#include "pre.h" PBITMAPINFO CreateBitmapInfoStruct ( HBITMAP hBmp ) { BITMAP bmp; PBITMAPINFO pbmi; WORD cClrBits; // Retrieve the bitmap's color format, width, and height. if (!GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp)) return NULL; // Convert the color format to a count of bits. cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); if (cClrBits == 1) cClrBits = 1; else if (cClrBits <= 4) cClrBits = 4; else if (cClrBits <= 8) cClrBits = 8; else if (cClrBits <= 16) cClrBits = 16; else if (cClrBits <= 24) cClrBits = 24; else cClrBits = 32; // Allocate memory for the BITMAPINFO structure. (This structure // contains a BITMAPINFOHEADER structure and an array of RGBQUAD // data structures.) if (cClrBits != 24) { pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * (1<< cClrBits)); } else { // There is no RGBQUAD array for the 24-bit-per-pixel format. pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER)); } // Initialize the fields in the BITMAPINFO structure. pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmi->bmiHeader.biWidth = bmp.bmWidth; pbmi->bmiHeader.biHeight = bmp.bmHeight; pbmi->bmiHeader.biPlanes = bmp.bmPlanes; pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel; if (cClrBits < 24) pbmi->bmiHeader.biClrUsed = (1<bmiHeader.biCompression = BI_RGB; // Compute the number of bytes in the array of color // indices and store the result in biSizeImage. pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8 * pbmi->bmiHeader.biHeight * cClrBits; // Set biClrImportant to 0, indicating that all of the // device colors are important. pbmi->bmiHeader.biClrImportant = 0; return pbmi; } BOOL CreateBMPFile ( LPTSTR pszFile, PBITMAPINFO pbi, HBITMAP hBMP, HDC hDC ) { HANDLE hf; // file handle BITMAPFILEHEADER hdr; // bitmap file-header PBITMAPINFOHEADER pbih; // bitmap info-header LPBYTE lpBits; // memory pointer DWORD dwTotal; // total count of bytes DWORD cb; // incremental count of bytes BYTE *hp; // byte pointer DWORD dwTmp; pbih = (PBITMAPINFOHEADER) pbi; lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage); if (!lpBits) return FALSE; // Retrieve the color table (RGBQUAD array) and the bits // (array of palette indices) from the DIB. if (!GetDIBits(hDC, hBMP, 0, (WORD) pbih->biHeight, lpBits, pbi, DIB_RGB_COLORS)) { return FALSE; } // Create the .BMP file. hf = CreateFile(pszFile, GENERIC_READ | GENERIC_WRITE, (DWORD) 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE) NULL); if (hf == INVALID_HANDLE_VALUE) return FALSE; hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M" // Compute the size of the entire file. hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof(RGBQUAD) + pbih->biSizeImage); hdr.bfReserved1 = 0; hdr.bfReserved2 = 0; // Compute the offset to the array of color indices. hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof (RGBQUAD); // Copy the BITMAPFILEHEADER into the .BMP file. if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER), (LPDWORD) &dwTmp, NULL)) { return FALSE; } // Copy the BITMAPINFOHEADER and RGBQUAD array into the file. if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER) + pbih->biClrUsed * sizeof (RGBQUAD), (LPDWORD) &dwTmp, ( NULL))) { return FALSE; } // Copy the array of color indices into the .BMP file. dwTotal = cb = pbih->biSizeImage; hp = lpBits; if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL)) { return FALSE; } // Close the .BMP file. if (!CloseHandle(hf)) { return FALSE; } // Free memory. GlobalFree((HGLOBAL)lpBits); return TRUE; } BOOL CopyBitmapRectToFile ( HBITMAP hbm, LPRECT lpRect, LPTSTR lpszFileName ) { HDC hSrcDC, hDestDC; // screen DC and memory DC HDC hScreenDC; HBITMAP hBitmap, hOldBitmap, hOldSrcBitmap; PBITMAPINFO pbmi; BOOL bRet; // check for an empty rectangle if (IsRectEmpty(lpRect)) return FALSE; // get the Source Window DC and create // a memory DC compatible to screen DC hScreenDC = GetDC(NULL); hSrcDC = CreateCompatibleDC(hScreenDC); hDestDC = CreateCompatibleDC(hScreenDC); // create a dest bitmap hBitmap = CreateCompatibleBitmap(hScreenDC, RECTWIDTH(*lpRect), RECTHEIGHT(*lpRect)); // select new bitmap into memory DC hOldBitmap = (HBITMAP)SelectObject(hDestDC, hBitmap); // Select the passed in BMP into the SrcDC hOldSrcBitmap = (HBITMAP)SelectObject(hSrcDC, hbm); // bitblt screen DC to memory DC BitBlt(hDestDC, 0, 0, RECTWIDTH(*lpRect), RECTHEIGHT(*lpRect), hSrcDC, lpRect->left, lpRect->top, SRCCOPY); pbmi = CreateBitmapInfoStruct(hBitmap); bRet = CreateBMPFile(lpszFileName, pbmi, hBitmap, hDestDC); LocalFree(pbmi); // clean up DeleteObject(SelectObject(hDestDC, hOldBitmap)); SelectObject(hSrcDC, hOldSrcBitmap); DeleteDC(hSrcDC); DeleteDC(hDestDC); ReleaseDC(NULL, hScreenDC); return bRet; }