WindowsXP-SP1/shell/shell32/init.c

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2001-01-01 00:00:00 +01:00
#include "shellprv.h"
#pragma hdrstop
#include "copy.h"
#include "filetbl.h"
#include "ovrlaymn.h"
#include "drives.h"
#include "mixctnt.h"
#include "unicpp\admovr2.h"
void FreeExtractIconInfo(int);
void DAD_ThreadDetach(void);
void DAD_ProcessDetach(void);
void TaskMem_MakeInvalid(void);
void UltRoot_Term(void);
void FlushRunDlgMRU(void);
STDAPI_(BOOL) ATL_DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/);
// from mtpt.cpp
STDAPI_(void) CMtPt_FinalCleanUp();
STDAPI_(void) CMtPt_Initialize();
STDAPI_(void) CMtPt_FakeVolatileKeys();
// from rgsprtc.cpp
STDAPI_(void) CRegSupportCached_RSEnableKeyCaching(BOOL fEnable);
// Global data
BOOL g_bMirroredOS = FALSE; // Is Mirroring enabled
BOOL g_bBiDiPlatform = FALSE; // Is DATE_LTRREADING flag supported by GetDateFormat() API?
HINSTANCE g_hinst = NULL;
extern HANDLE g_hCounter; // Global count of mods to Special Folder cache.
extern HANDLE g_hRestrictions ; // Global count of mods to restriction cache.
extern HANDLE g_hSettings; // global count of mods to shellsettings cache
DWORD g_dwThreadBindCtx = (DWORD) -1;
#ifdef DEBUG
BOOL g_bInDllEntry = FALSE;
#endif
CRITICAL_SECTION g_csDll = {0};
extern CRITICAL_SECTION g_csSCN;
extern CRITICAL_SECTION g_csTNGEN;
extern CRITICAL_SECTION g_csDarwinAds;
// these will always be zero
const LARGE_INTEGER g_li0 = {0};
const ULARGE_INTEGER g_uli0 = {0};
#ifdef DEBUG
// Undefine what shlwapi.h defined so our ordinal asserts map correctly
#undef PathAddBackslash
WINSHELLAPI LPTSTR WINAPI PathAddBackslash(LPTSTR lpszPath);
#undef PathMatchSpec
WINSHELLAPI BOOL WINAPI PathMatchSpec(LPCTSTR pszFile, LPCTSTR pszSpec);
#endif
void LoadCCv5()
{
HANDLE hComctl32;
ULONG_PTR ul = 0;
// Rundll does not have a manifest. However, it will activate a context for a
// dll, if it has an embedded manifest at 123. This will cause Shell32.dll
// to be loaded inside of a v6 context. This means this comctl32 load would be v6.
// In order to work in the Rundll cases, we need to activate NULL. This verifies that
// we load v5 and not v6 in this case.
// other cases are not affected.
ActivateActCtx(NULL, &ul);
hComctl32 = LoadLibrary(TEXT("comctl32.dll")); // Needs to add ref the DLL.
if (hComctl32)
{
typedef BOOL (*PFNICOMCTL32)(LPINITCOMMONCONTROLSEX);
PFNICOMCTL32 pfn = (PFNICOMCTL32)GetProcAddress(hComctl32, "InitCommonControlsEx");
if (pfn)
{
INITCOMMONCONTROLSEX icce;
icce.dwICC = 0x00003FFF;
icce.dwSize = sizeof(icce);
pfn(&icce);
}
}
if (ul != 0)
DeactivateActCtx(0, ul);
}
#ifdef DEBUG
void _ValidateExport(FARPROC fp, LPCSTR pszExport, MEMORY_BASIC_INFORMATION *pmbi)
{
FARPROC fpExport;
// If not yet computed, calculate the size of our code segment.
if (pmbi->BaseAddress == NULL)
{
VirtualQuery(_ValidateExport, pmbi, sizeof(*pmbi));
}
fpExport = GetProcAddress(g_hinst, pszExport);
// Sometimes our import table is patched. So if fpExport does not
// reside inside our DLL, then ignore it.
// (But complain if fpExport==NULL.)
if (fpExport == NULL ||
((SIZE_T)fpExport - (SIZE_T)pmbi->BaseAddress) < pmbi->RegionSize)
{
ASSERT(fp == fpExport);
}
}
#endif
STDAPI_(BOOL) IsProcessWinlogon()
{
return BOOLFROMPTR(GetModuleHandle(TEXT("winlogon.EXE")));
}
BOOL _ProcessAttach(HINSTANCE hDll)
{
BOOL fIgnoreFusionCall = FALSE;
ASSERTMSG(g_hinst < ((HINSTANCE)1), "Shell32.dll DLL_POCESS_ATTACH is being called for the second time.");
g_hinst = hDll;
g_uCodePage = GetACP();
// Got Fusion?
//
// not get fusion if (1) the current exe is winlogon.exe; (2) in GUI mode setup ; xiaoyuw@03/12/2001
//
#if 0
if (IsGuimodeSetupRunning())
{
WCHAR winlogon_fullpath[MAX_PATH];
PWSTR pszImagePath = NULL, p = NULL;
if (SHGetSystemWindowsDirectory(winlogon_fullpath, ARRAYSIZE(winlogon_fullpath)))
{
PathAppend(winlogon_fullpath, TEXT("\\system32\\winlogon.exe"));
if (NtCurrentPeb()->ProcessParameters != NULL)
pszImagePath = NtCurrentPeb()->ProcessParameters->ImagePathName.Buffer;
p = pszImagePath;
if (_wcsicmp(p, TEXT("\\??\\"))) // convert nt path to win32 path
p += 4;
if (_wcsicmp(p, winlogon_fullpath) == 0)
fIgnoreFusionCall = TRUE;
}
}
#else
if ((IsGuimodeSetupRunning()) && (IsProcessWinlogon()))
fIgnoreFusionCall = TRUE;
#endif
if ( ! fIgnoreFusionCall)
SHFusionInitializeFromModuleID(hDll, 124);
// For app Compat Reasons we need to have the old window classes in memory as well
// as the new fusionized ones. This is because bad applications such as WinAmp don't
// follow instructions can call into ComCtl32 by themselves. They expect that shell32
// will do it for them.
LoadCCv5();
InitializeCriticalSection(&g_csDll);
InitializeCriticalSection(&g_csSCN);
InitializeCriticalSection(&g_csTNGEN);
InitializeCriticalSection(&g_csDarwinAds);
// Initialize the MountPoint stuff
CMtPt_Initialize();
// Initialize a Crit Sect for the Autoplay prompts
InitializeCriticalSection(&g_csAutoplayPrompt);
// perthread BindCtx
g_dwThreadBindCtx = TlsAlloc();
// We need to disable HKEY caching for classes using CRegSupportCached in
// winlogon since it does not get unloaded. This must also apply to the other
// services loading shell32.dllNot being unloaded the _ProcessDetach
// never gets called for shell32, and we never release the cached HKEYs. This
// prevents the user hives from being unloaded. SO we'll enable caching only
// for Explorer.exe. (stephstm, 08/20/99)
//
CRegSupportCached_RSEnableKeyCaching(IsProcessAnExplorer());
// Check if the mirroring APIs exist on the current platform.
g_bMirroredOS = IS_MIRRORING_ENABLED();
g_bBiDiPlatform = BOOLFROMPTR(GetModuleHandle(TEXT("LPK.DLL")));
#ifdef DEBUG
{
MEMORY_BASIC_INFORMATION mbi = {0};
#define DEREFMACRO(x) x
#define ValidateORD(_name) _ValidateExport((FARPROC)_name, (LPSTR)MAKEINTRESOURCE(DEREFMACRO(_name##ORD)), &mbi)
ValidateORD(SHValidateUNC);
ValidateORD(SHChangeNotifyRegister);
ValidateORD(SHChangeNotifyDeregister);
ValidateORD(OleStrToStrN);
ValidateORD(SHCloneSpecialIDList);
_ValidateExport((FARPROC)DllGetClassObject, (LPSTR)MAKEINTRESOURCE(SHDllGetClassObjectORD), &mbi);
ValidateORD(SHLogILFromFSIL);
ValidateORD(SHMapPIDLToSystemImageListIndex);
ValidateORD(SHShellFolderView_Message);
ValidateORD(Shell_GetImageLists);
ValidateORD(SHGetSpecialFolderPath);
ValidateORD(StrToOleStrN);
ValidateORD(ILClone);
ValidateORD(ILCloneFirst);
ValidateORD(ILCombine);
ValidateORD(ILFindChild);
ValidateORD(ILFree);
ValidateORD(ILGetNext);
ValidateORD(ILGetSize);
ValidateORD(ILIsEqual);
ValidateORD(ILRemoveLastID);
ValidateORD(PathAddBackslash);
ValidateORD(PathIsExe);
ValidateORD(PathMatchSpec);
ValidateORD(SHGetSetSettings);
ValidateORD(SHILCreateFromPath);
ValidateORD(SHFree);
ValidateORD(SHAddFromPropSheetExtArray);
ValidateORD(SHCreatePropSheetExtArray);
ValidateORD(SHDestroyPropSheetExtArray);
ValidateORD(SHReplaceFromPropSheetExtArray);
ValidateORD(SHCreateDefClassObject);
ValidateORD(SHGetNetResource);
}
#endif // DEBUG
#ifdef DEBUG
{
extern LPMALLOC g_pmemTask;
AssertMsg(g_pmemTask == NULL, TEXT("Somebody called SHAlloc in DllEntry!"));
}
// Make sure ShellDispatch has the right flags for shell settings
{
STDAPI_(void) _VerifyDispatchGetSetting();
_VerifyDispatchGetSetting();
}
#endif
return TRUE;
}
// Table of all window classes we register so we can unregister them
// at DLL unload.
//
extern const TCHAR c_szBackgroundPreview2[];
extern const TCHAR c_szComponentPreview[];
extern const TCHAR c_szUserEventWindow[];
const LPCTSTR c_rgszClasses[] = {
TEXT("SHELLDLL_DefView"), // defview.cpp
TEXT("WOACnslWinPreview"), // lnkcon.c
TEXT("WOACnslFontPreview"), // lnkcon.c
TEXT("cpColor"), // lnkcon.c
TEXT("cpShowColor"), // lnkcon.c
c_szStubWindowClass, // rundll32.c
c_szBackgroundPreview2, // unicpp\dbackp.cpp
c_szComponentPreview, // unicpp\dcompp.cpp
TEXT(STR_DESKTOPCLASS), // unicpp\desktop.cpp
TEXT("MSGlobalFolderOptionsStub"), // unicpp\options.cpp
TEXT("DivWindow"), // fsrchdlg.h
TEXT("ATL Shell Embedding"), // unicpp\dvoc.h
TEXT("ShellFileSearchControl"), // fsearch.h
TEXT("GroupButton"), // fsearch
TEXT("ATL:STATIC"), // unicpp\deskmovr.cpp
TEXT("DeskMover"), // unicpp\deskmovr.cpp
TEXT("SysFader"), // menuband\fadetsk.cpp
c_szUserEventWindow, // uevttmr.cpp
LINKWINDOW_CLASS, // linkwnd.cpp
TEXT("DUIViewWndClassName"), // duiview.cpp
TEXT("DUIMiniPreviewer"), // duiinfo.cpp
};
void _ProcessDetach(BOOL bProcessShutdown)
{
#ifdef DEBUG
if (bProcessShutdown)
{
// to catch bugs where people use the task allocator at process
// detatch time (this is a problem becuase OLE32.DLL could be unloaded)
TaskMem_MakeInvalid();
}
g_hinst = (HINSTANCE)1;
#endif
FlushRunDlgMRU();
FlushFileClass();
if (!bProcessShutdown)
{
// some of these may use the task allocator. we can only do
// this when we our DLL is being unloaded in a process, not
// at process term since OLE32 might not be around to be called
// at process shutdown time this memory will be freed as a result
// of the process address space going away.
SpecialFolderIDTerminate();
BitBucket_Terminate();
UltRoot_Term();
RLTerminate(); // close our use of the Registry list...
DAD_ProcessDetach();
CopyHooksTerminate();
IconOverlayManagerTerminate();
// being unloaded via FreeLibrary, then do some more stuff.
// Don't need to do this on process terminate.
SHUnregisterClasses(HINST_THISDLL, c_rgszClasses, ARRAYSIZE(c_rgszClasses));
FreeExtractIconInfo(-1);
FreeUndoList();
DestroyHashItemTable(NULL);
FileIconTerm();
}
SHChangeNotifyTerminate(TRUE, bProcessShutdown);
if (!bProcessShutdown)
{
// this line was moved from the above !bProcessShutdown block because
// it needs to happen after SHChangeNotifyTerminate b/c the SCHNE code has
// a thread running that uses the CDrivesFolder global psf.
// NOTE: this needs to be in a !bProcessShutdown block since it calls the
// task allocator and we blow this off at shutdown since OLE might already
// be gone.
CDrives_Terminate();
}
// global resources that we need to free in all cases
CMtPt_FinalCleanUp();
// Delete the Crit Sect for the Autoplay prompts
DeleteCriticalSection(&g_csAutoplayPrompt);
if ((DWORD) -1 != g_dwThreadBindCtx)
TlsFree(g_dwThreadBindCtx);
SHDestroyCachedGlobalCounter(&g_hCounter);
SHDestroyCachedGlobalCounter(&g_hRestrictions);
SHDestroyCachedGlobalCounter(&g_hSettings);
if (g_hklmApprovedExt && g_hklmApprovedExt != INVALID_HANDLE_VALUE)
RegCloseKey(g_hklmApprovedExt);
UnInitializeDirectUI();
DeleteCriticalSection(&g_csDll);
DeleteCriticalSection(&g_csSCN);
DeleteCriticalSection(&g_csTNGEN);
DeleteCriticalSection(&g_csDarwinAds);
SHFusionUninitialize();
}
BOOL _ThreadDetach()
{
ASSERTNONCRITICAL // Thread shouldn't term while holding CS
DAD_ThreadDetach();
return TRUE;
}
STDAPI_(BOOL) DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
{
BOOL fRet = TRUE;
#ifdef DEBUG
g_bInDllEntry = TRUE;
#endif
switch(dwReason)
{
case DLL_PROCESS_ATTACH:
if (fRet)
{
CcshellGetDebugFlags(); // Don't put this line under #ifdef
fRet = _ProcessAttach(hDll);
}
break;
case DLL_PROCESS_DETACH:
_ProcessDetach(lpReserved != NULL);
break;
case DLL_THREAD_DETACH:
_ThreadDetach();
break;
default:
break;
}
if (fRet)
ATL_DllMain(hDll, dwReason, lpReserved);
#ifdef DEBUG
g_bInDllEntry = FALSE;
#endif
return fRet;
}
#ifdef DEBUG
LRESULT WINAPI SendMessageD( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
ASSERTNONCRITICAL;
#ifdef UNICODE
return SendMessageW(hWnd, Msg, wParam, lParam);
#else
return SendMessageA(hWnd, Msg, wParam, lParam);
#endif
}
//
// In DEBUG, make sure every class we register lives in the c_rgszClasses
// table so we can clean up properly at DLL unload. NT does not automatically
// unregister classes when a DLL unloads, so we have to do it manually.
//
ATOM WINAPI RegisterClassD(CONST WNDCLASS *pwc)
{
int i;
for (i = 0; i < ARRAYSIZE(c_rgszClasses); i++)
{
if (lstrcmpi(c_rgszClasses[i], pwc->lpszClassName) == 0)
{
return RealRegisterClass(pwc);
}
}
AssertMsg(0, TEXT("Class %s needs to be added to the c_rgszClasses list"), pwc->lpszClassName);
return 0;
}
ATOM WINAPI RegisterClassExD(CONST WNDCLASSEX *pwc)
{
int i;
for (i = 0; i < ARRAYSIZE(c_rgszClasses); i++)
{
if (lstrcmpi(c_rgszClasses[i], pwc->lpszClassName) == 0)
{
return RealRegisterClassEx(pwc);
}
}
AssertMsg(0, TEXT("Class %s needs to be added to the c_rgszClasses list"), pwc->lpszClassName);
return 0;
}
//
// In DEBUG, send FindWindow through a wrapper that ensures that the
// critical section is not taken. FindWindow'ing for a window title
// sends inter-thread WM_GETTEXT messages, which is not obvious.
//
STDAPI_(HWND) FindWindowD(LPCTSTR lpClassName, LPCTSTR lpWindowName)
{
return FindWindowExD(NULL, NULL, lpClassName, lpWindowName);
}
STDAPI_(HWND) FindWindowExD(HWND hwndParent, HWND hwndChildAfter, LPCTSTR lpClassName, LPCTSTR lpWindowName)
{
if (lpWindowName)
{
ASSERTNONCRITICAL;
}
return RealFindWindowEx(hwndParent, hwndChildAfter, lpClassName, lpWindowName);
}
#endif // DEBUG
STDAPI DllCanUnloadNow()
{
// shell32 won't be able to be unloaded since there are lots of APIs and
// other non COM things that will need to keep it loaded
return S_FALSE;
}