Windows2003-3790/base/screg/sc/server/lock.h
2020-09-30 16:53:55 +02:00

280 lines
8.3 KiB
C++

/*++
Copyright (c) 1997 Microsoft Corporation
Module Name:
lock.h
Abstract:
Contains data structures and function prototypes for the Service
Controller's database locking functions (lock.cxx).
This file defines the following classes:
CCountingResource
CServiceRecordLock
CServiceListLock
CGroupListLock
CServiceRecordExclusiveLock
CServiceRecordSharedLock
CServiceRecordTEMPORARYEXCLUSIVELOCK
CServiceListExclusiveLock
CServiceListSharedLock
CGroupListExclusiveLock
CGroupListSharedLock
Author:
Anirudh Sahni (anirudhs) 09-Jan-1997
Environment:
User Mode -Win32
Revision History:
09-Jan-1997 AnirudhS
Created, replacing the old locking functions in dataman.h.
--*/
#ifndef _LOCK_INCLUDED_
#define _LOCK_INCLUDED_
//+-------------------------------------------------------------------------
//
// Class: CCountingResource
//
// Purpose: This is an RTL_RESOURCE that, in the checked build, knows
// its locking level for the current thread. The locking
// level is stored in a TLS (thread local storage) slot. A
// positive value indicates a shared lock on the resource and
// a negative value indicates an exclusive lock, with the
// absolute value indicating the number of recursive
// acquisitions of the lock.
//
// History: 09-Jan-97 AnirudhS Created.
//
//--------------------------------------------------------------------------
class CCountingResource
{
public:
void Initialize(LPCSTR ShortName, LPCSTR Name)
{
RtlInitializeResource(&_Lock);
#if DBG
_TlsIndex = TlsAlloc();
SC_ASSERT(_TlsIndex != 0xFFFFFFFF);
_ShortName = ShortName;
_Name = Name;
#endif
}
void Delete() { RtlDeleteResource(&_Lock); }
#if DBG
void GetShared();
void GetExclusive();
void MakeShared();
void Release();
BOOL Have() const { return (CurrentLevel() != 0); }
BOOL HaveExclusive() const
{ return (CurrentLevel() < 0); }
#else
void GetShared() { RtlAcquireResourceShared(&_Lock, TRUE); }
void GetExclusive() { RtlAcquireResourceExclusive(&_Lock, TRUE); }
void MakeShared() { RtlConvertExclusiveToShared(&_Lock); }
void Release() { RtlReleaseResource(&_Lock); }
#endif
protected:
#if DBG
void MakeExclusive();
LONG CurrentLevel() const
{ return (LONG)(LONG_PTR)(TlsGetValue(_TlsIndex)); }
void SetCurrentLevel(LONG Level)
{ SC_ASSERT(TlsSetValue(_TlsIndex, (PVOID)(LONG_PTR) Level) != 0); }
#else
void MakeExclusive()
{ RtlConvertSharedToExclusive(&_Lock); }
#endif
private:
#if DBG
DWORD _TlsIndex;
LPCSTR _ShortName;
LPCSTR _Name;
#endif
RTL_RESOURCE _Lock;
};
//+-------------------------------------------------------------------------
//
// Class: CServiceRecordLock, CServiceListLock, CGroupListLock
//
// Purpose: These three locks are used to synchronize multithreaded
// access to the service controller's database. Each lock
// allows single-writer/multiple-reader access to a particular
// aspect of the database.
//
// These are implemented as three separate classes with one
// instance each, rather than three instances of one class,
// because their implementations in the debug build differ
// substantially from one another.
//
// The Service List lock is used to synchronize access to the
// linked list pointers (Prev and Next fields) of the
// SERVICE_RECORDs in the database. While a thread holds this
// lock, no other thread can add or delete SERVICE_RECORDs.
//
// The Service Record lock is used to synchronize access to
// the "contents" (other fields) of the SERVICE_RECORDs.
//
// In order to delete a service record, both the service list
// lock and the service record lock must be held exclusively.
// Consequently if a thread is only working with a particular
// service record (not walking the list of service records),
// it is sufficient for that thread to hold the service record
// lock in order to be assured that no other thread will
// delete that service record.
//
// The Group List lock is used to synchronize access to the
// LOAD_ORDER_GROUPs in the database (both contents and
// pointers).
//
// To avoid deadlocks, the locks are always acquired in the
// following order, if more than one is needed:
// 1. Group List lock (if needed)
// 2. Service List lock (if needed)
// 3. Service Record lock (if needed)
//
// History: 09-Jan-97 AnirudhS Created.
//
//--------------------------------------------------------------------------
class CServiceRecordLock : public CCountingResource
{
public:
//
// This method's name is capitalized to draw attention to its use,
// because it is easily misunderstood and misused. It does not hold
// on to the shared lock while converting it to exclusive. Instead,
// it first releases the shared lock and then acquires the exclusive
// lock.
//
void MAKEEXCLUSIVE() { CCountingResource::MakeExclusive(); }
};
class CServiceListLock : public CCountingResource
{
public:
#if DBG
void GetShared();
void GetExclusive();
void Release();
#endif
};
class CGroupListLock : public CCountingResource
{
public:
#if DBG
void GetShared();
void GetExclusive();
void Release();
#endif
};
//
// Globals
//
extern CServiceRecordLock ScServiceRecordLock;
extern CServiceListLock ScServiceListLock;
extern CGroupListLock ScGroupListLock;
//+-------------------------------------------------------------------------
//
// Safe wrapper classes that ensure that the Release method is called
//
// Use of these classes ensures proper, disciplined access to the locks.
// In general, the locks should be acquired and released through these
// safe classes only. Any direct access to the locks should be viewed
// with suspicion.
//
//--------------------------------------------------------------------------
class CServiceRecordExclusiveLock
{
public:
CServiceRecordExclusiveLock() { ScServiceRecordLock.GetExclusive(); }
~CServiceRecordExclusiveLock() { ScServiceRecordLock.Release(); }
};
class CServiceRecordSharedLock
{
public:
CServiceRecordSharedLock() { ScServiceRecordLock.GetShared(); }
~CServiceRecordSharedLock() { ScServiceRecordLock.Release(); }
};
//
// Use this one with caution -- see the note above about MAKEEXCLUSIVE.
//
class CServiceRecordTEMPORARYEXCLUSIVELOCK
{
public:
CServiceRecordTEMPORARYEXCLUSIVELOCK()
{ ScServiceRecordLock.MAKEEXCLUSIVE(); }
~CServiceRecordTEMPORARYEXCLUSIVELOCK()
{ ScServiceRecordLock.MakeShared(); }
};
class CServiceListExclusiveLock
{
public:
CServiceListExclusiveLock() { ScServiceListLock.GetExclusive(); }
~CServiceListExclusiveLock() { ScServiceListLock.Release(); }
};
class CServiceListSharedLock
{
public:
CServiceListSharedLock() { ScServiceListLock.GetShared(); }
~CServiceListSharedLock() { ScServiceListLock.Release(); }
};
class CGroupListExclusiveLock
{
public:
CGroupListExclusiveLock() { ScGroupListLock.GetExclusive(); }
~CGroupListExclusiveLock() { ScGroupListLock.Release(); }
};
class CGroupListSharedLock
{
public:
CGroupListSharedLock() { ScGroupListLock.GetShared(); }
~CGroupListSharedLock() { ScGroupListLock.Release(); }
};
#endif // ifndef _LOCK_INCLUDED_