= 4)
cClrBits = 4;
else if (cClrBits <= 8)
cClrBits = 8;
else if (cClrBits <= 16)
cClrBits = 16;
else if (cClrBits <= 24)
cClrBits = 24;
else cClrBits = 32;
// Allocate memory for the BITMAPINFO structure. (This structure
// contains a BITMAPINFOHEADER structure and an array of RGBQUAD
// data structures.)
if (cClrBits != 24)
{
pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
sizeof(BITMAPINFOHEADER) +
sizeof(RGBQUAD) * (1<< cClrBits));
}
else
{
// There is no RGBQUAD array for the 24-bit-per-pixel format.
pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));
}
if (pbmi)
{
// Initialize the fields in the BITMAPINFO structure.
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
pbmi->bmiHeader.biHeight = bmp.bmHeight;
pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
if (cClrBits < 24)
pbmi->bmiHeader.biClrUsed = (1<<cClrBits);
// If the bitmap is not compressed, set the BI_RGB flag.
pbmi->bmiHeader.biCompression = BI_RGB;
// Compute the number of bytes in the array of color
// indices and store the result in biSizeImage.
pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8
* pbmi->bmiHeader.biHeight
* cClrBits;
// Set biClrImportant to 0, indicating that all of the
// device colors are important.
pbmi->bmiHeader.biClrImportant = 0;
}
return pbmi;
}
BOOL CreateBMPFile
(
LPTSTR pszFile,
PBITMAPINFO pbi,
HBITMAP hBMP,
HDC hDC
)
{
HANDLE hf; // file handle
BITMAPFILEHEADER hdr; // bitmap file-header
PBITMAPINFOHEADER pbih; // bitmap info-header
LPBYTE lpBits; // memory pointer
DWORD dwTotal; // total count of bytes
DWORD cb; // incremental count of bytes
BYTE *hp; // byte pointer
DWORD dwTmp;
pbih = (PBITMAPINFOHEADER) pbi;
lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
if (!lpBits)
return FALSE;
// Retrieve the color table (RGBQUAD array) and the bits
// (array of palette indices) from the DIB.
if (!GetDIBits(hDC, hBMP, 0, (WORD) pbih->biHeight, lpBits, pbi, DIB_RGB_COLORS))
{
return FALSE;
}
// Create the .BMP file.
hf = CreateFile(pszFile,
GENERIC_READ | GENERIC_WRITE,
(DWORD) 0,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
(HANDLE) NULL);
if (hf == INVALID_HANDLE_VALUE)
return FALSE;
hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
// Compute the size of the entire file.
hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof(RGBQUAD) + pbih->biSizeImage);
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
// Compute the offset to the array of color indices.
hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof (RGBQUAD);
// Copy the BITMAPFILEHEADER into the .BMP file.
if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER),
(LPDWORD) &dwTmp, NULL))
{
return FALSE;
}
// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
+ pbih->biClrUsed * sizeof (RGBQUAD),
(LPDWORD) &dwTmp, ( NULL)))
{
return FALSE;
}
// Copy the array of color indices into the .BMP file.
dwTotal = cb = pbih->biSizeImage;
hp = lpBits;
if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL))
{
return FALSE;
}
// Close the .BMP file.
if (!CloseHandle(hf))
{
return FALSE;
}
// Free memory.
GlobalFree((HGLOBAL)lpBits);
return TRUE;
}
BOOL CopyBitmapRectToFile
(
HBITMAP hbm,
LPRECT lpRect,
LPTSTR lpszFileName
)
{
HDC hSrcDC, hDestDC; // screen DC and memory DC
HDC hScreenDC;
HBITMAP hBitmap, hOldBitmap, hOldSrcBitmap;
PBITMAPINFO pbmi;
BOOL bRet;
// check for an empty rectangle
if (IsRectEmpty(lpRect))
return FALSE;
// get the Source Window DC and create
// a memory DC compatible to screen DC
hScreenDC = GetDC(NULL);
hSrcDC = CreateCompatibleDC(hScreenDC);
hDestDC = CreateCompatibleDC(hScreenDC);
// create a dest bitmap
hBitmap = CreateCompatibleBitmap(hScreenDC, RECTWIDTH(*lpRect), RECTHEIGHT(*lpRect));
// select new bitmap into memory DC
hOldBitmap = (HBITMAP)SelectObject(hDestDC, hBitmap);
// Select the passed in BMP into the SrcDC
hOldSrcBitmap = (HBITMAP)SelectObject(hSrcDC, hbm);
// bitblt screen DC to memory DC
BitBlt(hDestDC,
0,
0,
RECTWIDTH(*lpRect),
RECTHEIGHT(*lpRect),
hSrcDC,
lpRect->left,
lpRect->top,
SRCCOPY);
pbmi = CreateBitmapInfoStruct(hBitmap);
if (pbmi)
{
bRet = CreateBMPFile(lpszFileName, pbmi, hBitmap, hDestDC);
LocalFree(pbmi);
pbmi = NULL;
}
// clean up
DeleteObject(SelectObject(hDestDC, hOldBitmap));
SelectObject(hSrcDC, hOldSrcBitmap);
DeleteDC(hSrcDC);
DeleteDC(hDestDC);
ReleaseDC(NULL, hScreenDC);
return bRet;
}