Windows2003-3790/inetsrv/iis/staxinc/export/cmmprops.h
2020-09-30 16:53:55 +02:00

523 lines
17 KiB
C++

/*++
Copyright (c) 1998 Microsoft Corporation
Module Name:
cmmprops.h
Abstract:
This module contains the definition of the property search class
Author:
Keith Lau (keithlau@microsoft.com)
Revision History:
keithlau 03/02/98 created
--*/
#ifndef _PROPS_H_
#define _PROPS_H_
#include "blockmgr.h"
#include "propid.h"
#include "mailmsgprops.h"
/*
This file defines a generice class for property tables. The following is
the terminology used in relation to property tables:
Search key - A value used to uniquely identify a property
Property - A tuple consisting of a { Property Identifier, Value } pair.
Property Identifier - the search key for the property table. The property
table class does not restrict the data type or length of the property
identifier, but rather, the caller must specify the length of the
property identifier and provide a compare function when an instance
of the property table is created.
Value - A tuple consisting of a { Offset, Length } pair. The offset points
to the physical location of the value and its length is specified by
the Length element.
Property Table - A collection of properties keyed off the designated
property identifier.
A property table contains an instance info record (PROPERTY_TABLE_INSTANCE),
which describes the parameters of the table, such as the length of each
property item record (PROPERTY_ITEM), how many items fit in a fragment
(PROPERTY_TABLE_FRAGMENT), and a link to the first fragment.
Fragments are linked together and thus a property table can hold an
arbitrarily larger number of properties, until the identifier space is
exhausted. Fragments contain property item records, each item record
contains an ordered tuple: { Offset, Length, Max Length, Property Identifier }
In the definition of PROPERTY_ITEM, the Property Identifier element is not
explicitly defined, but it is implied that whatever follows Max Length
is the property identifier. This allows maximum flexibility for different
search key types. Similarly, although PROPERTY_TABLE_FRAGMENT does not
include an array of PROPERTY_ITEMs, it is implied that an array of item
records follow after faNextFragment. The size of the property identifier field
is specified during instance creation so the size of each property item
is fixed and known at run time.
Since the property identifiers can be of different sizes, the creator must
provide a function that knows how to compare a search key against a
property item.
A memory manager must be specified when the property table is created.
This provides a mechanism for memory to be allocated and released in
a linear, flat address space.
*/
// Define the well-known property item structure. We will have a sorted
// array of these items that make up the list of well-known properties.
//
// Arrays of this type MUST be sorted for correct search results.
typedef struct _INTERNAL_PROPERTY_ITEM
{
PROP_ID idProp; // Prop ID
DWORD dwIndex; // Reserved index of this prop ID
} INTERNAL_PROPERTY_ITEM, *LPINTERNAL_PROPERTY_ITEM;
// Define a generic structure to represent a property in the property
// table
// Each property table that uses this class as the accessor must have
// an item structure that includes this structure as its first member
typedef struct _PROPERTY_ITEM
{
FLAT_ADDRESS faOffset; // Offset in flat space to value
DWORD dwSize; // Size of value data in bytes
DWORD dwMaxSize; // Max size allocated for value
} PROPERTY_ITEM, *LPPROPERTY_ITEM;
// Define a generic structure to describe a fragment in the property table
typedef struct _PROPERTY_TABLE_FRAGMENT
{
DWORD dwSignature; // Signature of fragment
FLAT_ADDRESS faNextFragment; // Link to next fragment
} PROPERTY_TABLE_FRAGMENT, *LPPROPERTY_TABLE_FRAGMENT;
// Define a function type specifying the generic compare function passed
// into the search routine
//
// Arguments:
// LPVOID - pointer to search key value, the compare function must have
// intimate knowledge of how to retrieve the property key from
// the pointer and its size.
// LPPROPERTY_ITEM - pointer to item to compare against. The compare
// function must have intimate knowledge of how to retrieve the
// property key from the item pointer. The actual size of this
// structure is in PROPERTY_TABLE_INSTANCE.dwItemSize.
//
// Return values:
// SUCCESS(HRESULT) - The item matches the search key
// !SUCCESS(HRESULT) - The item does not match the search key
//
typedef HRESULT (*LPPROPERTY_COMPARE_FUNCTION)(LPVOID, LPPROPERTY_ITEM);
// Define a generic structure to describe the property table instance
// Each property table that uses this class as the accessor must have
// an instance structure that includes this structure as its first member
typedef struct _PROPERTY_TABLE_INSTANCE
{
DWORD dwSignature; // Signature of instance
FLAT_ADDRESS faFirstFragment;// Link to first fragment
DWORD dwFragmentSize; // Size of each fragment
DWORD dwItemBits; // # lower bits that represent the item
DWORD dwItemSize; // Size of a specific PROPERTY_ITEM
DWORD dwProperties; // # properties in this instance
FLAT_ADDRESS faExtendedInfo; // Link to any specific extended into
} PROPERTY_TABLE_INSTANCE, *LPPROPERTY_TABLE_INSTANCE;
// Enumerate the different applications of the property table
// This is used to track what kind of table we are looking at for debugging
typedef enum _PROPERTY_TABLE_TYPES
{
PTT_INVALID_TYPE = 0, // Default value
PTT_PROPERTY_TABLE, // Standard property table
PTT_RECIPIENT_TABLE, // Recipient table
PTT_PROP_ID_TABLE // Prop ID management table
} PROPERTY_TABLE_TYPES;
// Enumerate the different types of operations GetOrSetNextExistingItem
// supports
typedef enum _PROPERTY_ITEM_OPERATIONS
{
PIO_INVALID_TYPE = 0, // Default value
PIO_READ_ITEM, // Normal read
PIO_WRITE_ITEM, // Normal write
PIO_ATOMIC_WRITE_ITEM // Protected write
} PROPERTY_ITEM_OPERATIONS;
#include "cmmtypes.h"
// =================================================================
// class for accessing items from the property table. This class
// hides the details of fragmentation.
//
// This class is single-threaded
//
class CPropertyTableItem
{
public:
CPropertyTableItem(
CBlockManager *pBlockManager,
LPPROPERTY_TABLE_INSTANCE pInstanceInfo
);
~CPropertyTableItem();
HRESULT AddItem(
LPPROPERTY_ITEM pItem,
DWORD *pdwIndex,
FLAT_ADDRESS *pfaOffsetToItem = NULL
);
HRESULT UpdateItem(
DWORD dwIndex,
LPPROPERTY_ITEM pItem,
FLAT_ADDRESS *pfaOffsetToItem = NULL
);
HRESULT GetItemAtIndex(
DWORD dwIndex,
LPPROPERTY_ITEM pItem,
LPFLAT_ADDRESS pfaOffset = NULL
);
HRESULT GetNextItem(
LPPROPERTY_ITEM pItem
);
HRESULT GetOffsetToCurrentItem(
FLAT_ADDRESS *pfaOffset
)
{ if (pfaOffset) *pfaOffset = m_faOffsetToCurrentItem; return(S_OK); }
private:
HRESULT GetOrSetNextExistingItem(
// This looks at m_dwCurrentItem for index
LPPROPERTY_ITEM pItem,
DWORD dwOperation,
LPFLAT_ADDRESS pfaOffset = NULL
);
HRESULT ReadFragmentFromFragmentNumber(
DWORD dwFragmentNumber
);
HRESULT ReadFragment(
FLAT_ADDRESS faOffset
);
public:
HRESULT ReadItem(
FLAT_ADDRESS faOffset,
LPPROPERTY_ITEM pItem
);
private:
HRESULT WriteItem(
FLAT_ADDRESS faOffset,
LPPROPERTY_ITEM pItem,
BOOL fAtomic
);
// Info of parent instance
LPPROPERTY_TABLE_INSTANCE m_pInstanceInfo;
// Current fragment being processed
BOOL m_fLoaded;
PROPERTY_TABLE_FRAGMENT m_Fragment;
DWORD m_dwCurrentFragment;
FLAT_ADDRESS m_faOffsetToFragment;
DWORD m_dwCurrentItem;
DWORD m_dwCurrentItemInFragment;
FLAT_ADDRESS m_faOffsetToCurrentItem;
// Memory manager pointer and context for fast access
CBlockManager *m_pBlockManager;
CBlockContext m_bcContext;
};
// =================================================================
// class for accessing an instance of a property table
//
class CPropertyTable
{
public:
CPropertyTable(
PROPERTY_TABLE_TYPES pttTableType,
DWORD dwValidSignature,
CBlockManager *pBlockManager,
LPPROPERTY_TABLE_INSTANCE pInstanceInfo,
LPPROPERTY_COMPARE_FUNCTION pfnCompare,
const LPINTERNAL_PROPERTY_ITEM pInternalProperties = NULL,
DWORD dwInternalProperties = 0
);
~CPropertyTable();
BOOL IsValid();
BOOL IsInstanceInfoValid();
//
// Method to return the property count
//
// GetCount - Returns the current property count
//
// Arguments
// pdwCount - Pointer to DWORD to return count
//
// Return values
//
// S_OK - Succeeded
//
HRESULT GetCount(
DWORD *pdwCount
);
//
// Method to create or update a property item and value given a search key
//
// PutProperty - Creates the specified property if the property does not
// exist, or updates the value of the property otherwise.
//
// Arguments
// pvPropKey - Pointer to the search key
// pItem - Pointer to the property item to write
// dwSize - Size of property value data
// pbValue - Pointer to property value data. If this value is NULL,
// then no data is written, only the item record is created
// or updated. dwSize must also be zero.
//
// Return values
//
// S_OK - Succeeded, property already exists, but the
// value is updated as specified.
// S_FALSE - Succeeded, new property is created
// STG_E_INVALIDPARAMETER - Error, one or more parameters are invalid, or
// otherwise inconsistent.
// STG_E_WRITEFAULT - Error, The write failed to complete.
// TYPE_E_OUTOFBOUNDS - Debug Error, a write is issued to write past
// the current allocated block.
//
HRESULT PutProperty(
LPVOID pvPropKey,
LPPROPERTY_ITEM pItem,
DWORD dwSize,
LPBYTE pbValue
);
//
// Method to retrieve a property item given a search key
//
// GetPropertyItem - Attempts to find the property item specified by the
// Search key. If found, the property item record will
// be returned.
//
// Arguments
// pvPropKey - Pointer to the search key
// pItem - Pointer to the property item to return, sufficient space
// must be allocated by the caller to hold the property item
//
// Return values
//
// S_OK - Succeeded
// STG_E_UNKNOWN - Error, specified property not found.
// STG_E_INVALIDPARAMETER - Error, one or more parameters are invalid, or
// otherwise inconsistent.
// STG_E_READFAULT - Error, The read failed to complete.
// TYPE_E_OUTOFBOUNDS - Debug Error, a read is issued to write past
// the current allocated block.
//
HRESULT GetPropertyItem(
LPVOID pvPropKey,
LPPROPERTY_ITEM pItem
);
//
// Method to retrieve a property item and its associated value
//
// GetPropertyItemAndValue - Attempts to find the property item specified
// by the Search key. If found, the property item record, as
// well as the value data will be returned.
//
// Arguments
// pvPropKey - Pointer to the search key
// pItem - Pointer to the property item to return, sufficient space
// must be allocated by the caller to hold the property item
// dwLength - Size of buffer allocated for value data
// pdwLengthRead- Size of value data actually read, if the provided buffer is
// insufficient, then the full length of the property data is
// returned.
// pbValue - Pointer to return property value data.
//
// Return values
//
// S_OK - Succeeded
// STG_E_UNKNOWN - Error, specified property not found.
// HRESULT_FROM_WIN32(ERROR_MORE_DATA) - Error, the buffer provided is not
// large enough to hold all the value data.
// *pdwLengthRead returns the full length. *pItem
// would still return the item record in this case.
// STG_E_INVALIDPARAMETER - Error, one or more parameters are invalid, or
// otherwise inconsistent.
// STG_E_READFAULT - Error, The read failed to complete.
// TYPE_E_OUTOFBOUNDS - Debug Error, a read is issued to write past
// the current allocated block.
//
HRESULT GetPropertyItemAndValue(
LPVOID pvPropKey,
LPPROPERTY_ITEM pItem,
DWORD dwLength,
DWORD *pdwLengthRead,
LPBYTE pbValue
);
//
// Method to retrieve a property item and its associated value, using an
// internal index instead of a search key.
//
// GetPropertyItemAndValueUsingIndex - Attempts to find the property item
// specified by the Search key. If found, the property item
// record, as well as the value data will be returned.
//
// Arguments
// dwIndex - Index of item to retrieve, this is actually the dwIndex'th
// item in the property table. One can walk the entire table
// using this method.
// pItem - Pointer to the property item to return, sufficient space
// must be allocated by the caller to hold the property item
// dwLength - Size of buffer allocated for value data
// pdwLengthRead- Size of value data actually read, if the provided buffer is
// insufficient, then the full length of the property data is
// returned.
// pbValue - Pointer to return property value data.
//
// Return values
//
// S_OK - Succeeded
// STG_E_UNKNOWN - Error, specified property not found.
// HRESULT_FROM_WIN32(ERROR_MORE_DATA) - Error, the buffer provided is not
// large enough to hold all the value data.
// *pdwLengthRead returns the full length. *pItem
// would still return the item record in this case.
// STG_E_INVALIDPARAMETER - Error, one or more parameters are invalid, or
// otherwise inconsistent.
// STG_E_READFAULT - Error, The read failed to complete.
// TYPE_E_OUTOFBOUNDS - Debug Error, a read is issued to write past
// the current allocated block.
//
HRESULT GetPropertyItemAndValueUsingIndex(
DWORD dwIndex,
LPPROPERTY_ITEM pItem,
DWORD dwLength,
DWORD *pdwLengthRead,
LPBYTE pbValue
);
private:
// Method to search the property table and return the associated
// property item, if found
HRESULT SearchForProperty(
LPVOID pvPropKey,
LPPROPERTY_ITEM pItem,
DWORD *pdwIndexToItem,
FLAT_ADDRESS *pfaOffsetToItem
);
//
// map a propid into an array index into m_rgWellKnownProps. returns
// -1 if the prop isn't well known
//
int MapCachedProp(DWORD iPropId) {
if (m_cCachedProps &&
iPropId >= m_iCachedPropsBase &&
iPropId < m_iCachedPropsBase + m_cCachedProps)
{
int i = iPropId - m_iCachedPropsBase;
_ASSERT(i < (int) m_cCachedProps);
return i;
} else {
return -1;
}
}
//
// Initialize the property cache
//
void InitializePropCache();
//
// set an item in the property cache. to invalidate an item pass in
// INVALID_FLAT_ADDRESS for fa.
//
void UpdatePropCache(LPPROPERTY_ITEM pItem,
FLAT_ADDRESS fa,
DWORD dwIndex);
DWORD m_dwSignature;
DWORD m_dwTableType;
DWORD m_dwValidInstanceSignature;
// Keep a local instance structure, and track the offset to the
// copy in flat space
PROPERTY_TABLE_INSTANCE *m_pInstanceInfo;
// List of well-known properties, we will use the count to determine
// whether there are any well-known properties
//
// Note that well-known
LPINTERNAL_PROPERTY_ITEM m_pInternalProperties;
DWORD m_dwInternalProperties;
// Function pointer to do property comparisons
LPPROPERTY_COMPARE_FUNCTION m_pfnCompare;
// Memory manager to use
CBlockManager *m_pBlockManager;
// this structure is used for each item in the cache.
typedef struct {
// the flat address for this item, or INVALID_FLAT_ADDRESS if its not in the cache
FLAT_ADDRESS fa;
// its index
DWORD dwIndex;
} PROPCACHEITEM;
// array of cached property offsets for the predefined properties.
// if its GLOBAL_PTABLE_INSTANCE_SIGNATURE_VALID
// then this has the prop ids from IMMPID_MP_BEFORE+1 to IMMPID_MP_AFTER
// otherwise this will be NULL
//
// There is no reason to cache recipient property offsets at this
// time since the recipient property table is instantiated, used
// once, then thrown away. we'd spend more time making the cache
// then the linear search in SearchForProperty costs
PROPCACHEITEM *m_rgCachedProps;
DWORD m_iCachedPropsBase;
DWORD m_cCachedProps;
};
// Utility function to crash when error conditions are detected in mailmsg
extern DWORD g_fForceCrashOnError;
inline void ForceCrashIfNeeded()
{
INT *pnull = NULL;
if(g_fForceCrashOnError)
*pnull = 0;
}
#endif