76 lines
1.3 KiB
C++
76 lines
1.3 KiB
C++
/*++
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Copyright (c) 2000 Microsoft Corporation
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Module Name:
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3DFrogFrenzy.cpp
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Abstract:
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Workaround for a USER bug (or by design behaviour) where if you call
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SetCursor(NULL) and the cursor is over somebody elses window, the
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cursor stays visible.
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We don't normally see this because most apps that want the cursor to
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be invisible are full-screen: so the cursor is always over their window.
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Notes:
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This is an app-specific shim.
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History:
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01/20/2000 linstev Created
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--*/
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#include "precomp.h"
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IMPLEMENT_SHIM_BEGIN(3DFrogFrenzy)
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#include "ShimHookMacro.h"
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APIHOOK_ENUM_BEGIN
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APIHOOK_ENUM_ENTRY(SetCursor)
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APIHOOK_ENUM_END
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/*++
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Move the cursor to the middle of their window, so that SetCursor works.
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--*/
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HCURSOR
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APIHOOK(SetCursor)(
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HCURSOR hCursor
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)
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{
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HWND hWndFrog = FindWindowW(L"3DFrog", L"3D Frog Frenzy");
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BOOL bRet = FALSE;
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if (hWndFrog) {
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RECT r;
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if (GetWindowRect(hWndFrog, &r)) {
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SetCursorPos(r.left + (r.right - r.left) / 2, r.top + (r.bottom - r.top) / 2);
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}
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}
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return ORIGINAL_API(SetCursor)(hCursor);
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}
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/*++
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Register hooked functions
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--*/
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HOOK_BEGIN
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APIHOOK_ENTRY(USER32.DLL, SetCursor)
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HOOK_END
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IMPLEMENT_SHIM_END
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