// SystemEventContainer.h: interface for the CSystemEventContainer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SYSTEMEVENTCONTAINER_H__5ABFA7D6_8EEC_11D3_93A5_00A0CC406605__INCLUDED_) #define AFX_SYSTEMEVENTCONTAINER_H__5ABFA7D6_8EEC_11D3_93A5_00A0CC406605__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "EventContainer.h" #include "SystemStatusListener.h" class CSystemEventContainer : public CEventContainer { DECLARE_DYNCREATE(CSystemEventContainer) // Construction/Destruction public: CSystemEventContainer(); virtual ~CSystemEventContainer(); // Operations public: virtual void DeleteEvent(int iIndex); // Event Listener public: CSystemStatusListener* m_pSystemStatusListener; }; #include "SystemEventContainer.inl" #endif // !defined(AFX_SYSTEMEVENTCONTAINER_H__5ABFA7D6_8EEC_11D3_93A5_00A0CC406605__INCLUDED_)