44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
// Copyright (c) 1999 Microsoft Corporation. All rights reserved.
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//
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// Implements a script's global dispatch object.
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// Calls are delegated to the performance, constants, or contained content held on the parent CDirectMusicScript object.
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// AddRef/Release are ignored, because it is completely contained within the lifetime of CDirectMusicScript.
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//
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#pragma once
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#include "dmscript.h"
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class CGlobalDispatch
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: public IDispatch
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{
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public:
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CGlobalDispatch(CDirectMusicScript *pParentScript) : m_pParentScript(pParentScript) { assert(m_pParentScript); }
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// IUnknown
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STDMETHOD(QueryInterface)(const IID &iid, void **ppv);
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STDMETHOD_(ULONG, AddRef)() { return 2; }
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STDMETHOD_(ULONG, Release)() { return 2; }
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// IDispatch
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STDMETHOD(GetTypeInfoCount)(UINT *pctinfo);
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STDMETHOD(GetTypeInfo)(UINT iTInfo, LCID lcid, ITypeInfo __RPC_FAR *__RPC_FAR *ppTInfo);
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STDMETHOD(GetIDsOfNames)(
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REFIID riid,
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LPOLESTR __RPC_FAR *rgszNames,
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UINT cNames,
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LCID lcid,
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DISPID __RPC_FAR *rgDispId);
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STDMETHOD(Invoke)(
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DISPID dispIdMember,
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REFIID riid,
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LCID lcid,
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WORD wFlags,
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DISPPARAMS __RPC_FAR *pDispParams,
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VARIANT __RPC_FAR *pVarResult,
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EXCEPINFO __RPC_FAR *pExcepInfo,
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UINT __RPC_FAR *puArgErr);
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private:
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CDirectMusicScript *m_pParentScript;
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};
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