362 lines
9.1 KiB
C++
362 lines
9.1 KiB
C++
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/*++
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Copyright (C) Microsoft Corporation, 1991 - 1999
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Module Name:
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bufapi.cxx
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Abstract:
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The two APIs used to allocate and free buffers used to make remote
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procedure calls reside in this file. These APIs are used by both
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the client and server in caller and callee stubs.
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Author:
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Michael Montague (mikemon) 07-Nov-1991
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Revision History:
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Connie Hoppe (connieh) 26-Jul-1993 I_RpcGetBuffer
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Kamen Moutafov (kamenm) Jan 2000 - Multiple transfer syntax support
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--*/
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#include <precomp.hxx>
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inline RPC_STATUS CheckHandleValidity (IN OUT RPC_MESSAGE __RPC_FAR * Message)
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{
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if (((GENERIC_OBJECT *) (Message->Handle))->InvalidHandle(
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CALL_TYPE | BINDING_HANDLE_TYPE))
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return(RPC_S_INVALID_BINDING);
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else
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return RPC_S_OK;
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}
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RPC_STATUS
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EnterBufApiPartial (
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IN OUT RPC_MESSAGE __RPC_FAR * Message
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)
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{
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THREAD *Thread;
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AssertRpcInitialized();
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ASSERT(!RpcpCheckHeap());
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Thread = ThreadSelf();
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if (!Thread)
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{
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return RPC_S_OUT_OF_MEMORY;
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}
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RpcpPurgeEEInfoFromThreadIfNecessary(Thread);
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// for WIN64, these are never set
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#if !defined(_WIN64)
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// this is used to workaround a MIDL 1.0 bug
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// which didn't initialize the RpcFlags. MIDL 2.0 initializes the
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// flags correctly, and in addition sets this bit in the ProcNum
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// to indicate the flags are set correctly.
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if (Message->ProcNum & RPC_FLAGS_VALID_BIT)
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{
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#endif
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// Flags are valid, clear the bit.
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Message->ProcNum &= ~(RPC_FLAGS_VALID_BIT);
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#if !defined(_WIN64)
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}
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else
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{
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// Flags are invalid, set to zero.
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Message->RpcFlags = 0;
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}
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#endif
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return RPC_S_OK;
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}
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RPC_STATUS
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EnterBufApiFull (
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IN OUT RPC_MESSAGE __RPC_FAR * Message
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)
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{
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RPC_STATUS Status;
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Status = EnterBufApiPartial(Message);
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if (Status == RPC_S_OK)
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Status = CheckHandleValidity (Message);
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return Status;
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}
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RPCRTAPI
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RPC_STATUS
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RPC_ENTRY
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I_RpcNegotiateTransferSyntax (
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IN OUT RPC_MESSAGE __RPC_FAR * Message
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)
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/*++
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Routine Description:
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NDR calls this routine to get the transfer syntax to be used in marshalling.
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Stubs that are multiple transfer syntax aware (starting with the 64 bit release
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of Win2000) will set the RPCFLG_HAS_MULTI_SYNTAXES in RPC_CLIENT_INTERFACE
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to indicate they have properly initialized the InterpreterInfo field. Legacy
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stubs will not have this flag initialized, and will call I_RpcGetBuffer[WithObject]
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directly. The runtime has to be prepared to deal with this. Stubs that
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support only NDR2.0 are free to behave as legacy stubs.
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Arguments:
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Message - Supplies the information necessary to allocate the buffer,
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and returns the allocated buffer. This function assumes that
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the handle passed in Message->Handle is a binding handle. It also
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assumes Message->TransferSyntax is valid.
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Return Value:
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RPC_S_OK - The operation completed successfully.
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--*/
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{
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RPC_STATUS Status;
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MESSAGE_OBJECT *MessageObject;
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// validate and transorm some input parameters
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Status = EnterBufApiFull(Message);
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MessageObject = (MESSAGE_OBJECT *)Message->Handle;
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if (Status != RPC_S_OK)
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return Status;
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return MessageObject->NegotiateTransferSyntax(Message);
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}
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RPC_STATUS RPC_ENTRY
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I_RpcGetBufferWithObject (
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IN OUT PRPC_MESSAGE Message,
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IN UUID * ObjectUuid
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)
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/*++
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Routine Description:
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In this API, we do all of the rpc protocol module independent work of
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allocating a buffer to be used in making a remote procedure call. This
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consists of validating the handle, and then calling the rpc protocol
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module to do the real work.
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Arguments:
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Message - Supplies the information necessary to allocate the buffer,
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and returns the allocated buffer.
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Return Value:
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RPC_S_OK - The operation completed successfully.
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--*/
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{
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RPC_STATUS Status;
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RPC_CLIENT_INTERFACE *ClientInterface;
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BOOL fObjectIsSCall;
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MESSAGE_OBJECT *MessageObject;
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Status = CheckHandleValidity (Message);
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if (Status)
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return Status;
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MessageObject = (MESSAGE_OBJECT *)Message->Handle;
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fObjectIsSCall = MessageObject->Type(SCALL_TYPE);
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// in all fairness, this could very well be a server interface, but
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// they have the same layout, and the Flags field is in the same place,
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// so we can test the Flags field as if this is a client interface
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ClientInterface = (RPC_CLIENT_INTERFACE *)Message->RpcInterfaceInformation;
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// check whether this is a client stub that supports multiple transfer
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// syntaxes if yes, it should have called I_RpcNegotiateTransferSyntax
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// by now
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if (!fObjectIsSCall && DoesInterfaceSupportMultipleTransferSyntaxes(ClientInterface))
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{
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// if this interface supports multiple transfer syntaxes
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// the stub should have called already I_RpcNegotiateTransferSyntax
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// and this cannot be an OSF_BINDING_HANDLE
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ASSERT(!MessageObject->Type(OSF_BINDING_HANDLE_TYPE));
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ASSERT(!MessageObject->Type(LRPC_BINDING_HANDLE_TYPE));
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if (ObjectUuid && ((RPC_UUID *) ObjectUuid)->IsNullUuid())
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{
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ObjectUuid = 0;
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}
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Status = MessageObject->GetBuffer(Message, ObjectUuid);
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}
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else
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{
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// if not, this is either a legacy stub, a new stub that supports
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// one transfer syntax only, or a server side call
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// validate the input parameters
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Status = EnterBufApiPartial(Message);
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if (Status != RPC_S_OK)
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return Status;
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if (!fObjectIsSCall)
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{
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// this applies only on the client side
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Status = MessageObject->NegotiateTransferSyntax(Message);
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if (Status != RPC_S_OK)
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return Status;
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MessageObject = (MESSAGE_OBJECT *)Message->Handle;
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if (ObjectUuid && ((RPC_UUID *) ObjectUuid)->IsNullUuid())
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{
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ObjectUuid = 0;
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}
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}
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// by now this should not be a binding handle object
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ASSERT(!MessageObject->Type(OSF_BINDING_HANDLE_TYPE));
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ASSERT(!MessageObject->Type(LRPC_BINDING_HANDLE_TYPE));
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Status = MessageObject->GetBuffer(Message, ObjectUuid);
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}
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#ifdef DEBUGRPC
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if ( Status == RPC_S_OK )
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{
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// Ensure that the buffer is aligned
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ASSERT( (((ULONG_PTR) Message->Buffer) % 8) == 0);
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// Uncomment this to check for 16 byte alignment on 64 bit
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// ASSERT( IsBufferAligned(Message->Buffer) );
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}
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#endif // DEBUGRPC
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return(Status);
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}
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RPC_STATUS RPC_ENTRY
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I_RpcGetBuffer (
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IN OUT PRPC_MESSAGE Message
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)
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{
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return I_RpcGetBufferWithObject (Message, 0);
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}
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RPC_STATUS RPC_ENTRY
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I_RpcFreeBuffer (
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IN PRPC_MESSAGE Message
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)
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/*++
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Routine Description:
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The stubs free buffers using the API. The buffer must have been
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obtained from I_RpcGetBuffer or I_RpcSendReceive, or as an argument
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to a callee stub.
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Arguments:
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Message - Supplies the buffer to be freed and handle information
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about who owns the buffer.
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Return Value:
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RPC_S_OK - The operation completed successfully.
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--*/
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{
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AssertRpcInitialized();
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ASSERT(!RpcpCheckHeap());
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ASSERT( ((GENERIC_OBJECT *) Message->Handle)->InvalidHandle(CALL_TYPE) == 0 );
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((MESSAGE_OBJECT *) (Message->Handle))->FreeBuffer(Message);
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return(RPC_S_OK);
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}
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RPC_STATUS RPC_ENTRY
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I_RpcFreePipeBuffer (
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IN PRPC_MESSAGE Message
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)
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/*++
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Routine Description:
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Free the buffer that was either implicitly or explicitly allocated for use
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in conjunction with pipes
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Arguments:
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Message - Supplies the buffer to be freed and handle information
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about who owns the buffer.
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Return Value:
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RPC_S_OK - The operation completed successfully.
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--*/
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{
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AssertRpcInitialized();
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ASSERT(!RpcpCheckHeap());
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ASSERT( ((GENERIC_OBJECT *) Message->Handle)->InvalidHandle(CALL_TYPE) == 0 );
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((MESSAGE_OBJECT *) (Message->Handle))->FreePipeBuffer(Message);
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return(RPC_S_OK);
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}
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RPC_STATUS RPC_ENTRY
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I_RpcReallocPipeBuffer (
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IN PRPC_MESSAGE Message,
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IN unsigned int NewSize
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)
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/*++
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Routine Description:
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Realloc a buffer, this is API is used in conjunction with pipes
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Arguments:
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Message - Supplies the buffer to be freed and handle information
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about who owns the buffer.
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Return Value:
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RPC_S_OK - The operation completed successfully.
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--*/
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{
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AssertRpcInitialized();
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ASSERT(!RpcpCheckHeap());
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ASSERT( ((GENERIC_OBJECT *) Message->Handle)->InvalidHandle(CALL_TYPE) == 0 );
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if (!ThreadSelf())
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{
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return RPC_S_OUT_OF_MEMORY;
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}
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RpcpPurgeEEInfo();
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return ((MESSAGE_OBJECT *) (Message->Handle))->ReallocPipeBuffer(Message, NewSize);
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}
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