47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1999 - 1999
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//
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// File: d3drmobjectarrayobj.cpp
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//
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//--------------------------------------------------------------------------
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// d3drmFrameArrayObj.cpp : Implementation of CDirectApp and DLL registration.
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#include "stdafx.h"
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#include "Direct.h"
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#include "dms.h"
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#include "d3drmObjectArrayObj.h"
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CONSTRUCTOR(_dxj_Direct3dRMObjectArray, {});
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DESTRUCTOR(_dxj_Direct3dRMObjectArray, {});
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GETSET_OBJECT(_dxj_Direct3dRMObjectArray);
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GET_DIRECT_R(_dxj_Direct3dRMObjectArray,getSize, GetSize, long)
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HRESULT C_dxj_Direct3dRMObjectArrayObject::getElement(long i, I_dxj_Direct3dRMObject **obj){
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HRESULT hr;
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IDirect3DRMObject *realObject=NULL;
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hr=m__dxj_Direct3dRMObjectArray->GetElement((DWORD)i,&realObject);
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if FAILED(hr) return hr;
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//realObjects refcount is taken care of by CreateCoverObject
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hr=CreateCoverObject(realObject, obj);
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realObject->Release();
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return hr;
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}
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