// SnapIn.h : main header file for the SNAPIN DLL // #if !defined(AFX_SNAPIN_H__7D4A6850_9056_11D2_BD45_0000F87A3912__INCLUDED_) #define AFX_SNAPIN_H__7D4A6850_9056_11D2_BD45_0000F87A3912__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "..\HmSnapinRes\resource.h" #include "Constants.h" #include "ConnectionManager.h" ///////////////////////////////////////////////////////////////////////////// // CSnapInApp // See SnapIn.cpp for the implementation of this class // class CSnapInApp : public CWinApp { // Construction public: CSnapInApp(); // Resource Dll Members public: bool LoadString(const CString& sFileName, UINT uiResId, CString& sResString); protected: bool LoadDefaultResourceDll(); void UnloadDefaultResourceDll(); HINSTANCE LoadResourceDll(const CString& sFileName); void UnloadResourceDlls(); HINSTANCE m_hDefaultResourceDll; CMap m_ResourceDllMap; // Help System Members protected: void SetHelpFilePath(); // Directory Assistance Members public: CString GetSnapinDllDirectory(); CString GetDefaultResDllDirectory(); CString GetDefaultResDllPath(); CString GetEnglishResDllPath(); CString EscapeSpecialChars(CString &refString); CString UnEscapeSpecialChars(CString &refString); COleMessageFilter m_mfMyMessageFilter; // MFC Overrides public: BOOL ValidNamespace(const CString &refNamespace, const CString& sMachine); private: static CStringArray m_arrsNamespaces; void LoadNamespaceArray(const CString& sNamespace, const CString& sMachine); // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSnapInApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL //{{AFX_MSG(CSnapInApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SNAPIN_H__7D4A6850_9056_11D2_BD45_0000F87A3912__INCLUDED_)