/*++ Copyright (c) 1998 Microsoft Corporation Module Name: usrprop.c Abstract: This module implements QueryUserProperty() and SetUserProperty() which read and write NetWare Properties to the UserParms field. Author: Andy Herron (andyhe) 24-May-1993 Congpa You (CongpaY) 28-Oct-1993 Seperated SetUserProperty() and QueryUserProperty() out from usrprop.c in ncpsrv\svcdlls\ncpsvc\libbind, modified the code and fixed a few existing problems. Revision History: --*/ #include "nt.h" #include "ntrtl.h" #include "nturtl.h" #include "ntioapi.h" #include "windef.h" #include "winbase.h" #include "stdio.h" #include "stdlib.h" #include "winuser.h" #include "usrprop.h" #define NCP_SET 0x02 /* Series of Object ID numbers, each 4 bytes long */ // // All internal (opaque) structures are listed here since no one else // needs to reference them. // // // The user's Parameter field is mapped out to a structure that contains // the backlevel 48 WCHARs for Mac/Ras compatibility plus a new structure // that is basically an array of chars that make up a property name plus // a property value. // // // This is the structure for an individual property. Note that there are // no null terminators in this. // typedef struct _USER_PROPERTY { WCHAR PropertyLength; // length of property name WCHAR ValueLength; // length of property value WCHAR PropertyFlag; // type of property (1 = set, 2 = item) WCHAR Property[1]; // start of property name, followed by value } USER_PROPERTY, *PUSER_PROPERTY; // // This is the structure that maps the beginning of the user's Parameters // field. It is only separate so that we can do a sizeof() without including // the first property, which may or may not be there. // typedef struct _USER_PROPERTIES_HDR { WCHAR BacklevelParms[48]; // RAS & Mac data stored here. WCHAR PropertySignature; // signature that we can look for. WCHAR PropertyCount; // number of properties present. } USER_PROPERTIES_HDR, *PUSER_PROPERTIES_HDR; // // This structure maps out the whole of the user's Parameters field when // the user properties structure is present and at least one property is // defined. // typedef struct _USER_PROPERTIES { USER_PROPERTIES_HDR Header; USER_PROPERTY FirstProperty; } USER_PROPERTIES, *PUSER_PROPERTIES; // // forward references // NTSTATUS UserPropertyAllocBlock ( IN PUNICODE_STRING Existing, IN ULONG DesiredLength, IN OUT PUNICODE_STRING New ); BOOL FindUserProperty ( PUSER_PROPERTIES UserProperties, LPWSTR Property, PUSER_PROPERTY *pUserProperty, USHORT *pCount ); VOID RemoveUserProperty ( UNICODE_STRING *puniUserParms, PUSER_PROPERTY UserProperty, USHORT Count, BOOL *Update ); NTSTATUS SetUserProperty ( IN LPWSTR UserParms, IN LPWSTR Property, IN UNICODE_STRING PropertyValue, IN WCHAR PropertyFlag, IN BOOL fDefaultValue, // * OUT LPWSTR *pNewUserParms, // memory has to be freed afer use. OUT BOOL *Update ) /* This function sets a property field in the user's Parameters field. */ { NTSTATUS status; UNICODE_STRING uniUserParms; UNICODE_STRING uniNewUserParms; USHORT Count = 0; USHORT PropertyLength; USHORT ValueLength; PUSER_PROPERTIES UserProperties; PUSER_PROPERTY UserProperty; LPWSTR PropertyValueString = NULL; INT i; UCHAR *pchValue = NULL; // Check if parameters are correct. if (Property == NULL) { return( STATUS_INVALID_PARAMETER ); } // Initialize output variables. *Update = FALSE; *pNewUserParms = NULL; // Converty UserParms to unicode string. uniUserParms.Buffer = UserParms; uniUserParms.Length = UserParms? (lstrlenW(UserParms) + 1)* sizeof (WCHAR) : 0; uniUserParms.MaximumLength = uniUserParms.Length; /** Get the length of the property name **/ PropertyLength = (USHORT)(lstrlenW( Property ) * sizeof(WCHAR)); /** Get the length of the property value **/ ValueLength = PropertyValue.Length; if (ValueLength != 0) { // Converty property value to asci string so that // if property value is 0, it can be stored correctly. PropertyValueString = (LPWSTR) LocalAlloc (LPTR, (ValueLength+1)*sizeof (WCHAR)); if ( !PropertyValueString ) { return( STATUS_INSUFFICIENT_RESOURCES ); } pchValue = (UCHAR *) PropertyValue.Buffer; // Since wsprint converts 0x00 to 20 30 (20 is // space and 30 is 0), sscanf converts 20 30 to 0. If the // value is uncode string, this convertsion would not // convert back to original value. So if we want to store // some value in the UserParms, we have to pass in ansi // string. // // The reader does the proper counter to this, so the code is // symetrical. // // for (i = 0; i < ValueLength; i++) { wsprintfA ((PCHAR)(PropertyValueString+i), "%02x", *(pchValue+i)); } *(PropertyValueString+ValueLength) = 0; ValueLength = ValueLength * sizeof (WCHAR); } // // check that user has valid property structure , if not, create one // if (UserParms != NULL) { Count = (USHORT)((lstrlenW (UserParms) + 1)* sizeof(WCHAR)); } if (Count < sizeof( USER_PROPERTIES)) { Count = sizeof( USER_PROPERTIES_HDR ) + sizeof(WCHAR); } if (ValueLength > 0) { Count += sizeof( USER_PROPERTY ) + PropertyLength + ValueLength; } if (Count > 0x7FFF) { // can't be bigger than 32K of user parms. return (STATUS_BUFFER_OVERFLOW); } status = UserPropertyAllocBlock( &uniUserParms, Count, &uniNewUserParms ); if ( !NT_SUCCESS(status) ) { return status; } // Make the output pNewUserParms point to uniNewUserPams's buffer // which is the new UserParms string. *pNewUserParms = uniNewUserParms.Buffer; UserProperties = (PUSER_PROPERTIES) uniNewUserParms.Buffer; if (FindUserProperty (UserProperties, Property, &UserProperty, &Count)) { RemoveUserProperty ( &uniNewUserParms, UserProperty, Count, Update); } // We don't add the new property at all if FindUserProperty failed then // the property did not exist, if property did exist then RemoveUserProperty // would have removed it from the list. if( fDefaultValue ) { *Update = TRUE; return STATUS_SUCCESS; } // // If the new value of the property is not null, add it. // if (ValueLength > 0) { // find the end of the parameters list UserProperty = &(UserProperties->FirstProperty); for (Count = 1; Count <= UserProperties->Header.PropertyCount; Count++) { UserProperty = (PUSER_PROPERTY) ((LPSTR)((LPSTR) UserProperty + sizeof(USER_PROPERTY) + // length of entry UserProperty->PropertyLength + UserProperty->ValueLength - sizeof(WCHAR))); // for Property[0] } // // append it to the end and update length of string // UserProperty->PropertyFlag = (PropertyFlag & NCP_SET) ? USER_PROPERTY_TYPE_SET : USER_PROPERTY_TYPE_ITEM; UserProperty->PropertyLength = PropertyLength; UserProperty->ValueLength = ValueLength; RtlCopyMemory( &(UserProperty->Property[0]), Property, PropertyLength ); RtlCopyMemory( &(UserProperty->Property[PropertyLength / sizeof(WCHAR)]), PropertyValueString, ValueLength ); uniNewUserParms.Length += sizeof(USER_PROPERTY) + // length of entry PropertyLength + // length of property name string ValueLength - // length of value string sizeof(WCHAR); // account for WCHAR Property[1] UserProperties->Header.PropertyCount++; *Update = TRUE; } // UserParms is already null terminated. We don't need to set the // end of UserParms to be NULL since we zero init the buffer already. return( status ); } // SetUserProperty #define MAPHEXTODIGIT(x) ( x >= '0' && x <= '9' ? (x-'0') : \ x >= 'A' && x <= 'F' ? (x-'A'+10) : \ x >= 'a' && x <= 'f' ? (x-'a'+10) : 0 ) NTSTATUS QueryUserProperty ( IN LPWSTR UserParms, IN LPWSTR PropertyName, OUT PWCHAR PropertyFlag, OUT PUNICODE_STRING PropertyValue ) /* This routine returns a user definable property value as it is stored in the user's Parameters field. Note that the RAS/MAC fields are stripped before we start processing user properties. */ { USHORT PropertyNameLength; USHORT Count; PUSER_PROPERTY UserProperty; WCHAR *Value; UINT i; CHAR *PropertyValueString; CHAR *pchValue; // Set PropertyValue->Length to 0 initially. If the property is not found // it will still be 0 on exit. PropertyValue->Length = 0; PropertyValue->Buffer = NULL; PropertyNameLength = (USHORT)(lstrlenW(PropertyName) * sizeof(WCHAR)); // Check if UserParms have the right structure. if (FindUserProperty ((PUSER_PROPERTIES) UserParms, PropertyName, &UserProperty, &Count) ) { Value = (LPWSTR)(LPSTR)((LPSTR) &(UserProperty->Property[0]) + PropertyNameLength); // // Found the requested property // // // Copy the property flag. // if (PropertyFlag) *PropertyFlag = UserProperty->PropertyFlag; // Allocate memory for PropertyValue->Buffer PropertyValueString = LocalAlloc ( LPTR, UserProperty->ValueLength+1); PropertyValue->Buffer = LocalAlloc ( LPTR, UserProperty->ValueLength/sizeof(WCHAR)); // // Make sure the property value length is valid. // if ((PropertyValue->Buffer == NULL) || (PropertyValueString == NULL)) { return STATUS_INSUFFICIENT_RESOURCES; } // // Copy the property value to the buffer. // RtlCopyMemory( PropertyValueString, Value, UserProperty->ValueLength ); pchValue = (CHAR *) PropertyValue->Buffer; // Convert from value unicode string to value. for (i = 0; i < UserProperty->ValueLength/sizeof(WCHAR) ; i++) { // sscanf will trash memory. // sscanf( PropertyValueString+2*i, "%2x", pchValue+i); pchValue[i] = MAPHEXTODIGIT( PropertyValueString[2*i]) * 16 + MAPHEXTODIGIT( PropertyValueString[2*i+1]); } PropertyValue->Length = UserProperty->ValueLength/sizeof(WCHAR); PropertyValue->MaximumLength = UserProperty->ValueLength/sizeof(WCHAR); LocalFree( PropertyValueString); } else { // if the property name does not exist we then load the default value // for this property return STATUS_OBJECT_NAME_NOT_FOUND; } return STATUS_SUCCESS; } // QueryUserProperty // Common routine used by QueryUserProperty() and SetUserProperty(). BOOL FindUserProperty ( PUSER_PROPERTIES UserProperties, LPWSTR Property, PUSER_PROPERTY *pUserProperty, USHORT *pCount ) { BOOL fFound = FALSE; USHORT PropertyLength; // // Check if user has valid property structure attached, // pointed to by UserProperties. // if ( ( UserProperties != NULL ) && ( lstrlenW( (LPWSTR) UserProperties) * sizeof(WCHAR) > sizeof(UserProperties->Header.BacklevelParms)) && ( UserProperties->Header.PropertySignature == USER_PROPERTY_SIGNATURE) ) { // // user has valid property structure. // *pUserProperty = &(UserProperties->FirstProperty); PropertyLength = (USHORT)(lstrlenW( Property ) * sizeof(WCHAR)); for ( *pCount = 1; *pCount <= UserProperties->Header.PropertyCount; (*pCount)++ ) { if ( ( PropertyLength == (*pUserProperty)->PropertyLength ) && ( RtlCompareMemory( &((*pUserProperty)->Property[0]), Property, PropertyLength ) == PropertyLength ) ) { fFound = TRUE; break; } *pUserProperty = (PUSER_PROPERTY) ((LPSTR) (*pUserProperty) + sizeof( USER_PROPERTY ) + (*pUserProperty)->PropertyLength + (*pUserProperty)->ValueLength - sizeof(WCHAR)); // for Property[0] } } return( fFound ); } // FindUserProperty // Remove a property field from the User Parms. VOID RemoveUserProperty ( UNICODE_STRING *puniUserParms, PUSER_PROPERTY UserProperty, USHORT Count, BOOL *Update ) { PUSER_PROPERTIES UserProperties; PUSER_PROPERTY NextProperty; USHORT OldParmLength; UserProperties = (PUSER_PROPERTIES) puniUserParms->Buffer; OldParmLength = sizeof( USER_PROPERTY ) + UserProperty->PropertyLength + UserProperty->ValueLength - sizeof(WCHAR); // for Property[0] NextProperty = (PUSER_PROPERTY)(LPSTR)((LPSTR) UserProperty + OldParmLength); // // if we're not on the last one, copy the remaining buffer up // if (Count < UserProperties->Header.PropertyCount) { /* * Side note, remember it's not moving one property over * but it's removing one property by moving the entire set * of the userparamblk but we need to include the nullterminator * sizeof( wchar ) */ RtlMoveMemory( UserProperty, NextProperty, sizeof( WCHAR ) + puniUserParms->Length - ((LPSTR) NextProperty - (LPSTR) puniUserParms->Buffer )); } // // Now reduce the length of the buffer by the amount we pulled out // puniUserParms->Length -= OldParmLength; UserProperties->Header.PropertyCount--; *Update = TRUE; } // RemoveUserProperty NTSTATUS UserPropertyAllocBlock ( IN PUNICODE_STRING Existing, IN ULONG DesiredLength, IN OUT PUNICODE_STRING New ) /* This allocates a larger block for user's parameters and copies the old block in. */ { PUSER_PROPERTIES UserProperties; CLONG Count; WCHAR *pNewBuff; // // We will allocate a new buffer to store the new parameters // and copy the existing parameters into it. // New->Buffer = LocalAlloc (LPTR, DesiredLength); if ( New->Buffer == NULL) { return STATUS_INSUFFICIENT_RESOURCES; } New->MaximumLength = (USHORT) DesiredLength; if (Existing != NULL) { New->Length = Existing->Length; RtlCopyMemory( New->Buffer, Existing->Buffer, Existing->Length ); } else { New->Length = 0; } // // Ensure that we don't have any nulls in our string. // for ( Count = 0; Count < New->Length / sizeof(WCHAR); Count++ ) { if (*(New->Buffer + Count) == L'\0') { New->Length = (USHORT) Count * sizeof(WCHAR); break; } } // // now pad it out with spaces until reached Mac+Ras reserved length // pNewBuff = (WCHAR *) New->Buffer + ( New->Length / sizeof(WCHAR) ); while ( New->Length < sizeof(UserProperties->Header.BacklevelParms)) { *( pNewBuff++ ) = L' '; New->Length += sizeof(WCHAR); } // // If the signature isn't there, stick it in and set prop count to 0 // UserProperties = (PUSER_PROPERTIES) New->Buffer; if (New->Length < sizeof(USER_PROPERTIES_HDR) || UserProperties->Header.PropertySignature != USER_PROPERTY_SIGNATURE) { UserProperties->Header.PropertySignature = USER_PROPERTY_SIGNATURE; UserProperties->Header.PropertyCount = 0; New->Length = sizeof(USER_PROPERTIES_HDR); } return STATUS_SUCCESS; } // UserPropertyAllocBlock // usrprop.c eof.