#if !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_) #define AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SystemGroup.h : header file // #include "HMObject.h" #include "SystemGroupScopeItem.h" #include "AllSystemsScopeItem.h" #include "HMSystemStatus.h" #include "System.h" #include "ActionPolicy.h" ///////////////////////////////////////////////////////////////////////////// // CSystemGroup command target class CSystemGroup : public CHMObject { DECLARE_SERIAL(CSystemGroup) // Construction/Destruction public: CSystemGroup(); virtual ~CSystemGroup(); // Clipboard Operations public: virtual bool Cut(); virtual bool Copy(); virtual bool Paste(); // Operations public: virtual bool Refresh(); virtual bool ResetStatus(); virtual CString GetUITypeName(); void Serialize(CArchive& ar); // State Members public: void TallyChildStates(); // Scope Item Members public: virtual CScopePaneItem* CreateScopeItem(); // New Child Creation Members public: void CreateNewChildSystemGroup(); // System Shortcut Members public: int AddShortcut(CHMObject* pObject); CHMObject* GetShortcut(const CString& sName); void RemoveShortcut(CHMObject* pObject); protected: CTypedPtrArray m_Shortcuts; // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSystemGroup) public: virtual void OnFinalRelease(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CSystemGroup) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() DECLARE_OLECREATE_EX(CSystemGroup) // Generated OLE dispatch map functions //{{AFX_DISPATCH(CSystemGroup) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_DISPATCH DECLARE_DISPATCH_MAP() DECLARE_INTERFACE_MAP() }; ///////////////////////////////////////////////////////////////////////////// class CAllSystemsGroup : public CSystemGroup { DECLARE_SERIAL(CAllSystemsGroup) // Construction/Destruction public: CAllSystemsGroup(); virtual ~CAllSystemsGroup(); // Scope Item Members public: virtual CScopePaneItem* CreateScopeItem(); // Operations public: void Serialize(CArchive& ar); // System Shortcut Members public: int AddChild(CHMObject* pObject) { return CHMObject::AddChild(pObject); } void RemoveChild(CHMObject* pObject) { CHMObject::RemoveChild(pObject); } void DestroyChild(CHMObject* pObject, bool bDeleteClassObject = false) { CHMObject::DestroyChild(pObject,bDeleteClassObject); } }; #include "SystemGroup.inl" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)