/* * @doc INTERNAL * * @module _objmgr.h Class declaration for the object manager class | * * Author: alexgo 11/4/95 * * Copyright (c) 1995-2000, Microsoft Corporation. All rights reserved. */ #ifndef __OBJMGR_H__ #define __OBJMGR_H__ #include "_coleobj.h" #include "_array.h" #include "_m_undo.h" class CTxtEdit; class CTxtRange; /* * @enum return values for HandleClick */ enum ClickStatus { CLICK_IGNORED = 0, CLICK_OBJDEACTIVATED = 1, CLICK_SHOULDDRAG = 2, CLICK_OBJSELECTED = 3 }; typedef CArray ObjectArray; /* * CObjectMgr * * @class keeps track of a collection of OLE embedded objects as well as * various state tidbits */ class CObjectMgr { public: LONG GetObjectCount(); //@cmember count # of objects LONG GetLinkCount(); //@cmember count # of links COleObject * GetObjectFromCp(LONG cp); //@cmember fetch object ptr COleObject * GetObjectFromIndex(LONG index); //@cmember fetch obj ptr //@cmember insert object HRESULT InsertObject(CTxtRange *prg, REOBJECT *preobj, IUndoBuilder *publdr); //@cmember re-inserts the given // object HRESULT RestoreObject(COleObject *pobj); IRichEditOleCallback *GetRECallback() //@cmember return the callback {return _precall;} //@cmember set the OLE callback void SetRECallback(IRichEditOleCallback *precall); //@cmember sets a temporary flag // indicating whether or not // a UI update is pending. void SetShowUIPending(BOOL fPending) {_fShowUIPending = fPending;} BOOL GetShowUIPending() //@cmember get _fShowUIPending {return _fShowUIPending;} //@cmember sets the inplace // active object void SetInPlaceActiveObject(COleObject *pobj) { _pobjactive = pobj; } COleObject * GetInPlaceActiveObject() //@cmember get the active obj { return _pobjactive; } BOOL GetHelpMode() //@cmember in help mode? { return _fInHelpMode; } void SetHelpMode(BOOL fHelp) //@cmember set the help mode { _fInHelpMode = fHelp; } //@cmember Set the host names HRESULT SetHostNames(LPWSTR pszApp, LPWSTR pszDoc); LPWSTR GetAppName() //@cmember get the app name { return _pszApp; } LPWSTR GetDocName() //@cmember get the doc name { return _pszDoc; } //@cmember activate an object //if appropriate BOOL HandleDoubleClick(CTxtEdit *ped, const POINTUV &pt, DWORD flags); //@cmember an object may be // selected or de-activated. ClickStatus HandleClick(CTxtEdit *ped, const POINTUV &pt); //@cmember an object may be // selected or deselected. void HandleSingleSelect(CTxtEdit *ped, LONG cp, BOOL fHiLite); //@cmember an object is // being selected by itself. COleObject * GetSingleSelect(void) {return _pobjselect;} //@cmember Count cObject LONG CountObjects(LONG& rcObject,// objects up to cchMax LONG cp); // chars away //@cmember Handles the deletion // of objects. void ReplaceRange(LONG cp, LONG cchDel, IUndoBuilder *publdr); //@cmember Count the number //of objects in a range. LONG CountObjectsInRange(LONG cpMin, LONG cpMost); //@cmember Get the first //object in a range. COleObject * GetFirstObjectInRange(LONG cpMin, LONG cpMost); //@cmember activate objects of one class as //as another HRESULT ActivateObjectsAs(REFCLSID rclsid, REFCLSID rclsidAs); LONG FindIndexForCp(LONG cp); //@cmember does a binary search for cp //@cmember find an object near a point #ifdef DEBUG void DbgDump(void); #endif CObjectMgr(); //@cmember constructor ~CObjectMgr(); //@cmember destructor private: ObjectArray _objarray; //@cmember Array of embedded objects LONG _lastindex; //@cmember Last index used // (lookup optimization) IRichEditOleCallback *_precall; //@cmember Callback for various OLE // operations. COleObject * _pobjactive; //@cmember Object that is currently // inplace active COleObject * _pobjselect; //@cmember Object that is currently // individually selected (not active) LPWSTR _pszApp; //@cmember Name of app LPWSTR _pszDoc; //@cmember Name of "document" unsigned int _fShowUIPending:1;//@cmember a UI update is pending unsigned int _fInHelpMode:1; //@cmember in context sensitive help mode? }; #endif //__OBJMGR_H__