150 lines
5.2 KiB
C++
150 lines
5.2 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: d3drmprogressivemeshobj.h
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//
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//--------------------------------------------------------------------------
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// d3dRMProgressiveMeshObj.h : Declaration of the C_dxj_Direct3dRMProgressiveMeshObject
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#include "resource.h" // main symbols
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#include "d3drmObjectObj.h"
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#define typedef__dxj_Direct3dRMProgressiveMesh LPDIRECT3DRMPROGRESSIVEMESH
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_Direct3dRMProgressiveMeshObject :
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public I_dxj_Direct3dRMProgressiveMesh,
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public I_dxj_Direct3dRMObject,
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public I_dxj_Direct3dRMVisual,
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public CComObjectRoot
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{
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public:
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C_dxj_Direct3dRMProgressiveMeshObject() ;
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virtual ~C_dxj_Direct3dRMProgressiveMeshObject() ;
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BEGIN_COM_MAP(C_dxj_Direct3dRMProgressiveMeshObject)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMProgressiveMesh)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMVisual)
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END_COM_MAP()
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DECLARE_AGGREGATABLE(C_dxj_Direct3dRMProgressiveMeshObject)
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// I_dxj_Direct3dRMProgressiveMesh
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public:
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// updated
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE addDestroyCallback(
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/* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn,
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/* [in] */ IUnknown __RPC_FAR *arg);
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HRESULT STDMETHODCALLTYPE deleteDestroyCallback(
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/* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn,
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/* [in] */ IUnknown __RPC_FAR *args);
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HRESULT STDMETHODCALLTYPE clone(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE setAppData(
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/* [in] */ long data);
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HRESULT STDMETHODCALLTYPE getAppData(
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/* [retval][out] */ long __RPC_FAR *retv);
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HRESULT STDMETHODCALLTYPE setName(
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/* [in] */ BSTR name);
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HRESULT STDMETHODCALLTYPE getName(
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE getClassName(
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/* [retval][out] */ BSTR __RPC_FAR *name);
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HRESULT STDMETHODCALLTYPE loadFromFile(
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/* [in] */ BSTR sFile,
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/* [in] */ VARIANT id,
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/* [in] */ long options,
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/* [in] */ I_dxj_Direct3dRMLoadTextureCallback3 __RPC_FAR *cb,
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/* [in] */ IUnknown __RPC_FAR *args);
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HRESULT STDMETHODCALLTYPE getLoadStatus( D3DRMPMESHLOADSTATUS_CDESC *status);
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HRESULT STDMETHODCALLTYPE setMinRenderDetail(
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/* [in] */ float val);
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HRESULT STDMETHODCALLTYPE abort(
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///* [in] */ long flags
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);
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HRESULT STDMETHODCALLTYPE getFaceDetail(
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/* [retval][out] */ long __RPC_FAR *count);
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HRESULT STDMETHODCALLTYPE getVertexDetail(
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/* [retval][out] */ long __RPC_FAR *count);
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HRESULT STDMETHODCALLTYPE setFaceDetail(
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/* [in] */ long count);
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HRESULT STDMETHODCALLTYPE setVertexDetail(
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/* [in] */ long count);
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HRESULT STDMETHODCALLTYPE getFaceDetailRange(
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/* [out][in] */ long __RPC_FAR *min,
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/* [out][in] */ long __RPC_FAR *max);
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HRESULT STDMETHODCALLTYPE getVertexDetailRange(
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/* [out][in] */ long __RPC_FAR *min,
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/* [out][in] */ long __RPC_FAR *max);
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HRESULT STDMETHODCALLTYPE getDetail(
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/* [retval][out] */ float __RPC_FAR *detail);
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HRESULT STDMETHODCALLTYPE setDetail(
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/* [in] */ float detail);
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HRESULT STDMETHODCALLTYPE registerEvents(
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/* [in] */ long hEvent,
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/* [in] */ long flags,
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/* [in] */ long reserved);
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HRESULT STDMETHODCALLTYPE createMesh(
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/* [retval][out] */ I_dxj_Direct3dRMMesh __RPC_FAR *__RPC_FAR *mesh);
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HRESULT STDMETHODCALLTYPE duplicate(
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/* [retval][out] */ I_dxj_Direct3dRMProgressiveMesh __RPC_FAR *__RPC_FAR *mesh);
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HRESULT STDMETHODCALLTYPE getBox(
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/* [out][in] */ D3dRMBox __RPC_FAR *box);
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HRESULT STDMETHODCALLTYPE setQuality(
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d3drmRenderQuality quality);
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HRESULT STDMETHODCALLTYPE getQuality(
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/* [retval][out] */ d3drmRenderQuality *quality);
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////////////////////////////////////////////////////////////////////////////////////
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//
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private:
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DECL_VARIABLE(_dxj_Direct3dRMProgressiveMesh);
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public:
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DX3J_GLOBAL_LINKS( _dxj_Direct3dRMProgressiveMesh )
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};
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