718 lines
20 KiB
C
718 lines
20 KiB
C
/******************************Module*Header*******************************\
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* Module Name: fastdib.c
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*
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* CreateCompatibleDIB implementation.
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*
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* Created: 23-Jan-1996 21:08:18
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* Author: Gilman Wong [gilmanw]
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*
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* Copyright (c) 1996 Microsoft Corporation
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*
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\**************************************************************************/
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#include <windows.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "mtk.h"
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BOOL APIENTRY GetDIBTranslationVector(HDC hdcMem, HPALETTE hpal, BYTE *pbVector);
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static BOOL bFillBitmapInfo(HDC hdc, HPALETTE hpal, BITMAPINFO *pbmi);
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static BOOL bFillColorTable(HDC hdc, HPALETTE hpal, BITMAPINFO *pbmi);
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static UINT MyGetSystemPaletteEntries(HDC hdc, UINT iStartIndex, UINT nEntries,
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LPPALETTEENTRY lppe);
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static BOOL bComputeLogicalToSurfaceMap(HDC hdc, HPALETTE hpal,
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BYTE *pajVector);
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/******************************Public*Routine******************************\
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* CreateCompatibleDIB
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*
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* Create a DIB section with an optimal format w.r.t. the specified hdc.
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*
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* If DIB <= 8bpp, then the DIB color table is initialized based on the
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* specified palette. If the palette handle is NULL, then the system
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* palette is used.
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*
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* Note: The hdc must be a direct DC (not an info or memory DC).
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*
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* Note: On palettized displays, if the system palette changes the
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* UpdateDIBColorTable function should be called to maintain
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* the identity palette mapping between the DIB and the display.
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*
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* Returns:
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* Valid bitmap handle if successful, NULL if error.
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*
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* History:
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* 23-Jan-1996 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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//HBITMAP APIENTRY
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HBITMAP
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SSDIB_CreateCompatibleDIB(HDC hdc, HPALETTE hpal, ULONG ulWidth, ULONG ulHeight,
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PVOID *ppvBits)
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{
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HBITMAP hbmRet = (HBITMAP) NULL;
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BYTE aj[sizeof(BITMAPINFO) + (sizeof(RGBQUAD) * 255)];
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BITMAPINFO *pbmi = (BITMAPINFO *) aj;
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//
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// Validate hdc.
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//
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if ( GetObjectType(hdc) != OBJ_DC )
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{
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SS_DBGPRINT("CreateCompatibleDIB: not OBJ_DC\n");
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return hbmRet;
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}
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memset(aj, 0, sizeof(aj));
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if ( bFillBitmapInfo(hdc, hpal, pbmi) )
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{
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//
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// Change bitmap size to match specified dimensions.
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//
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pbmi->bmiHeader.biWidth = ulWidth;
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pbmi->bmiHeader.biHeight = ulHeight;
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if (pbmi->bmiHeader.biCompression == BI_RGB)
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{
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pbmi->bmiHeader.biSizeImage = 0;
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}
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else
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{
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if ( pbmi->bmiHeader.biBitCount == 16 )
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pbmi->bmiHeader.biSizeImage = ulWidth * ulHeight * 2;
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else if ( pbmi->bmiHeader.biBitCount == 32 )
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pbmi->bmiHeader.biSizeImage = ulWidth * ulHeight * 4;
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else
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pbmi->bmiHeader.biSizeImage = 0;
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}
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pbmi->bmiHeader.biClrUsed = 0;
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pbmi->bmiHeader.biClrImportant = 0;
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//
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// Create the DIB section. Let Win32 allocate the memory and return
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// a pointer to the bitmap surface.
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//
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hbmRet = CreateDIBSection(hdc, pbmi, DIB_RGB_COLORS, ppvBits, NULL, 0);
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GdiFlush();
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if ( !hbmRet )
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{
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SS_DBGPRINT("CreateCompatibleDIB: CreateDIBSection failed\n");
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}
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}
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else
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{
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SS_DBGPRINT("CreateCompatibleDIB: bFillBitmapInfo failed\n");
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}
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return hbmRet;
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}
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/******************************Public*Routine******************************\
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* UpdateDIBColorTable
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*
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* Synchronize the DIB color table to the specified palette hpal.
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* If hpal is NULL, then use the system palette.
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*
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* Returns:
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* TRUE if successful, FALSE otherwise.
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*
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* History:
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* 23-Jan-1996 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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BOOL APIENTRY
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SSDIB_UpdateColorTable(HDC hdcMem, HDC hdc, HPALETTE hpal)
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{
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BOOL bRet = FALSE;
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HBITMAP hbm;
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DIBSECTION ds;
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BYTE aj[(sizeof(RGBQUAD) + sizeof(PALETTEENTRY)) * 256];
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LPPALETTEENTRY lppe = (LPPALETTEENTRY) aj;
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LPRGBQUAD prgb = (LPRGBQUAD) (lppe + 256);
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ULONG i, cColors;
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//
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// Validate hdc.
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//
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if ( GetObjectType(hdc) != OBJ_DC )
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{
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SS_DBGPRINT("UpdateDIBColorTable: not OBJ_DC\n");
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return bRet;
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}
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if ( GetObjectType(hdcMem) != OBJ_MEMDC )
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{
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SS_DBGPRINT("UpdateDIBColorTable: not OBJ_MEMDC\n");
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return bRet;
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}
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//
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// Get the bitmap handle out of the memdc.
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//
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hbm = GetCurrentObject(hdcMem, OBJ_BITMAP);
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//
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// Validate bitmap (must be DIB section).
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//
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if ( (GetObject(hbm, sizeof(ds), &ds) == sizeof(ds)) &&
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ds.dsBm.bmBits )
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{
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//
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// Get palette entries from specified palette or system palette.
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//
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cColors = 1 << ds.dsBmih.biBitCount;
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if ( hpal ? GetPaletteEntries(hpal, 0, cColors, lppe)
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: MyGetSystemPaletteEntries(hdc, 0, cColors, lppe)
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)
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{
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UINT i;
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//
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// Convert to RGBQUAD.
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//
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for (i = 0; i < cColors; i++)
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{
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prgb[i].rgbRed = lppe[i].peRed;
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prgb[i].rgbGreen = lppe[i].peGreen;
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prgb[i].rgbBlue = lppe[i].peBlue;
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prgb[i].rgbReserved = 0;
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}
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//
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// Set the DIB color table.
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//
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bRet = (BOOL) SetDIBColorTable(hdcMem, 0, cColors, prgb);
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if (!bRet)
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{
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SS_DBGPRINT("UpdateDIBColorTable: SetDIBColorTable failed\n");
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}
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}
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else
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{
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SS_DBGPRINT("UpdateDIBColorTable: MyGetSystemPaletteEntries failed\n");
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}
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}
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else
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{
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SS_DBGPRINT("UpdateDIBColorTable: GetObject failed\n");
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}
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return bRet;
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}
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/******************************Public*Routine******************************\
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* GetCompatibleDIBInfo
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*
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* Copies pointer to bitmap origin to ppvBase and bitmap stride to plStride.
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* Win32 DIBs can be created bottom-up (the default) with the origin at the
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* lower left corner or top-down with the origin at the upper left corner.
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* If the bitmap is top-down, *plStride is positive; if bottom-up, *plStride
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* us negative.
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*
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* Also, because of restrictions on the alignment of scan lines the width
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* the bitmap is often not the same as the stride (stride is the number of
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* bytes between vertically adjacent pixels).
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*
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* The ppvBase and plStride value returned will allow you to address any
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* given pixel (x, y) in the bitmap as follows:
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*
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* PIXEL *ppix;
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*
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* ppix = (PIXEL *) (((BYTE *)*ppvBase) + (y * *plStride) + (x * sizeof(PIXEL)));
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*
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* Returns:
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* TRUE if successful, FALSE otherwise.
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*
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* History:
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* 02-Feb-1996 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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static BOOL APIENTRY
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GetCompatibleDIBInfo(HBITMAP hbm, PVOID *ppvBase, LONG *plStride)
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{
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BOOL bRet = FALSE;
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DIBSECTION ds;
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//
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// Call GetObject to return a DIBSECTION. If successful, the
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// bitmap is a DIB section and we can retrieve the pointer to
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// the bitmap bits and other parameters.
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//
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if ( (GetObject(hbm, sizeof(ds), &ds) == sizeof(ds))
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&& ds.dsBm.bmBits )
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{
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// For backwards compatibility with Get/SetBitmapBits, GDI does
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// not accurately report the bitmap pitch in bmWidthBytes. It
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// always computes bmWidthBytes assuming WORD-aligned scanlines
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// regardless of the platform.
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//
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// Therefore, if the platform is WinNT, which uses DWORD-aligned
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// scanlines, adjust the bmWidthBytes value.
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{
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OSVERSIONINFO osvi;
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osvi.dwOSVersionInfoSize = sizeof(osvi);
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if (GetVersionEx(&osvi))
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{
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if ( osvi.dwPlatformId == VER_PLATFORM_WIN32_NT )
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{
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ds.dsBm.bmWidthBytes = (ds.dsBm.bmWidthBytes + 3) & ~3;
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}
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}
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else
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{
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SS_DBGPRINT1("GetCompatibleDIBInfo: GetVersionEx failed with %d\n", GetLastError());
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return bRet;
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}
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}
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//
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// If biHeight is positive, then the bitmap is a bottom-up DIB.
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// If biHeight is negative, then the bitmap is a top-down DIB.
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//
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if ( ds.dsBmih.biHeight > 0 )
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{
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*ppvBase = (PVOID) (((int) ds.dsBm.bmBits) + (ds.dsBm.bmWidthBytes * (ds.dsBm.bmHeight - 1)));
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*plStride = (ULONG) (-ds.dsBm.bmWidthBytes);
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}
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else
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{
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*ppvBase = ds.dsBm.bmBits;
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*plStride = ds.dsBm.bmWidthBytes;
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}
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bRet = TRUE;
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}
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else
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{
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SS_DBGPRINT("GetCompatibleDIBInfo: cannot get pointer to DIBSECTION bmBits\n");
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}
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return bRet;
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}
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/******************************Public*Routine******************************\
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* GetDIBTranslationVector
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*
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* Copies the translation vector that maps colors in the specified palette,
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* hpal, to the DIB selected into the specified DC, hdcMem.
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*
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* Effects:
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*
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* Returns:
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* TRUE if successful, FALSE otherwise.
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*
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* History:
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* 02-Feb-1996 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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static BOOL APIENTRY
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GetDIBTranslationVector(HDC hdcMem, HPALETTE hpal, BYTE *pbVector)
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{
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BOOL bRet = FALSE;
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HBITMAP hbm;
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DIBSECTION ds;
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//
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// Validate parameters.
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//
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if ( GetObjectType(hdcMem) != OBJ_MEMDC ||
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GetObjectType(hpal) != OBJ_PAL ||
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!pbVector )
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{
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SS_DBGPRINT("GetDIBTranslationVector: bad parameter\n");
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return bRet;
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}
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//
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// The function bComputeLogicalToSurfaceMap cannot handle palettes
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// greater than 256 entries.
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//
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if ( GetPaletteEntries(hpal, 0, 1, NULL) > 256 )
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{
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SS_DBGPRINT("GetDIBTranslationVector: palette too big\n");
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return bRet;
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}
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//
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// The DIB must have a color table.
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//
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hbm = GetCurrentObject(hdcMem, OBJ_BITMAP);
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if ( (GetObject(hbm, sizeof(ds), &ds) == sizeof(ds))
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&& (ds.dsBmih.biBitCount <= 8) )
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{
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bRet = bComputeLogicalToSurfaceMap(hdcMem, hpal, pbVector);
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}
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else
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{
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SS_DBGPRINT("GetDIBTranslationVector: not a DIB section\n");
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return bRet;
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}
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return bRet;
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}
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//////////////////// Below here are internal-only routines ////////////////////
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/******************************Public*Routine******************************\
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* bFillBitmapInfo
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*
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* Fills in the fields of a BITMAPINFO so that we can create a bitmap
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* that matches the format of the display.
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*
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* This is done by creating a compatible bitmap and calling GetDIBits
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* to return the color masks. This is done with two calls. The first
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* call passes in biBitCount = 0 to GetDIBits which will fill in the
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* base BITMAPINFOHEADER data. The second call to GetDIBits (passing
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* in the BITMAPINFO filled in by the first call) will return the color
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* table or bitmasks, as appropriate.
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*
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* Returns:
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* TRUE if successful, FALSE otherwise.
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*
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* History:
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* 07-Jun-1995 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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static BOOL
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bFillBitmapInfo(HDC hdc, HPALETTE hpal, BITMAPINFO *pbmi)
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{
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HBITMAP hbm;
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BOOL bRet = FALSE;
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//
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// Create a dummy bitmap from which we can query color format info
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// about the device surface.
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//
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if ( (hbm = CreateCompatibleBitmap(hdc, 1, 1)) != NULL )
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{
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pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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//
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// Call first time to fill in BITMAPINFO header.
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//
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GetDIBits(hdc, hbm, 0, 0, NULL, pbmi, DIB_RGB_COLORS);
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if ( pbmi->bmiHeader.biBitCount <= 8 )
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{
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bRet = bFillColorTable(hdc, hpal, pbmi);
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}
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else
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{
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if ( pbmi->bmiHeader.biCompression == BI_BITFIELDS )
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{
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//
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// Call a second time to get the color masks.
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// It's a GetDIBits Win32 "feature".
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//
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GetDIBits(hdc, hbm, 0, pbmi->bmiHeader.biHeight, NULL, pbmi,
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DIB_RGB_COLORS);
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}
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bRet = TRUE;
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}
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DeleteObject(hbm);
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}
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else
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{
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SS_DBGPRINT("bFillBitmapInfo: CreateCompatibleBitmap failed\n");
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}
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return bRet;
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}
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/******************************Public*Routine******************************\
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* bFillColorTable
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*
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* Initialize the color table of the BITMAPINFO pointed to by pbmi. Colors
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* are set to the current system palette.
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*
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* Note: call only valid for displays of 8bpp or less.
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*
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* Returns:
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* TRUE if successful, FALSE otherwise.
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*
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* History:
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* 23-Jan-1996 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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static BOOL
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bFillColorTable(HDC hdc, HPALETTE hpal, BITMAPINFO *pbmi)
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{
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BOOL bRet = FALSE;
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BYTE aj[sizeof(PALETTEENTRY) * 256];
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LPPALETTEENTRY lppe = (LPPALETTEENTRY) aj;
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RGBQUAD *prgb = (RGBQUAD *) &pbmi->bmiColors[0];
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ULONG i, cColors;
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cColors = 1 << pbmi->bmiHeader.biBitCount;
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if ( cColors <= 256 )
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{
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if ( hpal ? GetPaletteEntries(hpal, 0, cColors, lppe)
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: MyGetSystemPaletteEntries(hdc, 0, cColors, lppe) )
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{
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UINT i;
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for (i = 0; i < cColors; i++)
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{
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prgb[i].rgbRed = lppe[i].peRed;
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prgb[i].rgbGreen = lppe[i].peGreen;
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prgb[i].rgbBlue = lppe[i].peBlue;
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prgb[i].rgbReserved = 0;
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}
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bRet = TRUE;
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}
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else
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{
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SS_DBGPRINT("bFillColorTable: MyGetSystemPaletteEntries failed\n");
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}
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}
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return bRet;
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}
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/******************************Public*Routine******************************\
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* MyGetSystemPaletteEntries
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*
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* Internal version of GetSystemPaletteEntries.
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*
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* GetSystemPaletteEntries fails on some 4bpp devices. This version
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* will detect the 4bpp case and supply the hardcoded 16-color VGA palette.
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* Otherwise, it will pass the call on to GDI's GetSystemPaletteEntries.
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*
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* It is expected that this call will only be called in the 4bpp and 8bpp
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* cases as it is not necessary for OpenGL to query the system palette
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* for > 8bpp devices.
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*
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* History:
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* 17-Aug-1995 -by- Gilman Wong [gilmanw]
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* Wrote it.
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\**************************************************************************/
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static PALETTEENTRY gapeVgaPalette[16] =
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{
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{ 0, 0, 0, 0 },
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{ 0x80,0, 0, 0 },
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{ 0, 0x80,0, 0 },
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{ 0x80,0x80,0, 0 },
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{ 0, 0, 0x80, 0 },
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{ 0x80,0, 0x80, 0 },
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{ 0, 0x80,0x80, 0 },
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{ 0x80,0x80,0x80, 0 },
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{ 0xC0,0xC0,0xC0, 0 },
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{ 0xFF,0, 0, 0 },
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{ 0, 0xFF,0, 0 },
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{ 0xFF,0xFF,0, 0 },
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{ 0, 0, 0xFF, 0 },
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{ 0xFF,0, 0xFF, 0 },
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{ 0, 0xFF,0xFF, 0 },
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{ 0xFF,0xFF,0xFF, 0 }
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};
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static UINT
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MyGetSystemPaletteEntries(HDC hdc, UINT iStartIndex, UINT nEntries,
|
|
LPPALETTEENTRY lppe)
|
|
{
|
|
int nDeviceBits;
|
|
|
|
nDeviceBits = GetDeviceCaps(hdc, BITSPIXEL) * GetDeviceCaps(hdc, PLANES);
|
|
|
|
//
|
|
// Some 4bpp displays will fail the GetSystemPaletteEntries call.
|
|
// So if detected, return the hardcoded table.
|
|
//
|
|
|
|
if ( nDeviceBits == 4 )
|
|
{
|
|
if ( lppe )
|
|
{
|
|
nEntries = min(nEntries, (16 - iStartIndex));
|
|
|
|
memcpy(lppe, &gapeVgaPalette[iStartIndex],
|
|
nEntries * sizeof(PALETTEENTRY));
|
|
}
|
|
else
|
|
nEntries = 16;
|
|
|
|
return nEntries;
|
|
}
|
|
else
|
|
{
|
|
return GetSystemPaletteEntries(hdc, iStartIndex, nEntries, lppe);
|
|
}
|
|
}
|
|
|
|
/******************************Public*Routine******************************\
|
|
* bComputeLogicalToSurfaceMap
|
|
*
|
|
* Copy logical palette to surface palette translation vector to the buffer
|
|
* pointed to by pajVector. The logical palette is specified by hpal. The
|
|
* surface is specified by hdc.
|
|
*
|
|
* Note: The hdc may identify either a direct (display) dc or a DIB memory dc.
|
|
* If hdc is a display dc, then the surface palette is the system palette.
|
|
* If hdc is a memory dc, then the surface palette is the DIB color table.
|
|
*
|
|
* History:
|
|
* 27-Jan-1996 -by- Gilman Wong [gilmanw]
|
|
* Wrote it.
|
|
\**************************************************************************/
|
|
|
|
static BOOL
|
|
bComputeLogicalToSurfaceMap(HDC hdc, HPALETTE hpal, BYTE *pajVector)
|
|
{
|
|
BOOL bRet = FALSE;
|
|
HPALETTE hpalSurf;
|
|
ULONG cEntries, cSysEntries;
|
|
DWORD dwDcType = GetObjectType(hdc);
|
|
LPPALETTEENTRY lppeTmp, lppeEnd;
|
|
|
|
BYTE aj[sizeof(LOGPALETTE) + (sizeof(PALETTEENTRY) * 512) + (sizeof(RGBQUAD) * 256)];
|
|
LOGPALETTE *ppal = (LOGPALETTE *) aj;
|
|
LPPALETTEENTRY lppeSurf = &ppal->palPalEntry[0];
|
|
LPPALETTEENTRY lppe = lppeSurf + 256;
|
|
RGBQUAD *prgb = (RGBQUAD *) (lppe + 256);
|
|
|
|
//
|
|
// Determine number of colors in each palette.
|
|
//
|
|
|
|
cEntries = GetPaletteEntries(hpal, 0, 1, NULL);
|
|
if ( dwDcType == OBJ_DC )
|
|
cSysEntries = MyGetSystemPaletteEntries(hdc, 0, 1, NULL);
|
|
else
|
|
cSysEntries = 256;
|
|
|
|
//
|
|
// Get the logical palette entries.
|
|
//
|
|
|
|
cEntries = GetPaletteEntries(hpal, 0, cEntries, lppe);
|
|
|
|
//
|
|
// Get the surface palette entries.
|
|
//
|
|
|
|
if ( dwDcType == OBJ_DC )
|
|
{
|
|
cSysEntries = MyGetSystemPaletteEntries(hdc, 0, cSysEntries, lppeSurf);
|
|
|
|
lppeTmp = lppeSurf;
|
|
lppeEnd = lppeSurf + cSysEntries;
|
|
|
|
for (; lppeTmp < lppeEnd; lppeTmp++)
|
|
lppeTmp->peFlags = 0;
|
|
}
|
|
else
|
|
{
|
|
RGBQUAD *prgbTmp;
|
|
|
|
//
|
|
// First get RGBQUADs from DIB color table...
|
|
//
|
|
|
|
cSysEntries = GetDIBColorTable(hdc, 0, cSysEntries, prgb);
|
|
|
|
//
|
|
// ...then convert RGBQUADs into PALETTEENTRIES.
|
|
//
|
|
|
|
prgbTmp = prgb;
|
|
lppeTmp = lppeSurf;
|
|
lppeEnd = lppeSurf + cSysEntries;
|
|
|
|
while ( lppeTmp < lppeEnd )
|
|
{
|
|
lppeTmp->peRed = prgbTmp->rgbRed;
|
|
lppeTmp->peGreen = prgbTmp->rgbGreen;
|
|
lppeTmp->peBlue = prgbTmp->rgbBlue;
|
|
lppeTmp->peFlags = 0;
|
|
|
|
lppeTmp++;
|
|
prgbTmp++;
|
|
|
|
}
|
|
}
|
|
|
|
//
|
|
// Construct a translation vector by using GetNearestPaletteIndex to
|
|
// map each entry in the logical palette to the surface palette.
|
|
//
|
|
|
|
if ( cEntries && cSysEntries )
|
|
{
|
|
//
|
|
// Create a temporary logical palette that matches the surface
|
|
// palette retrieved above.
|
|
//
|
|
|
|
ppal->palVersion = 0x300;
|
|
ppal->palNumEntries = (USHORT) cSysEntries;
|
|
|
|
if ( hpalSurf = CreatePalette(ppal) )
|
|
{
|
|
//
|
|
// Translate each logical palette entry into a surface palette
|
|
// index.
|
|
//
|
|
|
|
lppeTmp = lppe;
|
|
lppeEnd = lppe + cEntries;
|
|
|
|
for ( ; lppeTmp < lppeEnd; lppeTmp++, pajVector++)
|
|
{
|
|
*pajVector = (BYTE) GetNearestPaletteIndex(
|
|
hpalSurf,
|
|
RGB(lppeTmp->peRed,
|
|
lppeTmp->peGreen,
|
|
lppeTmp->peBlue)
|
|
);
|
|
}
|
|
|
|
bRet = TRUE;
|
|
|
|
DeleteObject(hpalSurf);
|
|
}
|
|
else
|
|
{
|
|
SS_DBGPRINT("bComputeLogicalToSurfaceMap: CreatePalette failed\n");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SS_DBGPRINT("bComputeLogicalToSurfaceMap: failed to get pal info\n");
|
|
}
|
|
|
|
return bRet;
|
|
}
|