187 lines
4.7 KiB
C++
187 lines
4.7 KiB
C++
/**********************************************************************/
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/** Microsoft Windows/NT **/
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/** Copyright(c) Microsoft Corporation, 1997 - 1999 -99 **/
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/**********************************************************************/
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/*
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IPNamePr.cpp
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Comment goes here
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FILE HISTORY:
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*/
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#include "stdafx.h"
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#include "ipnamepr.h"
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//
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// Compare two ip/name pairs. Return
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// 0 if the same, 1 otherwise. fBoth
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// indicates if both addresses need to
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// match, or if a match in either
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// produces a match.
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//
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int
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CIpNamePair::Compare(
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const CIpNamePair& inpTarget,
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BOOL fBoth
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) const
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{
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if (fBoth)
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{
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if (((LONG)inpTarget.m_iaIpAddress == (LONG)m_iaIpAddress) &&
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((LONG)inpTarget.m_strNetBIOSName.CompareNoCase(m_strNetBIOSName) == 0))
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{
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return 0;
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}
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return 1;
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}
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//
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// Match if either matches
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//
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if (((LONG)inpTarget.m_iaIpAddress == (LONG)m_iaIpAddress) ||
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((LONG)inpTarget.m_strNetBIOSName.CompareNoCase(m_strNetBIOSName) == 0))
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{
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return 0;
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}
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return 1;
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}
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//
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// Sort helper function
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//
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int
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CIpNamePair::OrderByName (
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const CObjectPlus * pobMapping
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) const
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{
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return ((CIpNamePair *)pobMapping)->m_strNetBIOSName.CompareNoCase(m_strNetBIOSName);
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}
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//
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// Sort helper function
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//
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int
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CIpNamePair::OrderByIp (
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const CObjectPlus * pobMapping
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) const
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{
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LONG l1 = (LONG)m_iaIpAddress;
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LONG l2 = (LONG)((CIpNamePair *)pobMapping)->m_iaIpAddress;
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return l2 > l1 ? -1 : l2 == l1 ? 0 : +1;
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}
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CIpNamePair::CIpNamePair()
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{
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}
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CIpNamePair::CIpNamePair(const CIpAddress& ia, const CString& str)
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: m_iaIpAddress(ia), m_strNetBIOSName(str)
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{
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m_nNameLength = str.GetLength();
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}
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CIpNamePair::CIpNamePair(const CIpNamePair& inpAddress)
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: m_iaIpAddress(inpAddress.m_iaIpAddress),
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m_strNetBIOSName(inpAddress.m_strNetBIOSName),
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m_nNameLength(inpAddress.m_nNameLength)
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{
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}
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//CWinsServerObj::CWinsServerObj(): CIpNamePair(),m_iaPrimaryAddress()
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CWinsServerObj::CWinsServerObj():CIpNamePair(),m_iaPrimaryAddress()
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{
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m_fPushInitially = m_fPush = FALSE;
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m_fPullInitially = m_fPull = FALSE;
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}
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//
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// For both constructors below, we initially set
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// the primary ip address to the initial ip address
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// Use SetPrimaryIpAddress to change
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//
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CWinsServerObj::CWinsServerObj(
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const CIpAddress& ia,
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const CString& str,
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BOOL fPush,
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BOOL fPull,
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CIntlNumber inPushUpdateCount,
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CIntlNumber inPullReplicationInterval,
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CIntlTime itmPullStartTime
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)
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: CIpNamePair(ia, str),
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m_inPushUpdateCount(inPushUpdateCount),
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m_inPullReplicationInterval(inPullReplicationInterval),
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m_itmPullStartTime(itmPullStartTime),
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m_iaPrimaryAddress(ia)
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{
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m_fPushInitially = m_fPush = fPush;
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m_fPullInitially = m_fPull = fPull;
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}
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CWinsServerObj::CWinsServerObj(
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const CIpNamePair& inpAddress,
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BOOL fPush,
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BOOL fPull,
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CIntlNumber inPushUpdateCount,
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CIntlNumber inPullReplicationInterval,
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CIntlTime itmPullStartTime
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)
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: CIpNamePair(inpAddress),
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m_inPushUpdateCount(inPushUpdateCount),
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m_inPullReplicationInterval(inPullReplicationInterval),
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m_itmPullStartTime(itmPullStartTime),
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m_iaPrimaryAddress(inpAddress.QueryIpAddress())
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{
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m_fPushInitially = m_fPush = fPush;
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m_fPullInitially = m_fPull = fPull;
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}
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CWinsServerObj::CWinsServerObj(
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const CWinsServerObj& wsServer
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)
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: CIpNamePair(wsServer),
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m_inPushUpdateCount(wsServer.m_inPushUpdateCount),
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m_inPullReplicationInterval(wsServer.m_inPullReplicationInterval),
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m_itmPullStartTime(wsServer.m_itmPullStartTime)
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{
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m_fPushInitially = m_fPush = wsServer.IsPush();
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m_fPullInitially = m_fPull = wsServer.IsPull();
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m_fPullPersistence = wsServer.m_fPullPersistence;
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m_fPushPersistence = wsServer.m_fPushPersistence;
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m_strIPAddress = wsServer.m_strIPAddress;
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}
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CWinsServerObj &
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CWinsServerObj::operator=(
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const CWinsServerObj& wsNew
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)
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{
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m_iaIpAddress = wsNew.m_iaIpAddress;
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m_strNetBIOSName = wsNew.m_strNetBIOSName;
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m_inPushUpdateCount = wsNew.m_inPushUpdateCount;
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m_inPullReplicationInterval = wsNew.m_inPullReplicationInterval;
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m_itmPullStartTime = wsNew.m_itmPullStartTime;
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m_fPull = wsNew.m_fPull;
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m_fPush = wsNew.m_fPush;
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m_fPullInitially = wsNew.m_fPullInitially;
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m_fPushInitially = wsNew.m_fPullInitially;
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m_strIPAddress = wsNew.m_strIPAddress;
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m_fPullPersistence = wsNew.m_fPullPersistence;
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m_fPushPersistence = wsNew.m_fPushPersistence;
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return *this;
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}
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