#if !defined(AFX_STATUSBARCTRL_H__9D8E6323_190D_11D3_BDF0_0000F87A3912__INCLUDED_) #define AFX_STATUSBARCTRL_H__9D8E6323_190D_11D3_BDF0_0000F87A3912__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // StatusbarCtrl.h : header file // ///////////////////////////////////////////////////////////////////////////// // CStatusbarCtrl window class CStatusbarCtrl : public CReBarCtrl { // Construction public: CStatusbarCtrl(); // Progress Band public: CProgressCtrl& GetProgressCtrl() { ASSERT(m_progressctrl.GetSafeHwnd()); return m_progressctrl; } protected: int CreateProgressBand(); CProgressCtrl m_progressctrl; // Details Band public: CString GetDetailsText(); void SetDetailsText(const CString& sText); protected: int CreateDetailsBand(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CStatusbarCtrl) //}}AFX_VIRTUAL // Implementation public: virtual ~CStatusbarCtrl(); // Generated message map functions protected: //{{AFX_MSG(CStatusbarCtrl) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STATUSBARCTRL_H__9D8E6323_190D_11D3_BDF0_0000F87A3912__INCLUDED_)