Windows2003-3790/multimedia/opengl/mcd/server/sources
2020-09-30 16:53:55 +02:00

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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Steve Wood (stevewo) 12-Apr-1989
Revision History:
!ENDIF
!IFNDEF GLROOT
GLROOT = $(PROJECT_ROOT)\opengl
!ENDIF
!INCLUDE $(GLROOT)\global.mk
#
# The TARGETNAME variable is defined by the developer. It is the name of
# the target (component) that is being built by this makefile. It
# should NOT include any path or file extension information.
#
TARGETNAME=mcdsrv32
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=HAL
NOTARGETLIB=1
TARGETLIBS=$(DDK_LIB_PATH)\win32k.lib
!if exist($(SDK_LIB_DEST)\$(TARGET_DIRECTORY)\exsup.lib)
TARGETLIBS=$(TARGETLIBS) \
$(SDK_LIB_DEST)\$(TARGET_DIRECTORY)\exsup.lib
!endif
INCLUDES = \
..\inc;\
$(INCLUDES)
SOURCES=mcdsrv.c \
mcdeng.c \
res.rc
PASS1_PUBLISH={$(O)\mcdsrv32.lib=$(SDK_LIB_PATH)\mcdsrv32.lib}
# No overflow checking for HALs
BUFFER_OVERFLOW_CHECKS=0