218 lines
6.6 KiB
C++
218 lines
6.6 KiB
C++
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#include "pre.h"
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PBITMAPINFO CreateBitmapInfoStruct
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(
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HBITMAP hBmp
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)
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{
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BITMAP bmp;
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PBITMAPINFO pbmi;
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WORD cClrBits;
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// Retrieve the bitmap's color format, width, and height.
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if (!GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp))
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return NULL;
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// Convert the color format to a count of bits.
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cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
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if (cClrBits == 1)
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cClrBits = 1;
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else if (cClrBits <= 4)
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cClrBits = 4;
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else if (cClrBits <= 8)
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cClrBits = 8;
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else if (cClrBits <= 16)
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cClrBits = 16;
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else if (cClrBits <= 24)
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cClrBits = 24;
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else cClrBits = 32;
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// Allocate memory for the BITMAPINFO structure. (This structure
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// contains a BITMAPINFOHEADER structure and an array of RGBQUAD
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// data structures.)
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if (cClrBits != 24)
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{
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pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
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sizeof(BITMAPINFOHEADER) +
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sizeof(RGBQUAD) * (1<< cClrBits));
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}
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else
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{
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// There is no RGBQUAD array for the 24-bit-per-pixel format.
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pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));
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}
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// Initialize the fields in the BITMAPINFO structure.
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pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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pbmi->bmiHeader.biWidth = bmp.bmWidth;
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pbmi->bmiHeader.biHeight = bmp.bmHeight;
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pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
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pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
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if (cClrBits < 24)
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pbmi->bmiHeader.biClrUsed = (1<<cClrBits);
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// If the bitmap is not compressed, set the BI_RGB flag.
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pbmi->bmiHeader.biCompression = BI_RGB;
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// Compute the number of bytes in the array of color
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// indices and store the result in biSizeImage.
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pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8
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* pbmi->bmiHeader.biHeight
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* cClrBits;
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// Set biClrImportant to 0, indicating that all of the
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// device colors are important.
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pbmi->bmiHeader.biClrImportant = 0;
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return pbmi;
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}
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BOOL CreateBMPFile
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(
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LPTSTR pszFile,
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PBITMAPINFO pbi,
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HBITMAP hBMP,
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HDC hDC
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)
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{
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HANDLE hf; // file handle
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BITMAPFILEHEADER hdr; // bitmap file-header
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PBITMAPINFOHEADER pbih; // bitmap info-header
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LPBYTE lpBits; // memory pointer
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DWORD dwTotal; // total count of bytes
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DWORD cb; // incremental count of bytes
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BYTE *hp; // byte pointer
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DWORD dwTmp;
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pbih = (PBITMAPINFOHEADER) pbi;
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lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
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if (!lpBits)
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return FALSE;
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// Retrieve the color table (RGBQUAD array) and the bits
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// (array of palette indices) from the DIB.
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if (!GetDIBits(hDC, hBMP, 0, (WORD) pbih->biHeight, lpBits, pbi, DIB_RGB_COLORS))
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{
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return FALSE;
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}
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// Create the .BMP file.
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hf = CreateFile(pszFile,
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GENERIC_READ | GENERIC_WRITE,
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(DWORD) 0,
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NULL,
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CREATE_ALWAYS,
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FILE_ATTRIBUTE_NORMAL,
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(HANDLE) NULL);
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if (hf == INVALID_HANDLE_VALUE)
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return FALSE;
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hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
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// Compute the size of the entire file.
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hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
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pbih->biSize + pbih->biClrUsed
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* sizeof(RGBQUAD) + pbih->biSizeImage);
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hdr.bfReserved1 = 0;
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hdr.bfReserved2 = 0;
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// Compute the offset to the array of color indices.
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hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
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pbih->biSize + pbih->biClrUsed
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* sizeof (RGBQUAD);
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// Copy the BITMAPFILEHEADER into the .BMP file.
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if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER),
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(LPDWORD) &dwTmp, NULL))
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{
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return FALSE;
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}
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// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
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if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
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+ pbih->biClrUsed * sizeof (RGBQUAD),
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(LPDWORD) &dwTmp, ( NULL)))
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{
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return FALSE;
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}
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// Copy the array of color indices into the .BMP file.
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dwTotal = cb = pbih->biSizeImage;
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hp = lpBits;
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if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL))
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{
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return FALSE;
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}
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// Close the .BMP file.
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if (!CloseHandle(hf))
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{
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return FALSE;
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}
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// Free memory.
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GlobalFree((HGLOBAL)lpBits);
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return TRUE;
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}
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BOOL CopyBitmapRectToFile
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(
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HBITMAP hbm,
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LPRECT lpRect,
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LPTSTR lpszFileName
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)
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{
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HDC hSrcDC, hDestDC; // screen DC and memory DC
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HDC hScreenDC;
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HBITMAP hBitmap, hOldBitmap, hOldSrcBitmap;
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PBITMAPINFO pbmi;
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BOOL bRet;
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// check for an empty rectangle
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if (IsRectEmpty(lpRect))
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return FALSE;
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// get the Source Window DC and create
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// a memory DC compatible to screen DC
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hScreenDC = GetDC(NULL);
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hSrcDC = CreateCompatibleDC(hScreenDC);
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hDestDC = CreateCompatibleDC(hScreenDC);
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// create a dest bitmap
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hBitmap = CreateCompatibleBitmap(hScreenDC, RECTWIDTH(*lpRect), RECTHEIGHT(*lpRect));
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// select new bitmap into memory DC
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hOldBitmap = (HBITMAP)SelectObject(hDestDC, hBitmap);
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// Select the passed in BMP into the SrcDC
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hOldSrcBitmap = (HBITMAP)SelectObject(hSrcDC, hbm);
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// bitblt screen DC to memory DC
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BitBlt(hDestDC,
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0,
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0,
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RECTWIDTH(*lpRect),
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RECTHEIGHT(*lpRect),
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hSrcDC,
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lpRect->left,
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lpRect->top,
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SRCCOPY);
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pbmi = CreateBitmapInfoStruct(hBitmap);
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bRet = CreateBMPFile(lpszFileName, pbmi, hBitmap, hDestDC);
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LocalFree(pbmi);
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// clean up
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DeleteObject(SelectObject(hDestDC, hOldBitmap));
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SelectObject(hSrcDC, hOldSrcBitmap);
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DeleteDC(hSrcDC);
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DeleteDC(hDestDC);
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ReleaseDC(NULL, hScreenDC);
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return bRet;
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}
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