2020-09-30 16:53:55 +02:00

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!include $(PROJECT_ROOT)\boot\loader.inc
TARGETNAME=bldrrtl
TARGETPATH=obj
TARGETTYPE=LIBRARY
INCLUDES=..;..\..\inc;$(SDKTOOLS_INC_PATH)
C_DEFINES=$(C_DEFINES) -DBLDR_KERNEL_RUNTIME=1
ASM_DEFINES=-DBLDR_KERNEL_RUNTIME=1
SOURCES=..\assert.c \
..\bitmap.c \
..\cnvint.c \
..\debug.c \
..\imagedir.c \
..\rtlimagentheader.c \
..\checksum.c \
..\compress.c \
..\ldrreloc.c \
..\lznt1.c \
..\time.c \
..\nlsxlat.c \
..\xdecode.c \
..\sertl.c
UMTYPE=console
# No overflow checking for the loader
BUFFER_OVERFLOW_CHECKS=0