WindowsXP-SP1/windows/advcore/gdiplus/engine/entry/imageattr.cpp

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2001-01-01 00:00:00 +01:00
/**************************************************************************\
*
* Copyright (c) 1999 Microsoft Corporation
*
* Module Name:
*
* ImageAttr.cpp
*
* Abstract:
*
* GpImageAttributes (recolor) methods
*
* Revision History:
*
* 14-Nov-1999 gilmanw
* Created it.
*
\**************************************************************************/
#include "precomp.hpp"
#include "..\imaging\api\comutils.hpp"
#include "..\imaging\api\decodedimg.hpp"
/**************************************************************************\
*
* Function Description:
*
* Create a default GpImageAttributes.
*
* Arguments:
*
* NONE
*
* Return Value:
*
* NONE
*
\**************************************************************************/
GpImageAttributes::GpImageAttributes()
{
SetValid(TRUE); // default is valid
recolor = new GpRecolor();
// default WrapMode settings;
DeviceImageAttributes.wrapMode = WrapModeClamp;
DeviceImageAttributes.clampColor = (ARGB)0x00000000; // Fully transparent black
DeviceImageAttributes.srcRectClamp = FALSE;
cachedBackground = TRUE;
}
/**************************************************************************\
*
* Function Description:
*
* Release GpImageAttributes.
*
* Arguments:
*
* NONE
*
* Return Value:
*
* NONE
*
\**************************************************************************/
VOID GpImageAttributes::Dispose()
{
delete this;
}
GpImageAttributes::~GpImageAttributes()
{
if (recolor)
recolor->Dispose();
}
/**************************************************************************\
*
* Function Description:
*
* Clone GpImageAttributes.
*
* Arguments:
*
* NONE
*
* Return Value:
*
* Pointer to new GpImageAttributes if successful.
*
\**************************************************************************/
GpImageAttributes* GpImageAttributes::Clone() const
{
GpImageAttributes* clone = new GpImageAttributes();
if (clone)
{
if ( clone->IsValid() && this->IsValid() )
{
*clone->recolor = *this->recolor;
}
else
{
clone->Dispose();
clone = NULL;
}
}
return clone;
}
// Set to identity, regardless of what the default color adjustment is.
GpStatus
GpImageAttributes::SetToIdentity(
ColorAdjustType type
)
{
recolor->SetToIdentity(type);
UpdateUid();
return Ok;
}
// Remove any individual color adjustments, and go back to using the default
GpStatus
GpImageAttributes::Reset(
ColorAdjustType type
)
{
recolor->Reset(type);
UpdateUid();
return Ok;
}
GpStatus
GpImageAttributes::SetColorMatrix(
ColorAdjustType type,
BOOL enable,
ColorMatrix* colorMatrix,
ColorMatrix* grayMatrix,
ColorMatrixFlags flags)
{
HRESULT result;
if (enable)
result = recolor->SetColorMatrices(type, colorMatrix, grayMatrix, flags);
else
result = recolor->ClearColorMatrices(type);
UpdateUid();
if (FAILED(result))
{
if (result == E_OUTOFMEMORY)
return OutOfMemory;
else
return InvalidParameter;
}
else
return Ok;
}
GpStatus
GpImageAttributes::SetThreshold(
ColorAdjustType type,
BOOL enable,
REAL threshold)
{
HRESULT result;
if (enable)
result = recolor->SetThreshold(type, threshold);
else
result = recolor->ClearThreshold(type);
UpdateUid();
if (FAILED(result))
return InvalidParameter;
else
return Ok;
}
GpStatus
GpImageAttributes::SetGamma(
ColorAdjustType type,
BOOL enable,
REAL gamma)
{
HRESULT result;
if (enable)
result = recolor->SetGamma(type, gamma);
else
result = recolor->ClearGamma(type);
UpdateUid();
if (FAILED(result))
return InvalidParameter;
else
return Ok;
}
GpStatus GpImageAttributes::SetNoOp(
ColorAdjustType type,
BOOL enable
)
{
HRESULT result;
if (enable)
result = recolor->SetNoOp(type);
else
result = recolor->ClearNoOp(type);
UpdateUid();
if (FAILED(result))
return InvalidParameter;
else
return Ok;
}
GpStatus
GpImageAttributes::SetColorKeys(
ColorAdjustType type,
BOOL enable,
Color* colorLow,
Color* colorHigh)
{
HRESULT result;
if (enable)
result = recolor->SetColorKey(type, colorLow, colorHigh);
else
result = recolor->ClearColorKey(type);
UpdateUid();
if (FAILED(result))
return InvalidParameter;
else
return Ok;
}
GpStatus
GpImageAttributes::SetOutputChannel(
ColorAdjustType type,
BOOL enable,
ColorChannelFlags channelFlags
)
{
HRESULT result;
if (enable)
result = recolor->SetOutputChannel(type, channelFlags);
else
result = recolor->ClearOutputChannel(type);
UpdateUid();
if (FAILED(result))
return InvalidParameter;
else
return Ok;
}
GpStatus
GpImageAttributes::SetOutputChannelProfile(
ColorAdjustType type,
BOOL enable,
WCHAR *profile)
{
HRESULT result;
if (enable)
result = recolor->SetOutputChannelProfile(type, profile);
else
result = recolor->ClearOutputChannelProfile(type);
UpdateUid();
if (SUCCEEDED(result))
return Ok;
else
{
if (result == E_INVALIDARG)
return InvalidParameter;
else if (result == E_OUTOFMEMORY)
return OutOfMemory;
else
return Win32Error;
}
}
GpStatus
GpImageAttributes::SetRemapTable(
ColorAdjustType type,
BOOL enable,
UINT mapSize,
ColorMap* map)
{
HRESULT result;
if (enable)
result = recolor->SetRemapTable(type, mapSize, map);
else
result = recolor->ClearRemapTable(type);
UpdateUid();
if (FAILED(result))
return InvalidParameter;
else
return Ok;
}
GpStatus
GpImageAttributes::SetCachedBackground(
BOOL enableFlag
)
{
if (cachedBackground != enableFlag)
{
cachedBackground = enableFlag;
UpdateUid();
}
return Ok;
}
BOOL
GpImageAttributes::HasRecoloring(
ColorAdjustType type
) const
{
return (recolor) && (recolor->HasRecoloring(type) != 0);
}
GpStatus GpImageAttributes::SetWrapMode(WrapMode wrap, ARGB color, BOOL Clamp)
{
DeviceImageAttributes.wrapMode = wrap;
DeviceImageAttributes.clampColor = color;
DeviceImageAttributes.srcRectClamp = Clamp;
UpdateUid();
return Ok;
}
GpStatus GpImageAttributes::SetICMMode(BOOL on)
{
if( DeviceImageAttributes.ICMMode!= on)
{
DeviceImageAttributes.ICMMode = on;
UpdateUid();
}
return Ok;
}
VOID GpImageAttributes::GetAdjustedPalette(
ColorPalette * colorPalette,
ColorAdjustType colorAdjustType
)
{
ASSERT((colorPalette != NULL) && (colorPalette->Count > 0));
if (!this->HasRecoloring(colorAdjustType))
{
return;
}
this->recolor->Flush();
this->recolor->ColorAdjust(colorPalette->Entries, colorPalette->Count,
colorAdjustType);
}
// Serialization
class ImageAttributesData : public ObjectData
{
public:
BOOL CachedBackground;
DpImageAttributes DeviceImageAttributes;
};
/**************************************************************************\
*
* Function Description:
*
* Get the data from the GpImageAttributes for serialization.
*
* Return - size of GpImageAttributes
*
* 05/15/2000 asecchia - created it.
*
\**************************************************************************/
GpStatus
GpImageAttributes::GetData(
IStream * stream
) const
{
ASSERT (stream != NULL);
ImageAttributesData imageAttributesData;
imageAttributesData.CachedBackground = cachedBackground;
imageAttributesData.DeviceImageAttributes = DeviceImageAttributes;
stream->Write(&imageAttributesData, sizeof(imageAttributesData), NULL);
return Ok;
}
UINT
GpImageAttributes::GetDataSize() const
{
return sizeof(ImageAttributesData);
}
/**************************************************************************\
*
* Function Description:
*
* Set the GpImageAttributes from the data buffer for serialization.
*
* 05/15/2000 asecchia - created it.
*
\**************************************************************************/
GpStatus
GpImageAttributes::SetData(
const BYTE * dataBuffer,
UINT size
)
{
if (dataBuffer == NULL)
{
WARNING(("dataBuffer is NULL"));
return InvalidParameter;
}
if (size < sizeof(ImageAttributesData))
{
WARNING(("size too small"));
return InvalidParameter;
}
const ImageAttributesData *imageAttributes;
imageAttributes = reinterpret_cast<const ImageAttributesData *>(dataBuffer);
if (!imageAttributes->MajorVersionMatches())
{
WARNING(("Version number mismatch"));
return InvalidParameter;
}
cachedBackground = imageAttributes->CachedBackground;
DeviceImageAttributes = imageAttributes->DeviceImageAttributes;
UpdateUid();
// Might consider resetting the recolor objects to identity, but
// for now don't need to since we know this method only gets called
// right after the object has been constructed.
return Ok;
}