2020-09-30 16:53:55 +02:00

30 lines
834 B
C++

#include <windows.h>
#include <objbase.h>
#include <gdiplus.h>
using namespace Gdiplus;
Bitmap *LoadTGAResource(char *szResource)
// Returns an allocated Bitmap
{
BYTE Type;
WORD wWidth;
WORD wHeight;
BYTE cBits;
HGLOBAL hGlobal=NULL;
BYTE *pData=NULL;
hGlobal=LoadResource(GetModuleHandle(NULL),FindResource(GetModuleHandle(NULL),szResource,"TGA"));
pData=(BYTE*)LockResource(hGlobal);
// There is no Unlock or unload, it will get thrown away once module gets destroyed.
memcpy(&Type,(pData+2),sizeof(Type));
memcpy(&wWidth,(pData+12),sizeof(wWidth));
memcpy(&wHeight,(pData+14),sizeof(wHeight));
memcpy(&cBits,(pData+16),sizeof(cBits));
if (cBits!=32) { return NULL; }
if (Type!=2) { return NULL; }
return new Bitmap(wWidth,wHeight,wWidth*(32/8),PixelFormat32bppARGB,(pData+18));
}