//--------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation 1991-1994 // // File: undo.h // // History: // There is no history. This file doesn't exist // //--------------------------------------------------------------------------- #ifndef _UNDO_INC #define _UNDO_INC typedef struct _UNDOATOM * LPUNDOATOM; typedef struct _UNDOATOM { UINT uType; HWND hwnd; LPVOID lpData; FILEOP_FLAGS foFlags; //Misc flags. void (CALLBACK* GetText)(LPUNDOATOM lpua, TCHAR * buffer, int type); void (CALLBACK* Release)(LPUNDOATOM lpua); void (CALLBACK* Invoke)(LPUNDOATOM lpua); } UNDOATOM; EXTERN_C LPUNDOATOM s_lpuaUndoHistory; #define UNDO_MENUTEXT 1 #define UNDO_STATUSTEXT 2 STDAPI_(void) GetUndoText(LPTSTR lpszBuffer, UINT cchBuffer, int type); void FreeUndoList(); STDAPI_(void) AddUndoAtom(LPUNDOATOM lpua); STDAPI_(void) Undo(HWND hwnd); STDAPI_(void) NukeUndoAtom(LPUNDOATOM lpua); STDAPI_(BOOL) IsUndoAvailable(); STDAPI_(void) EnumUndoAtoms(int (CALLBACK* lpfn)(LPUNDOATOM lpua, LPARAM lParam), LPARAM lParam); #define EUA_DONOTHING 0x00 #define EUA_DELETE 0x01 #define EUA_ABORT 0x02 #define EUA_DELETEABORT 0x03 // or of abort and delete STDAPI_(void) SuspendUndo(BOOL f); #endif // _UNDO_INC