372 lines
8.9 KiB
C
372 lines
8.9 KiB
C
/*++ BUILD Version: 0001 // Increment this if a change has global effects
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Copyright (c) 1995-1999 Microsoft Corporation
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Module Name:
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swndr3p.h
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Abstract:
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Definitions of all constants and types for the Sidewinder 3p joystick.
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Author:
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edbriggs 30-Nov-95
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Revision History:
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--*/
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#ifndef __NTDDSJOY_H__
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#define __NTDDSJOY_H__
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define UnusedParameter(x) x = x
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//
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// Device Name
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//
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#define JOY_DD_DEVICE_NAME "\\Device\\IBMJOY"
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#define JOY_DD_DEVICE_NAME_U L"\\Device\\IBMJOY"
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//
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// Device Parameters
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//
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#define JOY_DD_NAXES "NumberOfAxes"
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#define JOY_DD_NAXES_U L"NumberOfAxes"
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#define JOY_DD_DEVICE_TYPE "DeviceType"
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#define JOY_DD_DEVICE_TYPE_U L"DeviceType"
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#define JOY_DD_DEVICE_ADDRESS "DeviceAddress"
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#define JOY_DD_DEVICE_ADDRESS_U L"DeviceAddress"
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//
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// Device Types
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//
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#define JOY_TYPE_UNKNOWN 0x00
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#define JOY_TYPE_SIDEWINDER 0x01
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//
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// Device I/O Port Address
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//
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#define JOY_IO_PORT_ADDRESS 0x201
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//
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// Device specific bitmasks
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//
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#define X_AXIS_BITMASK 0x01
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#define CLOCK_BITMASK 0x10
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#define DATA0_BITMASK 0x20
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#define DATA1_BITMASK 0x40
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#define DATA2_BITMASK 0x80
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#define ALLDATA_BITMASK 0xE0
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#define ALLAXIS_BITMASK 0x0F
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//
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// Analog joystick bitmasks
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//
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#define JOYSTICK2_BUTTON2 0x80
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#define JOYSTICK2_BUTTON1 0x40
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#define JOYSTICK1_BUTTON2 0x20
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#define JOYSTICK1_BUTTON1 0x10
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#define JOYSTICK2_Y_MASK 0x08
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#define JOYSTICK2_X_MASK 0x04
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#define JOYSTICK1_R_MASK 0x08
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#define JOYSTICK1_Z_MASK 0x04
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#define JOYSTICK1_Y_MASK 0x02
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#define JOYSTICK1_X_MASK 0x01
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#define JOY_START_TIMERS 0
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//
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// Device specific timer values
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//
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#define ANALOG_POLL_TIMEOUT 5000 // 5 mS upper bound on analog polling
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#define ANALOG_POLL_RESOLUTION 100 // 100 uS accuracy on polling time
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#define ANALOG_XA_VERYSLOW 1500
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#define ANALOG_XA_SLOW 1200
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#define ANALOG_XA_MEDIUM 900
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#define ANALOG_XA_FAST 300
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#define ANALOG_XA_VERYFAST 100
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#define DIGITAL_XA_VERYSLOW 1100
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#define DIGITAL_XA_SLOW 700
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#define DIGITAL_XA_MEDIUM 510
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#define DIGITAL_XA_FAST 100
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#define DIGITAL_XA_VERYFAST 50
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#define GODIGITAL_BASEDELAY_VERYSLOW 25
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#define GODIGITAL_BASEDELAY_SLOW 50
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#define GODIGITAL_BASEDELAY_MEDIUM 75
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#define GODIGITAL_BASEDELAY_FAST 120
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#define GODIGITAL_BASEDELAY_VERYFAST 130
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//
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// Device specific operating mode. Both INVALID_MODE and MAXIMUM_MODE are for
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// assertion checking and do not correspond to real operating modes
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//
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#define SIDEWINDER3P_INVALID_MODE 0
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#define SIDEWINDER3P_ANALOG_MODE 1
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#define SIDEWINDER3P_DIGITAL_MODE 2
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#define SIDEWINDER3P_ENHANCED_DIGITAL_MODE 3
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#define SIDEWINDER3P_MAXIMUM_MODE 4
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#define CLOCK_RISING_EDGE 0
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#define CLOCK_FALLING_EDGE 1
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//
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// These constants define how polling errors will be handled
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//
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#define MAX_ENHANCEDMODE_ATTEMPTS 10
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//
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// Joystick position information is transfered from the device driver to other
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// drivers or applications using the JOY_DD_INPUT_DATA structure. Since
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// the type of data returned varies whether the device is in analog mode or
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// digital mode, a union is formed to convey both types of data. The Mode
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// variable allows the recipient of the data to determing how to interpret
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// the data.
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//
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typedef struct {
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//
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// True if the device is unplugged. This is determined by a timeout
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// mechanism
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//
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BOOL Unplugged;
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//
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// The mode is a value used to allow the recipient to determine how to
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// interpret the data and the union. Valid values are:
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//
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// SIDEWINDER3P_ANALOG_MODE,
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// SIDEWINDER3P_DIGITAL_MODE,
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// SIDEWINDER3P_ENHANCED_DIGITAL_MODE
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//
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DWORD Mode;
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union {
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//
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// Digital mode data packet
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//
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struct {
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//
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// Digital Positioning information values as follows
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//
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// name range direction
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// ---- ----- ---------
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//
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// XOffset [0..1024) 0 = leftmost, 1023 = rightmost
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// YOffset [0..1024) 0 = up, 1023 = down
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// RzOffset [0..512) 0 = left, 511 = right
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// TOffset [0..1024) Throttle position
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//
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WORD XOffset;
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WORD YOffset;
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WORD RzOffset;
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WORD TOffset;
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//
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// hat position. The hat is an eight position switch.
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// 0 = Not Pressed; 1 = 0 degrees, 2 = 45, 3 = 90 ... 8 = 315
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// 0 degrees is up.
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//
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BYTE Hat;
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//
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// Button states. Buttons are bitmapped into the low order
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// bit 0 - 7. Depressed = 0, released = 1.
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//
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BYTE Buttons;
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//
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// Checksum for packet
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//
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BYTE Checksum;
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//
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// Switch indicating whether we are emulating a CH Joystick or a
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// Thrustmaster Joystick.
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//
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BYTE Switch_CH_TM;
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//
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// Driver Internal processing determines if the checksum and framing
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// of the packet are correct. The following boolean values reflect
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// the findings
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//
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BOOL fChecksumCorrect;
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BOOL fSyncBitsCorrect;
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} DigitalData;
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//
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// Analog mode data packet
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//
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struct {
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//
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// The number of axi configured for this device (specified in the
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// registry).
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//
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DWORD Axi;
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//
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// current button state bitmask
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//
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DWORD Buttons;
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//
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// X, Y, Z, and T axi positioning information contained below. The
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// values are expressed interms of microseconds. The values are
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// generated by measuring the duration of a pulse supplied by
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// the IBM compatable or Soundblaster game port. This is the raw
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// data, and it is the callers responsibility to perform
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// calibration, ranging, hysteresis, etc.
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//
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// Because of inaccuracies in sampling this data, there is some
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// variation in readings of a stationary joystick.
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//
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//
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// Analog Positioning information for Microsoft Sidewinder IIId P
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// values as follows (range information measured using a
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// Soundblaster analog game port.
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//
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// apprx
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// name range direction
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// ---- ----- ---------
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//
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// XTime 20..1600 uS 20 = leftmost, 1600 = rightmost
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// YTime 20..1600 uS 20 = up, 1600 = down
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// ZTime 20..1600 uS 20 = left, 1600 = right
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// TTime 20..1600 uS 20 = forward 1600 = back
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//
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DWORD XTime; // Time in microseconds for X
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DWORD YTime; // Time in microseconds for Y
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DWORD ZTime; // Time in microseconds for Z if 3-axis
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DWORD TTime; // Time in microseconds for Throttle if 4 axis
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} AnalogData;
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} u;
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} JOY_DD_INPUT_DATA, *PJOY_DD_INPUT_DATA;
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//
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// The following IOCTL codes are used for testing the device driver. They
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// export internal functions of the driver which will not be needed in the
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// final version of the driver
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//
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#define JOY_TYPE 40001
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#define IOCTL_JOY_GET_DRIVER_MODE_DWORD \
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CTL_CODE( JOY_TYPE, 0x900, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_JOY_GET_DEVICE_MODE_DWORD \
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CTL_CODE( JOY_TYPE, 0x901, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_JOY_SET_DIGITAL_MODE \
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CTL_CODE( JOY_TYPE, 0x902, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_JOY_GET_STATISTICS \
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CTL_CODE( JOY_TYPE, 0x903, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_JOY_SET_ENHANCED_MODE \
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CTL_CODE( JOY_TYPE, 0x904, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_JOY_SET_ANALOG_MODE \
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CTL_CODE( JOY_TYPE, 0x905, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_JOY_GET_JOYREGHWCONFIG \
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CTL_CODE( JOY_TYPE, 0x906, METHOD_BUFFERED, FILE_READ_ACCESS)
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typedef union
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{
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BYTE Byte;
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WORD Word;
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DWORD Dword;
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} JOY_IOCTL_INFO, *PJOY_IOCTL_INFO;
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typedef struct
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{
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DWORD Retries[MAX_ENHANCEDMODE_ATTEMPTS];
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DWORD EnhancedPolls;
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DWORD EnhancedPollTimeouts;
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DWORD EnhancedPollErrors;
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DWORD Frequency;
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DWORD dwQPCLatency;
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LONG nReadLoopMax;
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DWORD nVersion;
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DWORD nPolledTooSoon;
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DWORD nReset;
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} JOY_STATISTICS, *PJOY_STATISTICS;
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#ifdef __cplusplus
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}
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#endif
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#endif // __NTDDJOY_H__
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