1020 lines
26 KiB
C++
1020 lines
26 KiB
C++
/*===================================================================
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Microsoft Denali
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Microsoft Confidential.
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Copyright 1996 Microsoft Corporation. All Rights Reserved.
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Component: Link list and Hash table
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File: Hashing.cpp
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Owner: PramodD
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This is the Link list and Hash table source file.
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===================================================================*/
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#include "denpre.h"
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#pragma hdrstop
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#include "memchk.h"
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/*===================================================================
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::DefaultHash
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this is a hash algorithm that is highly recommended by Aho,
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Seth, and Ulman from the dragon book. (THE compiler reference)
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Parameters:
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BYTE * pbKey
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int cbKey
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Returns:
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Hashed DWORD value.
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===================================================================*/
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DWORD DefaultHash(const BYTE *pbKey, int cbKey)
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{
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const unsigned WORD_BITS = CHAR_BIT * sizeof(unsigned);
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const unsigned SEVENTY_FIVE_PERCENT = WORD_BITS * 3 / 4;
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const unsigned ONE_EIGHTH = WORD_BITS / 8;
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const unsigned HIGH_BITS = ~(unsigned(~0) >> ONE_EIGHTH);
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register unsigned uT, uResult = 0;
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register const BYTE *pb = pbKey;
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while (cbKey-- > 0)
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{
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uResult = (uResult << ONE_EIGHTH) + *pb++;
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if ((uT = uResult & HIGH_BITS) != 0)
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uResult = (uResult ^ (uT >> SEVENTY_FIVE_PERCENT)) & ~HIGH_BITS;
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}
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return uResult;
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}
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/*===================================================================
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::UnicodeUpcaseHash
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This is Aho, Seth, and Ulman's hash algorithm adapted for wide
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character strings. Their algorithm was not designed for cases
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where every other character is 0 (which is how a unicode string
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looks if you pretend it's ascii) Therefore, performance
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qualities are unknown for that case.
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NOTE: for real Unicode, (not unicode that is merely ANSI converted)
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I have no idea how good a distribution this algorithm will
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produce. (since we are shifting in values > 8 bits now)
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Parameters:
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BYTE * pbKey
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int cbKey
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Returns:
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Hashed DWORD value.
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===================================================================*/
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#define toupper(x) WORD(CharUpper(LPSTR(WORD(x))))
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DWORD UnicodeUpcaseHash(const BYTE *pbKey, int cbKey)
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{
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// PERF hash on last CCH_HASH chars only
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const unsigned WORD_BITS = CHAR_BIT * sizeof(unsigned);
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const unsigned SEVENTY_FIVE_PERCENT = WORD_BITS * 3 / 4;
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const unsigned ONE_EIGHTH = WORD_BITS / 8;
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const unsigned HIGH_BITS = ~(unsigned(~0) >> ONE_EIGHTH);
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const unsigned CCH_HASH = 8;
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register unsigned uT, uResult = 0;
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Assert ((cbKey & 1) == 0); // cbKey better be even!
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int cwKey = unsigned(cbKey) >> 1;
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register const WORD *pw = reinterpret_cast<const WORD *>(pbKey) + cwKey;
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cwKey = min(cwKey, CCH_HASH);
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WCHAR awcTemp[CCH_HASH];
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// copy last cwKey WCHARs of pbKey to last cwKey WCHARs of awcTemp
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wcsncpy(awcTemp + CCH_HASH - cwKey, pw - cwKey, cwKey);
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CharUpperBuffW(awcTemp + CCH_HASH - cwKey, cwKey);
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pw = awcTemp + CCH_HASH;
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while (cwKey-- > 0)
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{
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uResult = (uResult << ONE_EIGHTH) + *--pw;
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if ((uT = uResult & HIGH_BITS) != 0)
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uResult = (uResult ^ (uT >> SEVENTY_FIVE_PERCENT)) & ~HIGH_BITS;
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}
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return uResult;
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}
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DWORD MultiByteUpcaseHash(const BYTE *pbKey, int cbKey)
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{
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// PERF hash on first CCH_HASH chars only
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const unsigned WORD_BITS = CHAR_BIT * sizeof(unsigned);
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const unsigned SEVENTY_FIVE_PERCENT = WORD_BITS * 3 / 4;
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const unsigned ONE_EIGHTH = WORD_BITS / 8;
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const unsigned HIGH_BITS = ~(unsigned(~0) >> ONE_EIGHTH);
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const unsigned CCH_HASH = 8;
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register unsigned uT, uResult = 0;
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unsigned char achTemp[CCH_HASH + 1];
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// For performance we only HASH on at most CCH_HASH characters.
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cbKey = min(cbKey, CCH_HASH);
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// Copy cbKey chacters into temporary buffer
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memcpy(achTemp, pbKey, cbKey);
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// Add terminating null character
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achTemp[cbKey] = 0;
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// Convert to upper case
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_mbsupr(achTemp);
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while (cbKey-- > 0)
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{
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uResult = (uResult << ONE_EIGHTH) + achTemp[cbKey];
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if ((uT = uResult & HIGH_BITS) != 0)
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uResult = (uResult ^ (uT >> SEVENTY_FIVE_PERCENT)) & ~HIGH_BITS;
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}
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return uResult;
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}
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/*===================================================================
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::PtrHash
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Hash function that returns the pointer itself as the
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DWORD hash value
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Parameters:
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BYTE * pbKey
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int cbKey (not used)
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Returns:
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Hashed DWORD value.
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===================================================================*/
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DWORD PtrHash
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(
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const BYTE *pbKey,
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int /* cbKey */
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)
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{
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return *(reinterpret_cast<DWORD *>(&pbKey));
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}
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/*===================================================================
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CLSIDHash
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CLSID hash. Uses xor of the first and last DWORD
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Parameters:
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BYTE * pbKey
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int cbKey
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Returns:
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Hashed DWORD value.
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===================================================================*/
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DWORD CLSIDHash
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(
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const BYTE *pbKey,
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int cbKey
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)
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{
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Assert(cbKey == 16);
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DWORD *pdwKey = (DWORD *)pbKey;
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return (pdwKey[0] ^ pdwKey[3]);
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}
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/*===================================================================
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CLinkElem::CLinkElem
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The Constructor.
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Parameters:
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NONE
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Returns:
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NONE
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===================================================================*/
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CLinkElem::CLinkElem(void)
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: m_pKey(NULL),
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m_cbKey(0),
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m_Info(0),
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m_pPrev(NULL),
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m_pNext(NULL)
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{
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}
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/*===================================================================
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HRESULT CLinkElem::Init
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Initializes class members
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Parameters:
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void * pKey
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int cbKey
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Returns:
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S_OK Success
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E_FAIL Error
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===================================================================*/
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HRESULT CLinkElem::Init( void *pKey, int cbKey )
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{
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m_pPrev = NULL;
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m_pNext = NULL;
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m_Info = 0;
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if ( pKey == NULL || cbKey == 0 )
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return E_FAIL;
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m_pKey = static_cast<BYTE *>(pKey);
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m_cbKey = (short)cbKey;
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return S_OK;
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}
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/*===================================================================
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CHashTable::CHashTable
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Constructor for CHashTable
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Parameters:
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NONE
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Returns:
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NONE
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===================================================================*/
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CHashTable::CHashTable( HashFunction pfnHash )
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: m_fInited(FALSE),
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m_fBucketsAllocated(FALSE),
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m_pHead(NULL),
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m_pTail(NULL),
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m_rgpBuckets(NULL),
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m_pfnHash(pfnHash),
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m_cBuckets(0),
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m_Count(0)
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{
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}
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/*===================================================================
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CHashTable::~CHashTable
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Destructor for CHashTable. Frees allocated bucket array.
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Parameters:
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NONE
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Returns:
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NONE
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===================================================================*/
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CHashTable::~CHashTable( void )
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{
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if (m_fBucketsAllocated)
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{
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Assert(m_rgpBuckets);
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delete [] m_rgpBuckets;
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}
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}
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/*===================================================================
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HRESULT CHashTable::UnInit
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Frees allocated bucket array.
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Parameters:
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NONE
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Returns:
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S_OK Always
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===================================================================*/
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HRESULT CHashTable::UnInit( void )
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{
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if (m_fBucketsAllocated)
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{
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Assert(m_rgpBuckets);
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delete [] m_rgpBuckets;
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m_fBucketsAllocated = FALSE;
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}
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m_rgpBuckets = NULL;
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m_pHead = NULL;
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m_pTail = NULL;
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m_cBuckets = 0;
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m_Count = 0;
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m_fInited = FALSE;
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return S_OK;
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}
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/*===================================================================
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void CHashTable::AssertValid
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Verify integrity of the data structure.
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NOTE: This function does very deep integrity checks and thus is
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very slow.
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Checks performed:
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verify that m_Count is valid
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verify that each element is in the right bucket
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verify prev, next links and info fields
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===================================================================*/
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#ifdef DBG
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void CHashTable::AssertValid() const
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{
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CLinkElem *pElem; // pointer to current link element
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unsigned i; // index into current bucket
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unsigned cItems = 0; // actual number of items in the table
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Assert(m_fInited);
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if (m_Count == 0)
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{
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if (m_rgpBuckets)
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{
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BOOL fAllNulls = TRUE;
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// empty hash table - make sure that everything reflects this
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Assert(m_pHead == NULL);
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Assert (m_pTail == NULL);
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for (i = 0; i < m_cBuckets; i++)
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{
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if (m_rgpBuckets[i] != NULL)
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{
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fAllNulls = FALSE;
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break;
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}
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}
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Assert(fAllNulls);
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}
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return;
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}
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// If m_Count > 0
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Assert(m_pHead);
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Assert(m_pHead->m_pPrev == NULL);
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Assert(m_pTail != NULL && m_pTail->m_pNext == NULL);
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Assert(m_rgpBuckets);
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// Now verify each entry
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for (i = 0; i < m_cBuckets; ++i)
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{
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pElem = m_rgpBuckets[i];
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while (pElem != NULL)
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{
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// Verify hashing
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Assert ((m_pfnHash(pElem->m_pKey, pElem->m_cbKey) % m_cBuckets) == i);
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// Verify links
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if (pElem->m_pPrev)
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{
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Assert (pElem->m_pPrev->m_pNext == pElem);
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}
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else
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{
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Assert (m_pHead == pElem);
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}
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if (pElem->m_pNext)
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{
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Assert (pElem->m_pNext->m_pPrev == pElem);
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}
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else
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{
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Assert (m_pTail == pElem);
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}
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// Verify info fields
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Assert (pElem->m_Info >= 0);
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if (pElem != m_rgpBuckets[i])
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{
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Assert (pElem->m_Info == pElem->m_pPrev->m_Info - 1);
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}
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// Prepare for next iteration, stopping when m_Info is zero.
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++cItems;
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if (pElem->m_Info == 0)
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break;
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pElem = pElem->m_pNext;
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}
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}
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// Verify count
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Assert (m_Count == cItems);
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}
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#endif
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/*===================================================================
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HRESULT CHashTable::Init
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Initialize CHashTable by allocating the bucket array and
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and initializing the bucket link lists.
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Parameters:
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UINT cBuckets Number of buckets
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Returns:
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HRESULT S_OK
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E_OUTOFMEMORY
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===================================================================*/
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HRESULT CHashTable::Init( UINT cBuckets )
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{
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m_cBuckets = cBuckets;
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m_Count = 0;
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m_rgpBuckets = NULL; // created on demand
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m_fInited = TRUE;
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return S_OK;
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}
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/*===================================================================
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HRESULT CHashTable::ReInit
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Reinitialize CHashTable by deleting everything in it. - client
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is responsible for making the hashtable empty first
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Parameters:
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None
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Returns:
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None
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===================================================================*/
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void CHashTable::ReInit()
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{
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Assert( m_fInited );
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if (m_rgpBuckets)
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memset(m_rgpBuckets, 0, m_cBuckets * sizeof(CLinkElem *));
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m_Count = 0;
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m_pHead = NULL;
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m_pTail = NULL;
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}
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/*===================================================================
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HRESULT CHashTable::AllocateBuckets()
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Allocates hash table buckets on demand
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Parameters:
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Returns:
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HRESULT
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===================================================================*/
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HRESULT CHashTable::AllocateBuckets()
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{
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Assert(m_rgpBuckets == NULL);
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Assert(m_fInited);
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Assert(m_cBuckets > 0);
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if (m_cBuckets <= PREALLOCATED_BUCKETS_MAX)
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{
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m_rgpBuckets = m_rgpBucketsBuffer;
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}
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else
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{
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m_rgpBuckets = new CLinkElem * [m_cBuckets];
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if (m_rgpBuckets == NULL)
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return E_OUTOFMEMORY;
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m_fBucketsAllocated = TRUE;
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}
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memset(m_rgpBuckets, 0, m_cBuckets * sizeof(CLinkElem *));
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return S_OK;
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}
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/*===================================================================
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BOOL CHashTable::FIsEqual
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compare two keys using their lengths and memcmp()
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Parameters:
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const void *pKey1 first key
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int cbKey1 length of the first key
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const void *pKey2 second key
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int cbKey2 length of second key
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Returns:
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Pointer to element added/found.
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===================================================================*/
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BOOL CHashTable::FIsEqual( const void * pKey1,
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int cbKey1,
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const void * pKey2,
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int cbKey2 )
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{
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if (cbKey1 != cbKey2)
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return FALSE;
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return memcmp(pKey1, pKey2, cbKey1) == 0;
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}
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#pragma optimize("g", off)
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/*===================================================================
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CHashTable::AddElem
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Adds a CLinkElem to Hash table.
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User is responsible for allocating the Element to be added.
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Parameters:
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CLinkElem * pElem Object to be added
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BOOL fTestDups Look for duplicates if true
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Returns:
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Pointer to element added/found.
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===================================================================*/
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CLinkElem *CHashTable::AddElem( CLinkElem *pElem, BOOL fTestDups )
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{
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if (m_rgpBuckets == NULL)
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{
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if (FAILED(AllocateBuckets()))
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return NULL;
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}
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if (pElem == NULL)
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return NULL;
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BOOL fNew = TRUE;
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DWORD iT = m_pfnHash( pElem->m_pKey, pElem->m_cbKey ) % m_cBuckets;
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CLinkElem * pT = m_rgpBuckets[iT];
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BOOL fDebugTestDups = FALSE;
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#ifdef DBG
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// In retail, if fTestDups is false, it means that
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// there shouldnt be any dups, so dont bother testing. Under debug, however
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// we want to be able to assert that there isnt a dup (since there isnt supposed to be one).
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fDebugTestDups = !fTestDups;
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#endif
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if (fTestDups || fDebugTestDups)
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{
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while ( pT && fNew )
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{
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if ( FIsEqual( pT->m_pKey, pT->m_cbKey, pElem->m_pKey, pElem->m_cbKey ) )
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fNew = FALSE;
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else if ( pT->m_Info > 0 )
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pT = pT->m_pNext;
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else
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break;
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}
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}
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#ifdef DBG
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// If there arent supposed to be any dups, then make sure this element is seen as "new"
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if (fDebugTestDups)
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Assert(fNew);
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#endif
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#ifdef DUMP_HASHING_INFO
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static DWORD cAdds = 0;
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FILE *logfile = NULL;
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if (cAdds++ > 1000000 && m_Count > 100)
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{
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cAdds = 0;
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if (logfile = fopen("C:\\Temp\\hashdump.Log", "a+"))
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{
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DWORD cZero = 0;
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short iMax = 0;
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DWORD cGte3 = 0;
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DWORD cGte5 = 0;
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DWORD cGte10 = 0;
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fprintf(logfile, "Hash dump: # elements = %d\n", m_Count);
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for (UINT iBucket = 0; iBucket < m_cBuckets; iBucket++)
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{
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if (m_rgpBuckets[iBucket] == NULL)
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cZero++;
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else
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{
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short Info = m_rgpBuckets[iBucket]->m_Info;
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if (Info > iMax)
|
|
iMax = Info;
|
|
if (Info >= 10) cGte10++;
|
|
else if (Info >= 5) cGte5++;
|
|
else if (Info >= 3) cGte3++;
|
|
}
|
|
}
|
|
fprintf(logfile, "Max chain = %d, # 0 chains = %d, # >= 3 = %d, # >= 5 = %d, # >= 10 = %d\n",
|
|
(DWORD)iMax, cZero, cGte3, cGte5, cGte10);
|
|
fflush(logfile);
|
|
fclose(logfile);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if ( fNew )
|
|
{
|
|
if ( pT )
|
|
{
|
|
// There are other elements in bucket
|
|
pT = m_rgpBuckets[iT];
|
|
m_rgpBuckets[iT] = pElem;
|
|
pElem->m_Info = pT->m_Info + 1;
|
|
pElem->m_pNext = pT;
|
|
pElem->m_pPrev = pT->m_pPrev;
|
|
pT->m_pPrev = pElem;
|
|
if ( pElem->m_pPrev == NULL )
|
|
m_pHead = pElem;
|
|
else
|
|
pElem->m_pPrev->m_pNext = pElem;
|
|
}
|
|
else
|
|
{
|
|
// This is the first element in the bucket
|
|
m_rgpBuckets[iT] = pElem;
|
|
pElem->m_pPrev = NULL;
|
|
pElem->m_pNext = m_pHead;
|
|
pElem->m_Info = 0;
|
|
if ( m_pHead )
|
|
m_pHead->m_pPrev = pElem;
|
|
else
|
|
m_pTail = pElem;
|
|
m_pHead = pElem;
|
|
}
|
|
m_Count++;
|
|
|
|
AssertValid();
|
|
return pElem;
|
|
}
|
|
|
|
AssertValid();
|
|
return pT;
|
|
}
|
|
#pragma optimize("g", on)
|
|
|
|
#pragma optimize("g", off)
|
|
/*===================================================================
|
|
CLinkElem * CHashTable::FindElem
|
|
|
|
Finds an object in the hash table based on the name.
|
|
|
|
Parameters:
|
|
void * pKey
|
|
int cbKey
|
|
|
|
Returns:
|
|
Pointer to CLinkElem if found, otherwise NULL.
|
|
===================================================================*/
|
|
CLinkElem * CHashTable::FindElem( const void *pKey, int cbKey )
|
|
{
|
|
AssertValid();
|
|
|
|
if ( m_rgpBuckets == NULL || pKey == NULL )
|
|
return NULL;
|
|
|
|
DWORD iT = m_pfnHash( static_cast<const BYTE *>(pKey), cbKey ) % m_cBuckets;
|
|
CLinkElem * pT = m_rgpBuckets[iT];
|
|
CLinkElem * pRet = NULL;
|
|
|
|
while ( pT && pRet == NULL )
|
|
{
|
|
if ( FIsEqual( pT->m_pKey, pT->m_cbKey, pKey, cbKey ) )
|
|
pRet = pT;
|
|
else if ( pT->m_Info > 0 )
|
|
pT = pT->m_pNext;
|
|
else
|
|
break;
|
|
}
|
|
|
|
return pRet;
|
|
}
|
|
#pragma optimize("g", on)
|
|
|
|
#pragma optimize("g", off)
|
|
/*===================================================================
|
|
CHashTable::DeleteElem
|
|
|
|
Removes a CLinkElem from Hash table.
|
|
The user should delete the freed link list element.
|
|
|
|
Parameters:
|
|
void * pbKey key
|
|
int cbKey length of key
|
|
|
|
Returns:
|
|
Pointer to element removed, NULL if not found
|
|
===================================================================*/
|
|
CLinkElem * CHashTable::DeleteElem( const void *pKey, int cbKey )
|
|
{
|
|
if ( m_rgpBuckets == NULL || pKey == NULL )
|
|
return NULL;
|
|
|
|
CLinkElem * pRet = NULL;
|
|
DWORD iT = m_pfnHash( static_cast<const BYTE *>(pKey), cbKey ) % m_cBuckets;
|
|
CLinkElem * pT = m_rgpBuckets[iT];
|
|
|
|
while ( pT && pRet == NULL )// Find it !
|
|
{
|
|
if ( FIsEqual( pT->m_pKey, pT->m_cbKey, pKey, cbKey ) )
|
|
pRet = pT;
|
|
else if ( pT->m_Info > 0 )
|
|
pT = pT->m_pNext;
|
|
else
|
|
break;
|
|
}
|
|
if ( pRet )
|
|
{
|
|
pT = m_rgpBuckets[iT];
|
|
|
|
if ( pRet == pT )
|
|
{
|
|
// Update bucket head
|
|
if ( pRet->m_Info > 0 )
|
|
m_rgpBuckets[iT] = pRet->m_pNext;
|
|
else
|
|
m_rgpBuckets[iT] = NULL;
|
|
}
|
|
// Update counts in bucket link list
|
|
while ( pT != pRet )
|
|
{
|
|
pT->m_Info--;
|
|
pT = pT->m_pNext;
|
|
}
|
|
// Update link list
|
|
if ( pT = pRet->m_pPrev )
|
|
{
|
|
// Not the Head of the link list
|
|
if ( pT->m_pNext = pRet->m_pNext )
|
|
pT->m_pNext->m_pPrev = pT;
|
|
else
|
|
m_pTail = pT;
|
|
}
|
|
else
|
|
{
|
|
// Head of the link list
|
|
if ( m_pHead = pRet->m_pNext )
|
|
m_pHead->m_pPrev = NULL;
|
|
else
|
|
m_pTail = NULL;
|
|
}
|
|
m_Count--;
|
|
}
|
|
|
|
AssertValid();
|
|
return pRet;
|
|
}
|
|
#pragma optimize("g", on)
|
|
|
|
/*===================================================================
|
|
CHashTable::RemoveElem
|
|
|
|
Removes a given CLinkElem from Hash table.
|
|
The user should delete the freed link list element.
|
|
|
|
Parameters:
|
|
CLinkElem * pLE Element to remove
|
|
|
|
Returns:
|
|
Pointer to element removed
|
|
===================================================================*/
|
|
CLinkElem * CHashTable::RemoveElem( CLinkElem *pLE )
|
|
{
|
|
CLinkElem *pLET;
|
|
|
|
if ( m_rgpBuckets == NULL || pLE == NULL )
|
|
return NULL;
|
|
|
|
// Remove this item from the linked list
|
|
pLET = pLE->m_pPrev;
|
|
if (pLET)
|
|
pLET->m_pNext = pLE->m_pNext;
|
|
pLET = pLE->m_pNext;
|
|
if (pLET)
|
|
pLET->m_pPrev = pLE->m_pPrev;
|
|
if (m_pHead == pLE)
|
|
m_pHead = pLE->m_pNext;
|
|
if (m_pTail == pLE)
|
|
m_pTail = pLE->m_pPrev;
|
|
|
|
/*
|
|
* If this was the first item in a bucket, then fix up the bucket.
|
|
* Otherwise, decrement the count of items in the bucket for each item
|
|
* in the bucket prior to this item
|
|
*/
|
|
if (pLE->m_pPrev == NULL || pLE->m_pPrev->m_Info == 0)
|
|
{
|
|
UINT iBucket;
|
|
|
|
// This item is head of a bucket. Need to find out which bucket!
|
|
for (iBucket = 0; iBucket < m_cBuckets; iBucket++)
|
|
if (m_rgpBuckets[iBucket] == pLE)
|
|
break;
|
|
Assert(iBucket < m_cBuckets && m_rgpBuckets[iBucket] == pLE);
|
|
|
|
if (pLE->m_Info == 0)
|
|
m_rgpBuckets[iBucket] = NULL;
|
|
else
|
|
m_rgpBuckets[iBucket] = pLE->m_pNext;
|
|
}
|
|
else
|
|
{
|
|
// This item is in the middle of a bucket chain. Update counts in preceeding items
|
|
pLET = pLE->m_pPrev;
|
|
while (pLET != NULL && pLET->m_Info != 0)
|
|
{
|
|
pLET->m_Info--;
|
|
pLET = pLET->m_pPrev;
|
|
}
|
|
}
|
|
|
|
// Decrement count of total number of items
|
|
m_Count--;
|
|
|
|
AssertValid();
|
|
return pLE;
|
|
}
|
|
|
|
/*===================================================================
|
|
CHashTableStr::CHashTableStr
|
|
|
|
Constructor for CHashTableStr
|
|
|
|
Parameters:
|
|
NONE
|
|
|
|
Returns:
|
|
NONE
|
|
===================================================================*/
|
|
CHashTableStr::CHashTableStr( HashFunction pfnHash )
|
|
: CHashTable( pfnHash )
|
|
{
|
|
}
|
|
|
|
/*===================================================================
|
|
BOOL CHashTableStr::FIsEqual
|
|
|
|
compare two keys using their lengths, treating the keys
|
|
as Unicode and doing case insensitive compare.
|
|
|
|
|
|
Parameters:
|
|
const void *pKey1 first key
|
|
int cbKey1 length of the first key
|
|
const void *pKey2 second key
|
|
int cbKey2 length of second key
|
|
|
|
Returns:
|
|
Pointer to element added/found.
|
|
===================================================================*/
|
|
BOOL CHashTableStr::FIsEqual( const void * pKey1,
|
|
int cbKey1,
|
|
const void * pKey2,
|
|
int cbKey2 )
|
|
{
|
|
if ( cbKey1 != cbKey2 )
|
|
return FALSE;
|
|
|
|
return _wcsnicmp(static_cast<const wchar_t *>(pKey1), static_cast<const wchar_t *>(pKey2), cbKey1) == 0;
|
|
}
|
|
|
|
|
|
/*===================================================================
|
|
CHashTableMBStr::CHashTableMBStr
|
|
|
|
Constructor for CHashTableMBStr
|
|
|
|
Parameters:
|
|
NONE
|
|
|
|
Returns:
|
|
NONE
|
|
===================================================================*/
|
|
CHashTableMBStr::CHashTableMBStr( HashFunction pfnHash )
|
|
: CHashTable( pfnHash )
|
|
{
|
|
}
|
|
|
|
/*===================================================================
|
|
BOOL CHashTableMBStr::FIsEqual
|
|
|
|
compare two keys using their lengths, treating the keys
|
|
as multi-byte strings and doing case insensitive compare.
|
|
|
|
|
|
Parameters:
|
|
const void *pKey1 first key
|
|
int cbKey1 length of the first key
|
|
const void *pKey2 second key
|
|
int cbKey2 length of second key
|
|
|
|
Returns:
|
|
Pointer to element added/found.
|
|
===================================================================*/
|
|
BOOL CHashTableMBStr::FIsEqual( const void * pKey1,
|
|
int cbKey1,
|
|
const void * pKey2,
|
|
int cbKey2 )
|
|
{
|
|
if ( cbKey1 != cbKey2 )
|
|
return FALSE;
|
|
|
|
return _mbsnicmp(static_cast<const unsigned char *>(pKey1), static_cast<const unsigned char *>(pKey2), cbKey1) == 0;
|
|
}
|
|
|
|
/*===================================================================
|
|
CHashTablePtr::CHashTablePtr
|
|
|
|
Constructor for CHashTableStr
|
|
|
|
Parameters:
|
|
HashFunction pfnHash has function (PtrHash is default)
|
|
|
|
Returns:
|
|
NONE
|
|
===================================================================*/
|
|
CHashTablePtr::CHashTablePtr
|
|
(
|
|
HashFunction pfnHash
|
|
)
|
|
: CHashTable(pfnHash)
|
|
{
|
|
}
|
|
|
|
/*===================================================================
|
|
BOOL CHashTablePtr::FIsEqual
|
|
|
|
Compare two pointers.
|
|
Used by CHashTable to find elements
|
|
|
|
Parameters:
|
|
const void *pKey1 first key
|
|
int cbKey1 length of the first key (unused)
|
|
const void *pKey2 second key
|
|
int cbKey2 length of second key (unused)
|
|
|
|
Returns:
|
|
BOOL (true when equal)
|
|
===================================================================*/
|
|
BOOL CHashTablePtr::FIsEqual
|
|
(
|
|
const void *pKey1,
|
|
int /* cbKey1 */,
|
|
const void *pKey2,
|
|
int /* cbKey2 */
|
|
)
|
|
{
|
|
return (pKey1 == pKey2);
|
|
}
|
|
|
|
/*===================================================================
|
|
CHashTableCLSID::CHashTableCLSID
|
|
|
|
Constructor for CHashTableCLSID
|
|
|
|
Parameters:
|
|
HashFunction pfnHash has function (CLSIDHash is default)
|
|
|
|
Returns:
|
|
NONE
|
|
===================================================================*/
|
|
CHashTableCLSID::CHashTableCLSID
|
|
(
|
|
HashFunction pfnHash
|
|
)
|
|
: CHashTable(pfnHash)
|
|
{
|
|
}
|
|
|
|
/*===================================================================
|
|
BOOL CHashTableCLSID::FIsEqual
|
|
|
|
Compare two CLSIDs.
|
|
|
|
Parameters:
|
|
const void *pKey1 first key
|
|
int cbKey1 length of the first key
|
|
const void *pKey2 second key
|
|
int cbKey2 length of second key
|
|
|
|
Returns:
|
|
BOOL (true when equal)
|
|
===================================================================*/
|
|
BOOL CHashTableCLSID::FIsEqual
|
|
(
|
|
const void *pKey1,
|
|
int cbKey1,
|
|
const void *pKey2,
|
|
int cbKey2
|
|
)
|
|
{
|
|
Assert(cbKey1 == sizeof(CLSID) && cbKey2 == sizeof(CLSID));
|
|
return IsEqualCLSID(*((CLSID *)pKey1), *((CLSID *)pKey2));
|
|
}
|