42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
typedef BOOL (* THREADCALLBACK)(PVOID pParam, DWORD dwParam);
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// general purpose worker thread
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// The thread exists in an alertable Wait state and does most of its work
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// in APCs.
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struct ThreadCallback
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{
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THREADCALLBACK CallProc;
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PVOID pParam;
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DWORD dwParam;
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};
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class CEventThread
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{
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public:
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CEventThread();
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~CEventThread();
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int Start();
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int Stop();
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BOOL CallNow(THREADCALLBACK CallProc, PVOID pParam, DWORD dwParam);
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//BOOL WaitOnEvent(THREADCALLBACK OnEventProc, PVOID pParam, DWORD dwParam);
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private:
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#define CTHREADF_STOP 0x00000001
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static DWORD __stdcall EventThreadProc(PVOID pObj)
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{
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return ((class CEventThread *)pObj)->ThreadMethod();
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}
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static void APIENTRY HandleCallNowAPC(DWORD dwArg);
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DWORD ThreadMethod();
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HANDLE m_hThread;
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DWORD m_idThread;
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UINT m_uRef;
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HANDLE m_hSignalEvent; // signal to worker thread to do something
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HANDLE m_hAckEvent; // ack from worker thread
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DWORD m_dwFlags;
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CRITICAL_SECTION m_cs; // serializes client calls. Not used by worker thread
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ThreadCallback m_Callback;
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};
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