Windows2003-3790/multimedia/opengl/toolkits/libaux/sources
2020-09-30 16:53:55 +02:00

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#
# The MAJORCOMP and MINORCOMP variables are defined
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
# cross compiling to provide unique filenames in a flat namespace.
#
MAJORCOMP=windows
MINORCOMP=GDI
#
# The TARGETNAME variable is defined by the developer. It is the name of
# the target (component) that is being built by this makefile. It
# should NOT include any path or file extension information.
#
TARGETNAME=glaux
TARGETPATH=$(_OBJ_DIR)
TARGETTYPE=LIBRARY
PASS1_PUBLISH={$(O)\$(TARGETNAME).lib=$(SDK_LIB_PATH)\$(TARGETNAME).lib}
#
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple directory paths with single
# semicolons. Relative path specifications are okay.
#
INCLUDES=
#
# Setup for application developer to set breakpoints with windbg
#
NTPROFILEINPUT=yes
MIPS_OPTIONS=-float -Olimit 2000 -nodwalign
!IFNDEF NTDEBUGTYPE
NTDEBUGTYPE=coff
!ENDIF
SOURCES= \
glaux.c \
font.c \
image.c \
shapes.c \
teapot.c \
vect3d.c \
xform.c \
tkdib.c \
tkfont.c \
tkimage.c \
tk.c
# Ships in the SDK
BUFFER_OVERFLOW_CHECKS=0